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Post by randomizer on Jul 22, 2015 16:09:59 GMT -6
I'd like to raise the ships graphics question once more: From SAI I remember that new pics had to have the size of 640x160. Which Format? Is it still possible to link ship designs with graphics in RTW? Thanks! ... Please, please, please once again: What about the classic SAI shipgraphics within RTW? It seems that the interest in them is gone - and the possibility to insert them under ship design as well...? The ship design dialog has a button that links a design with a picture, same as in SAI so presumably you can. However, no graphics are used in stock (all the stock designs are essentially fictional) and of course there is no reasonable expectation that any supplied graphics would match the entirely unique Player designs. Try it and see.
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terry
New Member
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Post by terry on Jul 22, 2015 21:15:06 GMT -6
Yes, 1024x 768. Should I try another resolution? Both SAI and the campaign add-on I can re-size the windows without problem and I don't have a problem with the other windows, just the Tension window. Great game by the way, best of the three by far.
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Post by Fredrik W on Jul 22, 2015 23:28:54 GMT -6
Yes, 1024x 768. Should I try another resolution? Both SAI and the campaign add-on I can re-size the windows without problem and I don't have a problem with the other windows, just the Tension window. Great game by the way, best of the three by far. Thanks!
If you can change the resolution, that would solve it. About 1300 wide should do it.
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Post by Fredrik W on Jul 22, 2015 23:36:14 GMT -6
... Please, please, please once again: What about the classic SAI shipgraphics within RTW? It seems that the interest in them is gone - and the possibility to insert them under ship design as well...? The ship design dialog has a button that links a design with a picture, same as in SAI so presumably you can. However, no graphics are used in stock (all the stock designs are essentially fictional) and of course there is no reasonable expectation that any supplied graphics would match the entirely unique Player designs. Try it and see. The functionality is there under the hood, from SAI, but it wasn't expected that it would be used used in RTW, so it isn't switched on. If there is a strong demand, it can be considered for later versions. Right now it doesn't work.
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Post by hschuster44 on Jul 23, 2015 7:56:16 GMT -6
The ship design dialog has a button that links a design with a picture, same as in SAI so presumably you can. However, no graphics are used in stock (all the stock designs are essentially fictional) and of course there is no reasonable expectation that any supplied graphics would match the entirely unique Player designs. Try it and see. The functionality is there under the hood, from SAI, but it wasn't expected that it would be used used in RTW, so it isn't switched on. If there is a strong demand, it can be considered for later versions. Right now it doesn't work. Thanks, I think everyone who tries to reconstruct original fleets / ships as accurate as possible would appreciate this functionality in RTW! For this purpose it would also be good to have
- either an option where computer generated ship designs use historic SAI designs (according to the relevant dates of commission) instead of fictional designs
- or at least easier access for the player to those existing SAI designs without being „accused“ of sneaky spying.
RTW uses very realistic circumstances and factors in other fields too (e.g. random messages, colonies, speed and subjects of technical developments etc. etc.) - it should offer similar realistic options too when it comes to details of the player's fleet. Even in this most desirable case there would still be enough "what ifs" in the game ... My 2 cts.
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Post by Fredrik W on Jul 23, 2015 10:02:28 GMT -6
In RTW, technology development can take different paths from history. While the starting fleets in RTW are inspired by historical fleets, it doesn't recreate them exactly. Also, ship design is an extremely complex subject. RTW does a fair job at recreating historical ships, and takes a lot of factors into consideration, but it cannot accurately represent every historical ship. Reality is just too complexand variable.
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Post by hschuster44 on Jul 23, 2015 10:48:01 GMT -6
In RTW, technology development can take different paths from history. While the starting fleets in RTW are inspired by historical fleets, it doesn't recreate them exactly. Also, ship design is an extremely complex subject. RTW does a fair job at recreating historical ships, and takes a lot of factors into consideration, but it cannot accurately represent every historical ship. Reality is just too complexand variable. Yes, I see your point but I'm "only" asking for an easier way to historic designs for the player's fleet which are in accordance with SAI. E.g. in my current campaign I tried to stick as close as possible to the historic German ship list and it's designs until the year 1912, when a treaty suddenly forced me to limit my ships to 10.000ts and calibre 8 for the next 12 years. I can assure you that this kind of mixture of (more or less) historic ships on the one hand and different paths/ roads taken (=unhistoric sudden events) on the other hand can be very exciting too ... It's perhaps even more exciting than to have unhistoric ships right from the beginning of a campaign. Otherwise: Let's agree to disagree
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terry
New Member
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Post by terry on Jul 23, 2015 17:32:51 GMT -6
Yes, 1024x 768. Should I try another resolution? Both SAI and the campaign add-on I can re-size the windows without problem and I don't have a problem with the other windows, just the Tension window. Great game by the way, best of the three by far. Thanks!
If you can change the resolution, that would solve it. About 1300 wide should do it.
That did the trick Fredrik. Thank you.
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