Deleted
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Post by Deleted on Aug 4, 2019 15:28:23 GMT -6
When did you start the game - 1900 or 1920? *1900* What nation were you playing? *Germany* Were there any start options that were not the default? *Historical budget, 70% global research, very large fleet* Describe the issue in detail. *Everything is on the picture in the attachments* What were you doing when the bug occurred? *Sailing in battle line next to enemy battle line on normal time pace* What did you expect to happen and how was the result you saw different than you expected. *I expect either explanation what did the shell exactly do that it managed to instantly kill a battleship obviously without enough penetration value to go through the armour, or I expected the shell to just cause minor superstructure damage.* Can you describe how to reproduce the bug? *I would like to know this as well, it would make the battles super easy to win.* What version of the game were you playing (v1.00, v1.01, etc)? *started the save in v1.06, playing in v1.06* I use Windows 7 Professional Game installation location is EXTENDED (E)/ Rule the waves 2 Attachments:
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Post by seawolf on Aug 4, 2019 20:30:42 GMT -6
My guess is that is a secondary magazine hit
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Post by centurionsofrome on Aug 4, 2019 22:17:04 GMT -6
A secondary magazine hit is explicitly stated as such. This is a primary magazine detonation. I, too, am at a loss as to how this happened.
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Post by rimbecano on Aug 4, 2019 23:03:00 GMT -6
It doesn't look like it even hit armor. It's not "6-inch 6840 yards B* hit. Magazine hit! ...".
There is a possibility this is WAD, as there is a quite famous historical precedent for this sort of "chink in the armor" shot (Hood, Denmark Strait), where the ship was in general adequately armored against the incoming fire, but one shell managed to get through a gap where the magazines were not adequately protected, but I don't think there are many of us that wouldn't ragequit and savescum after having something like this happen. I certainly would.
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Post by mycophobia on Aug 4, 2019 23:33:20 GMT -6
It seems that hit simply did not even penetrate, lacking the *. But HE still do some minor damage if the hit doesn't go through, which might be whats causing the explosion here.
While this could well be a bug, if I have to explain it as WAD, id say that its not impossible for the explosion to shook some screw lose or burst steam pipes, breaking electric wire and causing sparks etc... Coupled with extremely safety procedure and design (Not impossible in a pre-dread), who knows what could've happened. Taiho is an example of a otherwise non-lethal hit going terribly wrong. This is definitely a more extreme example, but maybe someone shaken by the explosion dropped their cigar down the speaking pipe into the turret onto horribly packaged powder laying around on the floor or something xD.
Still even if WAD, this should be a once in a lifetime occurrence lol. But judging by this being the only report we have on the forum AFAIK, I wouldn't worry too much. (But it will suck for whichever player that got this tho)
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Post by Fredrik W on Aug 5, 2019 0:01:14 GMT -6
This seems like it shouldn't happen. I will investigate it.
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Post by BathTubAdmiral on Aug 5, 2019 1:11:32 GMT -6
... as there is a quite famous historical precedent for this sort of "chink in the armor" shot (Hood, Denmark Strait), where the ship was in general adequately armored against the incoming fire, but one shell managed to get through a gap ... There wasn't "a gap in Hoods otherwise adequate armour", Hoods deck armour was thin (WW-1 style) and had only been improved on the front part of the ship.
She was going towards Bismarck at an angle, and turning left to open that angle, so the thin deck armour was tilted into the incoming fire.
Bismarcks shell hit the aft part of the ship, penetrated the deck armour and into the aft magazines ...
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Post by BathTubAdmiral on Aug 5, 2019 1:13:03 GMT -6
This seems like it shouldn't happen. I will investigate it. Might be related ...
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Post by orkel on Aug 5, 2019 2:01:57 GMT -6
This seems like it shouldn't happen. I will investigate it. I recall a previous dev answer from a long time ago that any shell has a tiny, tiny chance of penetrating any armor in the game, to account for weakspots and stuff. Couldn't this just be that mechanic at work?
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Post by mycophobia on Aug 5, 2019 2:27:35 GMT -6
This seems like it shouldn't happen. I will investigate it. I recall a previous dev answer from a long time ago that any shell has a tiny, tiny chance of penetrating any armor in the game, to account for weakspots and stuff. Couldn't this just be that mechanic at work? The problem here is that it seems the shell did not penetrate and the magazine detonation happened regardless
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Post by Fredrik W on Aug 5, 2019 11:06:11 GMT -6
OK, I checked it and there is a very, very small chance that a 6 in HE shell will hit above a magazine and penetrate the 1½ in deck armor. This will happen in less than 0,01% of hits. With 2 in deck armor it will never happen. It should have said in the hit log which armor was penetrated, I will fix that for the next version.
Seems reasonable as a fluke hit, probably the fuze being faulty and the shell not exploding until it has reached the armor deck, splinters then penetrating to the magazine below.
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Post by williammiller on Aug 5, 2019 13:02:21 GMT -6
In the US Army this type of very unlikely but catastrophic hit is called "The Golden BB"...
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Deleted
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Post by Deleted on Aug 5, 2019 15:03:18 GMT -6
I must say that events when a capital ship is blown up after the first hit are not that rare. But most times its by a huge shell penetrating the main turret armour, so it is understandable. However I dont see a way how can a whole 6in shell get through 1,5in of deck armour at that time (even 13in is not able to do so) to be able to explode right above the armoured deck.
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Post by dorn on Aug 5, 2019 15:10:23 GMT -6
I must say that events when a capital ship is blown up after the first hit are not that rare. But most times its by a huge shell penetrating the main turret armour, so it is understandable. However I dont see a way how can a whole 6in shell get through 1,5in of deck armour at that time (even 13in is not able to do so) to be able to explode right above the armoured deck. There is no need that whole shell get through. Splinter can penetrate such armour and if such splinters penetrate armoured box of magazine .....
I can see there are much more penetrating hits to turrets and magazine hits are very very seldom. I think it is probably that game simulates that ships magazine was protected by another layer and that penetrating citadel and magazine protection was much less probable.
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Post by rimbecano on Aug 5, 2019 16:14:05 GMT -6
I must say that events when a capital ship is blown up after the first hit are not that rare. But most times its by a huge shell penetrating the main turret armour, so it is understandable. However I dont see a way how can a whole 6in shell get through 1,5in of deck armour at that time (even 13in is not able to do so) to be able to explode right above the armoured deck. I missed the deck thickness in the screenshot in the OP. Since RTW1 it's been the case that any armor short of 2" thickness is vulnerable to splinter penetration even if it stops the shell itself (or sometimes if it doesn't even hit the armor. I've had shell bursts in the superstructure cause machinery damage from splinters on thin-deck CLs). I don't use armor less than two inches except on CLs (for the deck) and 5" (rarely 6") secondaries. With 1.5" decks, you get splinter penetration from 4-6" guns occasionally, with 1" it's routine. 2" is, per the manual, splinter-proof.
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