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Post by gurudennis on Mar 15, 2019 0:02:23 GMT -6
Hey - at least now we know the release date My only regret - and respectfully I think possibly a miscalculation on the developer's part - is that April 25th also happens to be the very day when Imerator Rome is set to be released. The two games I think share a non-trivial part of their fan base, and it would be a shame to see Imperator steal the live streams and early review video attention from RTW2, because of course realistically it will. But enough about that. I'm super excited about this game! How are you preparing for the release day?
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Post by goodwood on Mar 15, 2019 0:17:37 GMT -6
As I said in the other thread its ANZAC Day here in Oz, but probably won't be available until the 26th.
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Post by dorn on Mar 15, 2019 1:52:08 GMT -6
Frankly speaking I do not mind. I do not follow their titles for some time in detail. They went mainly for sales (nothing to complain, they need profit :-), but as you can anytime save their game, load another nation and look what AI is doing, you can eaasily see AI is really dumb and give you no challange at all. Their way to do things is to add a lot of content to give players a fiction he can have tremendous possibilities but it is so complicated that way AI is programmed it could not be good. If you are playing good you can outplay even much larger nation completely. Frankly speaking AI in RTW is dumb too (no offence to RTW developers, but AI has patterns which player take advantage of) however the system is setup in a way that it is trying eliminate players advantage as possible. So if you play good you have very low probability loose a war however it is certain you loose some battles. I am really looking forward to RTW2 AI as I think there is possible to do really small improvements of AI which with the system of RTW could have huge impact of AI become much more competitive.
Frankly speaking I cannot see much of AI improvements over 30 years. AI is a way better however game complexity rise much quicker than quality of AI (there are some rare exceptions).
Why does somebody who plays chess or checkers against computer plays it regulalry? Because the AI is so good that gives you challange every time. We cannot compare this AI with normal games, but point remains. And I think it is main advantage of RTW, it is theme we like and share, it is challanging even if we can beat AI numerous way but the options how to do it is really huge. There is no best way, which is important too. There are some tactis which give you advantage as superior designs which AI cannot counterdesign but you can start as France/UK with small fleets and game historical/game budget and you can see this tactic will ruin you.
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Post by mycophobia on Mar 15, 2019 8:58:02 GMT -6
My only regret is that this killed the march of March thread
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Post by gurudennis on Mar 15, 2019 10:27:11 GMT -6
My only regret is that this killed the march of March thread Aww... That was unintended. We can march everywhere simultaneously!
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Deleted
Deleted Member
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Post by Deleted on Mar 15, 2019 17:10:27 GMT -6
Unfortunately I have the university exams at the end of april so I will probably play it even later, at the end of june or in july. I kinda hoped that I will be able to play it in train on my way to school, but thats not gonna happen. At least Im gonna save a few bucks on that special price...
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Post by gurudennis on Mar 15, 2019 23:56:08 GMT -6
I wonder if the developers would consider releasing the manual (or maybe a changelist?) to the general public ahead of time. I for one would like to hit the ground running on release day and start playing, but being as I am, I know I'll want to spend some time and identify the changes and the new mechanics.
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Post by mycophobia on Mar 16, 2019 0:21:03 GMT -6
I wonder if the developers would consider releasing the manual (or maybe a changelist?) to the general public ahead of time. I for one would like to hit the ground running on release day and start playing, but being as I am, I know I'll want to spend some time and identify the changes and the new mechanics. i think if the devs have all the info they’d like to include in the manual sorted out, the game is prob ready for release anyway. For the time being I think it’s best to just follow dev dairy and garrison’s games ,these are very informative and should give you a good idea what to expect. There is no point releasing a manual ahead of time if many mechanics may still be subject to change.
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Post by Adseria on Mar 16, 2019 2:47:47 GMT -6
I wonder if the developers would consider releasing the manual (or maybe a changelist?) to the general public ahead of time. I for one would like to hit the ground running on release day and start playing, but being as I am, I know I'll want to spend some time and identify the changes and the new mechanics. Speaking of the manual, it would be nice if it has a "what's new" segment that describes all of the major changes from RTW1, similar to the manuals from the Total War series.
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Post by cptnbirdseye on Mar 16, 2019 4:51:14 GMT -6
A YouTube vid of some gameplay would be nice.
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Post by marcorossolini on Mar 16, 2019 4:57:16 GMT -6
Hey - at least now we know the release date My only regret - and respectfully I think possibly a miscalculation on the developer's part - is that April 25th also happens to be the very day when Imerator Rome is set to be released. The two games I think share a non-trivial part of their fan base, and it would be a shame to see Imperator steal the live streams and early review video attention from RTW2, because of course realistically it will. But enough about that. I'm super excited about this game! How are you preparing for the release day? Given the apparently extremely poor quality of naval battles in Imperator, I think RTW2 is very safe. To put it into perspective, the ancient world arguably had the greatest variety of possible ships until RTW's own period (penteconters through triremes through deceres), yet they're represented by a single ship type. Imagine if WW1 naval warfare were represented by a single ship type! Saying they are all powered by oars doesn't hold water in my view, it's like saying that WW2 vessels were pretty much the same because they mostly had steam turbines. The difference between the ships I mentioned above is significant and Imperator's approach means it's a hard pass from me.
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Post by williammiller on Mar 16, 2019 8:04:03 GMT -6
I wonder if the developers would consider releasing the manual (or maybe a changelist?) to the general public ahead of time. I for one would like to hit the ground running on release day and start playing, but being as I am, I know I'll want to spend some time and identify the changes and the new mechanics. i think if the devs have all the info they’d like to include in the manual sorted out, the game is prob ready for release anyway. For the time being I think it’s best to just follow dev dairy and garrison’s games ,these are very informative and should give you a good idea what to expect. There is no point releasing a manual ahead of time if many mechanics may still be subject to change. Yeah, we have started work on the manual only recently because we want it to reflect the final/release information for the game, so I can't promise we will have it out much if any time before the game is released, sorry.
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Post by gurudennis on Mar 16, 2019 18:15:05 GMT -6
Yeah, we have started work on the manual only recently because we want it to reflect the final/release information for the game, so I can't promise we will have it out much if any time before the game is released, sorry. Thank you for explaining, William. That's all fair enough. Given the apparently extremely poor quality of naval battles in Imperator, I think RTW2 is very safe. To put it into perspective, the ancient world arguably had the greatest variety of possible ships until RTW's own period (penteconters through triremes through deceres), yet they're represented by a single ship type. Imagine if WW1 naval warfare were represented by a single ship type! Saying they are all powered by oars doesn't hold water in my view, it's like saying that WW2 vessels were pretty much the same because they mostly had steam turbines. The difference between the ships I mentioned above is significant and Imperator's approach means it's a hard pass from me. No doubt saving it for the "Man the ballistae" DLC. I'm too much of a Roman history fanboy to pass up, but otherwise I'd be in the same boat with you. As it stands, I preordered Imperator against my better judgement.
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Post by klavohunter on Mar 17, 2019 23:57:55 GMT -6
I'm okay with this. The devs get to finish the game properly, and my wallet gets some time to recover from other bills.
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