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Post by wlbjork on Oct 21, 2019 2:45:34 GMT -6
Just upgraded to RTW 2 v1.10
Started a new game with GB - Historical Resources and Manual Build of Legacy Fleets checked
Asked for a generated CL, whereupon the design received had some turrets containing 0 guns - specifically mounts D,E, S, and T.
Everything else appeared correct.
Edit: Could have been a temporary glitch, as a second attempt was fine.
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Post by dorn on Oct 21, 2019 3:15:41 GMT -6
Just upgraded to RTW 2 v1.10 Started a new game with GB - Historical Resources and Manual Build of Legacy Fleets checked Asked for a generated CL, whereupon the design received had some turrets containing 0 guns - specifically mounts D,E, S, and T. Everything else appeared correct. Edit: Could have been a temporary glitch, as a second attempt was fine. If they are your main guns, 0 means that they are in casemates. Some cruisers have main guns in casemates at the end of 19th century.
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Post by wlbjork on Oct 21, 2019 4:02:18 GMT -6
Ah, right. Think it's the first time in a couple of dozen goes that's happened.
Might be worth adding to the manual when it's re-written. Not found it in the wikia either.
Strangely, casemated main guns never occurred to me. Have seen some designs including those, yet not experimented with them.
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