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Post by Adseria on May 19, 2019 20:45:25 GMT -6
Hey, I just sank my first carriers... by BB gunfire in a mist which prevented aircraft operations. ^^ Hey, their ships were sunk, and yours weren't. That's a win!
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Post by tordenskjold on May 20, 2019 15:48:50 GMT -6
Waging war over a blown up patrol boat... what comes next, a scratch on the Kaiser's saloon car?
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Post by konstantinua00 on May 20, 2019 16:02:38 GMT -6
(Not my story, but from a guy on Tortuga discord that gave me permission to post) It was a fierce battle, enemy was under direct air assault Enemy capital ship could only pray to dodge enough to swim home Luck wasn't enough. Pick your poison, right?
It sank right at that moment. Really bad luck indeed. The chaos of attacks continued as normal Except, 3 minutes later... STILL ALIVE, BITCHES
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Post by alias72 on May 20, 2019 16:37:20 GMT -6
The German navy began construction of its first dreadnought battleships. Cross firing had been developed early but center-line turrets lagged behind so the class was to mount 2 cross-deck firing guns and 3 turrets (no-superfiring). just as the first two were built the tech for superimposed is research. Ok i removed one of the two from construction, leave the other (so I have something), hop into the designer and modify it into my second dreadnought. I order 4. 30 months later I take a look at what I built. No cross deck firing... ****.
At least I have hulls for carriers. Which I don't really need as Germany...
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Post by dorn on May 20, 2019 17:40:26 GMT -6
I have just commissioned my first purpose build carrier HMS Ark Royal in 1929 during war with France.
Displacement: 22,000 tons Aicraft complement: 60 (4x12 torpedo bomber squadron, 1x12 fighter squadron) as the first dive bomber request is under way
Speed: 29 knots (designed for 30 knots) Belt armour: 4.5" Hangar deck armour: 3" Conning tower armour: 4" Armament: 8x2x4" DP, 40 LAA, 4xAA directors TDS lvl 2
The first battle she was involved was supporting my 2 battlecruisers. She helped with sinking several ships. However As battle was close to Brest and French has one light carrier she get under attack firstly by dive bombers, later from torpedo bombers that get through. She was hit by 500 lb SAP damaging forward part of the hull and after that hit by 3 torpedoes in 2 minutes, one hit was critical. I was suprised she quickly recovered making 19 knots. 22000 tons ship is not large to survive 3 torpedoes hits and still able to fully operate, only bomb stop deck operations for short time.
I think TDS and armoured deck could be handy as in 1929 it seems that CAP are not effective against strikes.
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demol
New Member
Posts: 13
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Post by demol on May 20, 2019 18:47:40 GMT -6
There is a 1935 and I have no torpedo bombers at all. I bypassed them somewere in the past and cant research or by them now no matter what. Sooo. DB carriers. Only recon and softening. Dreadnoughts are more alive than they ever was cause there are no opponents to their might.
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Post by ramjb on May 20, 2019 19:32:42 GMT -6
There is a 1935 and I have no torpedo bombers at all. I bypassed them somewere in the past and cant research or by them now no matter what. Sooo. DB carriers. Only recon and softening. Dreadnoughts are more alive than they ever was cause there are no opponents to their might. Has happened to me in both playthroughs I've started thus far. Easy way out: get allied with someone and purchase their TBs. it's a -1 prestige hit but TBs are critical if CVs are in play. I thoroughly spanked Italian ass as A-H with a couple 13000 ton CVLs with 16 torpedo bombers each... The caveat: the TBs were british 1919 Gloster Gauntlets... but the war was fought between 1926-1928. I was allied with UK, but the bastards didn't care for developing anything more modern by the time I **REALLY** needed those TBs...so I got them anyway. It paid dividends. Bigtime . Stringbags FTW!.
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Post by marcorossolini on May 20, 2019 23:48:29 GMT -6
Not strictly humour given that it is what I'd call a crushing defeat, but the alternative to laughing is crying so here are the results to a night battle where both sides spawned literally inside each other's battlelines. It wasn't pretty for my RN. Hidden flaws, until then largely dormant, struck full force (perhaps 4 capital ships were lost to flash fires in the first half hour of fighting - they popped like balloons with the amount large calibre shells and torpedoes flying around), and German airpower once the sun came up turned the defeat into almost a rout. I lost the war but it made me go into full air power mode - and the shoe is on the other foot now with the next war, where any German attempt on mainland Britain is met by swarms of torpedo bombers which pulverise anything in sight - the navy is generally just left to finish off torpedoed stragglers. Germany's woes are compounded by Britain developing radar first - so now my destroyers have a major advantage in night battles.
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Post by markodash on May 21, 2019 2:48:41 GMT -6
(Not my story, but from a guy on Tortuga discord that gave me permission to post) It was a fierce battle, enemy was under direct air assault Enemy capital ship could only pray to dodge enough to swim home Luck wasn't enough. Pick your poison, right?
It sank right at that moment. Really bad luck indeed. The chaos of attacks continued as normal Except, 3 minutes later... STILL ALIVE, BITCHES heh, maybe it fell on one.
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Post by dorn on May 21, 2019 6:47:53 GMT -6
Just get convoy attack mission as UK in 1930 against France.
UK have in area just one light cruiser, my force is several dreadoughts, battlecruisers, cruisers, destroyers as I plan invasion there.
Neverthless when I have convoy attack mission I get only 3 destroyers and France has light cruiser and 2 destroyers as probably convoy escort (Franche had only 7 destroyers in whole fleet). My support force was just 1 destroyer.
I charge enemy cruiser through the convoy no matter the costs and was succesfull destroying 3 of his 5x6" turrets as each of my destroyer has 6x5" guns. I was able to sink enemy cruiser by gunfire only, destroyer and 6 merchants. I lost 1 destroyer on way back to port. The 2 remaining destroyers were heavily damaged. French cruiser need about 70 hits by 5" shells to sink.
RN starts to be lazy.
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Post by skyblazer on May 21, 2019 7:12:56 GMT -6
In my AH game atm I always love it when another country decides to sail in the ardennes. I have air bases all a long the cost line and its like watching a angry beehive goto work on someone lol.
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Post by director on May 21, 2019 7:55:54 GMT -6
skyblazer - Perhaps you meant the Adriatic rather than the Ardennes? I'm not aware of anything but maybe river boats in the Ardennes.
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Post by Antediluvian Monster on May 21, 2019 8:09:28 GMT -6
It's not very funny, but apparently the cutoff for fast battleship was >26 konts not 26 knots. I think I'll start a new game at this point.
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Post by skyblazer on May 21, 2019 8:14:16 GMT -6
Yes, sorry you would be correct in that. Not sure how I made that mix up lol
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Post by Procopius on May 21, 2019 9:14:57 GMT -6
I, uh, didn't notice the little drop down menu on the lower left of the airstrike window, so fought a battle with eight of my carriers against six German using the offensive power of only two light carriers. CAP was solid, though.
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