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Post by Sven on Jul 12, 2015 13:21:33 GMT -6
Do you design them? can you use auto design to create them? TR doesn't seem to work, AMC works only in wartime, and all the other types need some research before they can use mines.
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Post by Fredrik W on Jul 12, 2015 14:15:59 GMT -6
You have to develop mine rails, or otherwise build AMC in wartime. Though the effect of increased mining is not all that devastating I should say.
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Post by andrew on Jul 16, 2015 22:41:18 GMT -6
Fredrik,
Do you mind giving us a bit more detail about how mine warfare works in RTW? For my minesweepers to protect my fleet do they have to be AF or CP or just in the region?
Does the player ever learn if their mines damage enemy vessels outside of tactical battles?
Do mines also contribute to sinking enemy merchant ships?
Are mines more effective in some regions than others? For example, an argument could be made that the Med might be more mine-able than the Indian Ocean or South Pacific. Or are all regions considered the same?
Sorry for all the questions. In my games so far I haven't developed mine rails but I am curious if it is worth the investment.
Thanks again for a great game!
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gb
New Member
Posts: 27
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Post by gb on Jul 17, 2015 16:01:14 GMT -6
Fredrik, Do you mind giving us a bit more detail about how mine warfare works in RTW? For my minesweepers to protect my fleet do they have to be AF or CP or just in the region? Does the player ever learn if their mines damage enemy vessels outside of tactical battles? Do mines also contribute to sinking enemy merchant ships? Are mines more effective in some regions than others? For example, an argument could be made that the Med might be more mine-able than the Indian Ocean or South Pacific. Or are all regions considered the same? Sorry for all the questions. In my games so far I haven't developed mine rails but I am curious if it is worth the investment. Thanks again for a great game! I add another mine question. I observed that in Italy (human) againt Austro-Hungary (AI) wars, years 1905-1907, AH had mine fields to cover its base, but Italy did not have them. Is it in some way my fault?
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Post by Fredrik W on Jul 17, 2015 22:47:24 GMT -6
The protective minefields around bases are automatic, whether you have minelayers or not. They are suspected enemy minefields, not real ones, and they are there for the enemy as well, only you can't see them. In game terms, they are there to block ships from hanging around just outside enemy bases, which would be unrealistic.
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gb
New Member
Posts: 27
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Post by gb on Jul 18, 2015 10:07:50 GMT -6
The protective minefields around bases are automatic, whether you have minelayers or not. They are suspected enemy minefields, not real ones, and they are there for the enemy as well, only you can't see them. In game terms, they are there to block ships from hanging around just outside enemy bases, which would be unrealistic. Thank you very much for the answer and for another great game
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Post by andrew on Jul 18, 2015 19:17:05 GMT -6
The protective minefields around bases are automatic, whether you have minelayers or not. They are suspected enemy minefields, not real ones, and they are there for the enemy as well, only you can't see them. In game terms, they are there to block ships from hanging around just outside enemy bases, which would be unrealistic. Thanks for the answer! If I want to increase my chances of mining enemy ships, should I put minesweepers on CP or AF? And when designing minesweepers does increasing their range make it more likely for those little minefields to occur closer to enemy bases?
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Post by Fredrik W on Jul 19, 2015 0:20:13 GMT -6
There are different kinds of minefields and mine warfare.
A. The protective minefields around bases in tactical battles as explained above.
B. The small little round minefields in tactical battles. In contrast to A, these are not seen by the enemy (or by you in enemy waters). They tend to get more plentiful the longer the war goes on. If your ships enter one of those they may go Boom! Having destroyers or small ships screen for your heavy ships will protect your heavy ships to some extent.
C. Ships equipped with mine rails are assumed to carry out offensive mining in enemy waters. These are abstracted and cause enemy losses during the strategic turns, much like subs do. Minesweepers in active fleet or coastal patrol in the same area will reduce the effectiveness of these.
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Post by julianbarker on Jul 19, 2015 2:17:09 GMT -6
Whilst on the subject of mines, have just finished The Hidden Threat: Mines and Minesweeping in WWI by Jim Crossley. Wasn't aware there was a book specifically on mine warfare. The book concentrates very much on UK and US mine and countermine warfare, but is otherwise very good.
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Post by andrew on Jul 19, 2015 19:39:13 GMT -6
There are different kinds of minefields and mine warfare. A. The protective minefields around bases in tactical battles as explained above. B. The small little round minefields in tactical battles. In contrast to A, these are not seen by the enemy (or by you in enemy waters). They tend to get more plentiful the longer the war goes on. If your ships enter one of those they may go Boom! Having destroyers or small ships screen for your heavy ships will protect your heavy ships to some extent. C. Ships equipped with mine rails are assumed to carry out offensive mining in enemy waters. These are abstracted and cause enemy losses during the strategic turns, much like subs do. Minesweepers in active fleet or coastal patrol in the same area will reduce the effectiveness of these. Thanks, that clears it up. I built quite a few minelaying destroyers, cruisers, and submarines in my last game but never saw any strategic level losses inflicted on the enemy from mines. I did, however, run my entire battle fleet over one of those little round minefields built by the enemy, lost a destroyer and my newest dreadnought limped home.
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