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Post by tordenskjold on Nov 29, 2019 17:13:46 GMT -6
Well, sometimes the merits of a single ship go far beyond what can be displayed in the window for that unit. So, why not regard this and, say, add options like tokens representing 5 or 10 of those usual stars? I'd very much appreciate that.
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Post by alpha2518 on Nov 29, 2019 21:56:00 GMT -6
Well, sometimes the merits of a single ship go far beyond what can be displayed in the window for that unit. So, why not regard this and, say, add options like tokens representing 5 or 10 of those usual stars? I'd very much appreciate that.
Oh thats what those are? I just thought it was some nice UI design. I would certainly like to know how ships go about earning those.
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Post by captainloggy on Nov 30, 2019 2:49:31 GMT -6
By participating in battles and surviving, I suppose.
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Post by dorn on Nov 30, 2019 7:34:15 GMT -6
By participating in battles and surviving, I suppose. I think they need to hit or being hit.
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Post by cabalamat on Nov 30, 2019 11:41:43 GMT -6
Well, sometimes the merits of a single ship go far beyond what can be displayed in the window for that unit. So, why not regard this and, say, add options like tokens representing 5 or 10 of those usual stars? I'd very much appreciate that.
As i suggested somewhere else, one solution fro this would be for the program to create a series of articles for each ship, in the style of wikipedia.
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Post by neferkare on Dec 9, 2019 1:27:14 GMT -6
Well, sometimes the merits of a single ship go far beyond what can be displayed in the window for that unit. So, why not regard this and, say, add options like tokens representing 5 or 10 of those usual stars? I'd very much appreciate that.
As i suggested somewhere else, one solution fro this would be for the program to create a series of articles for each ship, in the style of wikipedia. I think it is hard to make a program output something that sounds even marginally good, see Dwarf Fortress: "This destroyer is of the utmost craftmanship. It menaces with spikes of torpex." (Yes, I only posted to make a "menaces with spikes" joke
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Post by seawolf on Dec 9, 2019 2:50:37 GMT -6
It would probably be best just to reimplement the SAI system that records battle accounts for each ship
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Post by aeson on Dec 9, 2019 12:52:37 GMT -6
For what it's worth, the game does track battle stars beyond seven, it just doesn't display them - if you save the game and then open the *.bcs file, there's a section in the file for each current ship (note that a ship's entry will be culled from the file if scrapped or used for target practice but will remain in the file if turned into a museum ship or sunk), and one of the entries is the number of battle stars that it's earned. It's certainly not the most convenient way to look it up, but if you're interested then the numbers are there.
For example, here is the in-game datacard and the save file entry for HMS Leander in a Great Britain savegame that I have: Leander's datacard shows 7 battle stars; its save file entry lets me know that it actually has 12 (Ship62BattleStars=12).
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Post by rimbecano on Dec 10, 2019 16:11:42 GMT -6
I think what's actually happening is that it is actually displaying the stars to the window, but it's painting them beyond the right side of the window, so they get cut off when the OS actually displays the window. In other words, they'd be there if the window had a horizontal scrollbar.
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Post by captainloggy on Dec 12, 2019 0:51:31 GMT -6
So perhaps the devs could make a line break after the seventh star?
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