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Post by chaosblade on May 23, 2019 10:50:21 GMT -6
So, I am starting to design carriers in game and am still trying to find what works and doesn't but I am a bit unsure about one detail in particular: armaments. While mostly going for the DP guns in what calibers I have them, the arrangement is also a matter I am not clear here.
Specially since the designer loves to put turrets on both sides of the deck, as opposed to having them around the island, more ot the point, the port/starboard wing turrets seem to have their standard firing arcs (port/starboard angles) as opposed to the larger angles a flattop should allow them, so the two questions, Having 3-5" turrets on both sides of the deck, does it have any negative effect? the wing turrets, do they have the standard angles or do carriers have a functional wider (cross deck?) ones?
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Post by dorn on May 23, 2019 11:14:43 GMT -6
I think that AA is simplified just to number of guns.
And heavy AA is shared through ships near by.
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Post by ramjb on May 23, 2019 11:23:44 GMT -6
Game keeps correct track of angles of fire for secondary turrets firing on enemies (obviously for main batteries is a given), so, without having a close knowledge of how it actually works, I always plan and design on the principle that for AAA DP firing gun arcs also matter.
I guess clarification would be welcome but I'd assume things work that way. And yeah, nearby ships' heavy AAA also fires on incoming attacks.
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Post by chaosblade on May 23, 2019 11:25:41 GMT -6
my question was aimed more at the other use for the DP guns, I mean, if our CVs are at gun range it is going to be bad, sure, specially if the guns in question are CA+, though it is nice to know that the AA use is abstracted enough not to be that important the placement. Still, I really want to know about the port/starboard arrangement for turrets and I'd love having an aft turret(ala Casablanca class) that currently we can't have due to the no centerline arrangements
Because while a single 5" DP isn't much of an arsenal, it could be useful (if the CVLs are being chased, might even get a golden BB)
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Post by ramjb on May 23, 2019 11:36:52 GMT -6
my question was aimed more at the other use for the DP guns, I mean, if our CVs are at gun range it is going to be bad, sure, specially if the guns in question are CA+, though it is nice to know that the AA use is abstracted enough not to be that important the placement. Still, I really want to know about the port/starboard arrangement for turrets and I'd love having an aft turret(ala Casablanca class) that currently we can't have due to the no centerline arrangements Because while a single 5" DP isn't much of an arsenal, it could be useful (if the CVLs are being chased, might even get a golden BB) Well for main battery, you choose where to place the turret. Maybe not aft, but if you put it "starboard aft", there's no real difference than that of a rear mounted gun. If you refer to a secondary mount... You can have centerline secondaries. According to the manual: Secondary guns: are only recorded as to the total number. Note that they have a quality value, just like main guns. Secondary guns are assumed to be placed half on each side of the ship. Note that the graphic representation of the secondary guns is generalized. You can have an odd number of secondary guns. The graphics logic can't really handle odd numbers of secondaries,but any odd guns left over are assumed to be on the centerline by the gunnery logic.
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Post by chaosblade on May 23, 2019 11:39:31 GMT -6
I am talking about primary armament here, as much as carriers have those, so basically the biggest caliber of DP gun you can have in as big an arrangement as possible (keep in mind that secondaries need to be smaller than main)
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Post by ramjb on May 23, 2019 11:42:55 GMT -6
I am talking about primary armament here, as much as carriers have those, so basically the biggest caliber of DP gun you can have in as big an arrangement as possible (keep in mind that secondaries need to be smaller than main) yeah upon re-reading your post I noticed you might have been talking about main battery - check the edit: just put a single turret as an aft wing one, check cross deck fire on it, and for all intents and purposes you have a gun that will function like one mounted in the tail end of the ship .
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Post by chaosblade on May 23, 2019 12:25:13 GMT -6
I am talking about primary armament here, as much as carriers have those, so basically the biggest caliber of DP gun you can have in as big an arrangement as possible (keep in mind that secondaries need to be smaller than main) yeah upon re-reading your post I noticed you might have been talking about main battery - check the edit: just put a single turret as an aft wing one, check cross deck fire on it, and for all intents and purposes you have a gun that will function like one mounted in the tail end of the ship . I really tend to forget crossdeck fire is a thing, given how little I actually use it (don't think I ever built more than one class with Cross deck firing, more oft than not I end up with +5 centerline before wing turrets) Though we still have the question if having Port AND Starboard wing turrets, as primary armament, will affect carrier ops in some manner
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Post by chaosblade on May 24, 2019 9:30:42 GMT -6
as an addendum, do keep in mind that the cross deck firing is only for some of the wing positions, though I feel something else should be allowed for the CVs with an all port or all starboard "main battery" arrangement
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Post by tortugapower on May 24, 2019 11:37:35 GMT -6
Game keeps correct track of angles of fire for secondary turrets firing on enemies (obviously for main batteries is a given), so, without having a close knowledge of how it actually works, I always plan and design on the principle that for AAA DP firing gun arcs also matter. Was wondering the same thing myself. Does AA right now account for ship gun firing arc and airplane approach angle?
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Post by dorn on May 24, 2019 16:20:28 GMT -6
Game keeps correct track of angles of fire for secondary turrets firing on enemies (obviously for main batteries is a given), so, without having a close knowledge of how it actually works, I always plan and design on the principle that for AAA DP firing gun arcs also matter. Was wondering the same thing myself. Does AA right now account for ship gun firing arc and airplane approach angle? I do not think so. I think it is more matter of statistics. Even secondaries are simplified that there is just half o them on each side. So I would except that for HAA it is based on secondaries and tertiaries modified by structure damage and MAA and LAA used numbers and percentage of damage structure. There can be some modifiers from floating damage simulating listing.
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Post by deeznuts on May 24, 2019 22:00:35 GMT -6
Btw you may not necessarily wanna just go for biggest DP gun, most effective are 4 and 5 inch guns, smaller and heavier DP guns are less effective(3 inch/smaller due to lacking destructive potential, 6 inch and bigger due to lacking rate of fire)
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Post by dorn on May 25, 2019 0:55:42 GMT -6
As HAA factor can be only seen in battle I tried to compare different number of guns between 4" and 5".
I find that destroyers 8x4" DP guns are slightly better than 6x5" DP guns with 1 AA director. Question is if it remains all the time. So for day time destroyer I would prefer 6x5" and for night destroyer 8x4" is better.
On battleships I compare 12x5" guns to 16x4" guns and it was comparable so I would suggest use 5" guns on battleships as they are better against surface combatants.
Comparison between HAA, MAA and LAA is quite difficult. However as battlecruisers are more common as carrier escort I prefer battlecruisers be more focused on HAA.
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