Post by Procopius on May 24, 2019 19:08:47 GMT -6
We don't want to fight but by jingo if we do...
We've got the ships, we've got the men, and got the money too!
-- Gilbert Hastings Macdermott ("The Great Macdermott"), "Macdermott's War Song" (1878)
We don't want you to fight but by Jingo if you do,
We will probably issue a joint memorandum suggesting a mild disapproval of you
-- Punch, c.1935 (during the Abyssinian Crisis)
I'm beginning my second playthrough of RTW2, having finished my first UK playthrough with stratospheric prestige, a beautiful balanced fleet, and my enemies more or less manageable. Take my word for it! Now I'm going to try it again, before a live studio audience -- that's you -- and what could possibly go wrong?
The game starts in 1900, with historical budgets, designing my legacy fleet and very large fleets (only way to play, if you ask me -- though legacy fleet builds are optional). Here's the state of the world on January 1, 1900:
That's weird. It would seem British dominance of the seas has been so total, so complete, that other powers simply opted not to build battleships. Hurrah!
The Royal Navy at present consists of a dozen first-class battleships of the Collingwood class, displacing 14,500 tons, capable of a breakneck 20 knots, and armed with four twelve-inch guns in two turrets and a battery of fourteen six-inch guns protected by thin gunshields and mounted on the weather deck, a controversial decision of the Director of Naval Construction, the aging and ailing Sir William Henry White KCB etc etc. They're also somewhat lightly armoured, though safe enough against most hits from the guns of their contemporaries, with an immunity zone of between 5,000 and 12,000 yards.
There's a thirteenth battleship, unlucky, I know, HMS Redoubtable, an effort to produce a ship suited for colonial duties. She's a half-sister to the class, 13,000 tons and fitted for overseas duties, and is 2 knots slower.
There exist also the six 11,000-ton heavy cruisers of the Norfolk class, fast and powerful ships for their time, armed with four ten-inch guns and copying the fourteen six-inch gun battery of the Collingwoods for ease of production by Vickers.
There are also twenty-two light cruisers of the Curacoa class, small 22-knot ships with a mixed battery of four six-inch and six five-inch guns meant principally for colonial duties, as well as for screening the fleet. Another ship is under construction, despite general disappointment in both the expense of the class and serious reservations about how capable they'll be in combat.
Lastly, there are the twenty-seven 500-ton destroyers of the Derwent class, whose heavy gun armament of two three-inch and four two-inch guns supplements their two torpedo tubes. The Royal Navy emphasizes gunnery, and the principal duty of these ships in war will be to deter enemy torpedo boats from closing with the fleet.
The Royal Navy presently disposes of several major commands and postings:
The Channel Squadron
Vice-Admiral Sir James Arbuthnot "Jackie" Fisher KCB
12 battleships
1 armoured cruiser
1 protected cruiser
24 destroyers
The Pacific Station
Rear-Admiral Lord Charles William de la Poer Beresford
1 battleship
2 protected cruisers
The Mediterranean Squadron
Captain Sir Percy Scott CB
1 armoured cruiser
2 protected cruisers
The North American Station
Sir Archibald Berkeley Milne, 2nd Baronet
1 armoured cruiser
2 protected cruisers
The West African Station
Captain Sir George Astley Callaghan
1 armoured cruiser
4 protected cruisers
2 destroyers
So then, let's begin.
We've got the ships, we've got the men, and got the money too!
-- Gilbert Hastings Macdermott ("The Great Macdermott"), "Macdermott's War Song" (1878)
We don't want you to fight but by Jingo if you do,
We will probably issue a joint memorandum suggesting a mild disapproval of you
-- Punch, c.1935 (during the Abyssinian Crisis)
I'm beginning my second playthrough of RTW2, having finished my first UK playthrough with stratospheric prestige, a beautiful balanced fleet, and my enemies more or less manageable. Take my word for it! Now I'm going to try it again, before a live studio audience -- that's you -- and what could possibly go wrong?
The game starts in 1900, with historical budgets, designing my legacy fleet and very large fleets (only way to play, if you ask me -- though legacy fleet builds are optional). Here's the state of the world on January 1, 1900:
That's weird. It would seem British dominance of the seas has been so total, so complete, that other powers simply opted not to build battleships. Hurrah!
The Royal Navy at present consists of a dozen first-class battleships of the Collingwood class, displacing 14,500 tons, capable of a breakneck 20 knots, and armed with four twelve-inch guns in two turrets and a battery of fourteen six-inch guns protected by thin gunshields and mounted on the weather deck, a controversial decision of the Director of Naval Construction, the aging and ailing Sir William Henry White KCB etc etc. They're also somewhat lightly armoured, though safe enough against most hits from the guns of their contemporaries, with an immunity zone of between 5,000 and 12,000 yards.
There's a thirteenth battleship, unlucky, I know, HMS Redoubtable, an effort to produce a ship suited for colonial duties. She's a half-sister to the class, 13,000 tons and fitted for overseas duties, and is 2 knots slower.
There exist also the six 11,000-ton heavy cruisers of the Norfolk class, fast and powerful ships for their time, armed with four ten-inch guns and copying the fourteen six-inch gun battery of the Collingwoods for ease of production by Vickers.
There are also twenty-two light cruisers of the Curacoa class, small 22-knot ships with a mixed battery of four six-inch and six five-inch guns meant principally for colonial duties, as well as for screening the fleet. Another ship is under construction, despite general disappointment in both the expense of the class and serious reservations about how capable they'll be in combat.
Lastly, there are the twenty-seven 500-ton destroyers of the Derwent class, whose heavy gun armament of two three-inch and four two-inch guns supplements their two torpedo tubes. The Royal Navy emphasizes gunnery, and the principal duty of these ships in war will be to deter enemy torpedo boats from closing with the fleet.
The Royal Navy presently disposes of several major commands and postings:
The Channel Squadron
Vice-Admiral Sir James Arbuthnot "Jackie" Fisher KCB
12 battleships
1 armoured cruiser
1 protected cruiser
24 destroyers
The Pacific Station
Rear-Admiral Lord Charles William de la Poer Beresford
1 battleship
2 protected cruisers
The Mediterranean Squadron
Captain Sir Percy Scott CB
1 armoured cruiser
2 protected cruisers
The North American Station
Sir Archibald Berkeley Milne, 2nd Baronet
1 armoured cruiser
2 protected cruisers
The West African Station
Captain Sir George Astley Callaghan
1 armoured cruiser
4 protected cruisers
2 destroyers
So then, let's begin.