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Post by mobeer on Jun 12, 2019 5:57:53 GMT -6
With carriers following a battleship (flagship), and the battleship can clearly see the enemy fleet, it should be able to order the carrier to launch an airstrike at the enemy in sight, not just at a reported spotting location from some time ago.
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Post by jeeweej on Jun 12, 2019 6:01:01 GMT -6
Yes, this would be a nice addition. Even with you carriers far away from the battle line, it's odd you can't call in an airstrike once an enemy has been spotted.
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Post by dorn on Jun 12, 2019 9:33:30 GMT -6
With carriers following a battleship (flagship), and the battleship can clearly see the enemy fleet, it should be able to order the carrier to launch an airstrike at the enemy in sight, not just at a reported spotting location from some time ago. You can, in "set up strike window" you can choose "spotting location" and just right from this is another possibility to directly set up location anywhere on map.
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Post by sarastro on Jun 12, 2019 10:31:46 GMT -6
With carriers following a battleship (flagship), and the battleship can clearly see the enemy fleet, it should be able to order the carrier to launch an airstrike at the enemy in sight... I would even go a step or two farther: After the invention of radios every ship that is spotted by anybody should be attackable by strike forces of carriers participating in the battle. There should be information when strike groups become available or ready. There shold be even an option to fully automatize sea aircraft strikes.
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Post by dorn on Jun 12, 2019 11:06:23 GMT -6
With carriers following a battleship (flagship), and the battleship can clearly see the enemy fleet, it should be able to order the carrier to launch an airstrike at the enemy in sight... I would even go a step or two farther: After the invention of radios every ship that is spotted by anybody should be attackable by strike forces of carriers participating in the battle. There should be information when strike groups become available or ready. There shold be even an option to fully automatize sea aircraft strikes. Admiral Iachino would be very happy if this could happen - land air strike on British ships in time instead late and bombing his own ships.
"Problem exists between keyboard and chair" is now and was even 80 years ago.
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Post by sarastro on Jun 12, 2019 12:02:43 GMT -6
I would even go a step or two farther: After the invention of radios every ship that is spotted by anybody should be attackable by strike forces of carriers participating in the battle. There should be information when strike groups become available or ready. There shold be even an option to fully automatize sea aircraft strikes. Admiral Iachino would be very happy if this could happen - land air strike on British ships in time instead late and bombing his own ships.
"Problem exists between keyboard and chair" is now and was even 80 years ago.
I hope you are not suggesting accidentally bombing your ships should be a thing . I think you shouldn't make the game more tedious, because history was sometimes akward as well.
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Post by dorn on Jun 12, 2019 12:17:28 GMT -6
Admiral Iachino would be very happy if this could happen - land air strike on British ships in time instead late and bombing his own ships.
"Problem exists between keyboard and chair" is now and was even 80 years ago.
I hope you are not suggesting accidentally bombing your ships should be a thing . I think you shouldn't make the game more tedious, because history was sometimes akward as well. You do not like report of observer seeing as enemy bombers hit enemy retreating battleship by torpedo?
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Post by yemo on Jun 12, 2019 12:20:22 GMT -6
Yes!
Just was very frustrated with early aviation. My carrier had visual contact with my flagship. And my flagship had visual contact with the enemy.
It should be the most simple command to give to your pilots. "See those ships over there? Those are our ships. Go fly over and bomb whatever they are shooting at."
Admiral Iachino did not have aircraft, that could visually indentify his own forces at take off and see them during their entire mission! Apples and Oranges. No radio directions required. Direct visual contact from start to finish.
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Post by yemo on Jun 12, 2019 12:25:33 GMT -6
I hope you are not suggesting accidentally bombing your ships should be a thing . I think you shouldn't make the game more tedious, because history was sometimes akward as well. You do not like report of observer seeing as enemy bombers hit enemy retreating battleship by torpedo? I d like to see that, mess ups can happen. It should be heavily influenced by airgroup experience, weather, and so on. Then it would be a great addition and something to consider when throwing green units into battle.
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Post by JagdFlanker on Jun 12, 2019 16:09:33 GMT -6
although i thought the same at first, if you send planes in the general direction of the enemy they will attack any enemy ships they come across along the way
so it's just a matter of pointing the airstrike in the right direction and they will take care of the rest
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Post by brygun on Jun 12, 2019 17:01:26 GMT -6
There is something to be said for the friendly ships seeing the enemy to update the flight on the current, or last seen, location of the enemy. Depending on distance for the CV (which might later get longer if CV fans have our way) can mean the airstrike is searching the wrong way. For instance the battle and thus the enemy is heading south when the strikes launch so a guessed location for the strike is set off to the south. However due to whatever reason, perhaps shielding a damaged DD, you turn the gun fleet north, the enemy follows and now you will be in a different place.
Not often but occasionaly (certainly more than rarely) I've missed my guess or the situation changed.
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Post by Blothorn on Jun 24, 2019 14:43:00 GMT -6
With carriers following a battleship (flagship), and the battleship can clearly see the enemy fleet, it should be able to order the carrier to launch an airstrike at the enemy in sight, not just at a reported spotting location from some time ago. You can, in "set up strike window" you can choose "spotting location" and just right from this is another possibility to directly set up location anywhere on map. The problem is that it is difficult to predict where the enemy ships will be when the strike arrives--I think the request is to support this automatic lead calculation for spotted ships as well as contacts.
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