I thought hull hit B meant that the incomming shell hits the belt armour, but It also shows a * meaning it penetrates, but if that is the case that the shell hits the belt the shell should not be able to penetrate in this case. the enemy guns are not good enough to penetrate my belt armour at that range, hell my own guns are not able to penetrate my belt at that range, and my guns are better I'm not saying this is a bug or something like that, Im just wondrering what it means and what i have to do to counter it. the attatchments are from an earlier war with russia and then these hits was a minor nuisance, but now i am in a war with the Royal Navy, and they are wreaking havoc on my battleships with non penetrating hits and a series of Hull hit B* (Hull hit B* seems to be tho ones that are creating most serious damage, or it might be that there are a lot of them)
Post by noshurviverse on Jan 14, 2020 21:23:53 GMT -5
The only thing I can think of right now is that belt armor is not considered to be universally thick, it is assumed to have a tapering near the edges and weak points (hence the "amidships"). In addition, a penetration graph does not show the maximum penetration possible, but rather a standard effect. So I would guess you got a combination of a very poor roll on armor while the Russian got a very good roll on his shot. I'd say keep an eye on it, if you see it with any regularity it could be an issue.
There's also some random variation in actual shell penetration. I don't know exactly what it is in the game, but historical armor penetration tables would usually base penetration on some form of statistical criterion, so if you look at an armor penetration table and see something like "a 14-inch shell will penetrate 12 inches of armor at 10,000 yards," what you're really seeing is something more like "in our tests, 50% of 14-inch shells penetrated 12 inches of armor at 10,000 yards and 50% of 14-inch shells did not."
so I was correct in assuming these was belt hits? and the penetration hits was a damned lucky shot by the russians The fact that things like this can happen is one of the things that are making RTV 2 a really great game. As i wrote in previuos post, now I'm going up against the royal navy, they have more battleships, faster ships and 16 in guns, and to make matters worse, those tommies are damned accurate so I have seen a loot of Hull hit B* against the british 16 in I think I'm going to loose this one, all i can do now is dammage controll so I don't lose too many battleships
There is also a very very *very* small chance that any shell penetrates any armor to simulate "weakspots". If you fire a few thousand rounds of 5 inch shells at a ship, you'll probably see a belt penetration by one of the 5 inch AP shells even against a 20 inch belt.