Post by JagdFlanker on Nov 25, 2022 7:10:39 GMT -6
a simplified way of dealing with size might be to have a 'tech' that raises general aircraft size (and perhaps linked to aircraft range/payload) by 10%(?) that pops up every 5+ years or something. it could be size 1 up to size 10 (?)
when you develop a new aircraft you would also choose the size (perhaps another drop down menu), but if you develop a larger sized aircraft and want to put it on a CV(/CVL) you would need to refit the CV to accommodate that larger size which would reduce the total number of aircraft you could station on that CV
if you wanted to stick with developing smaller sized aircraft to keep your aircraft capacity up you would be also be developing lower capability aircraft (less or stagnated range/payload, perhaps less or stagnated speed as well) compared to a larger sized aircraft
it's a little "1 size fits all" since if you refitted a CV to accommodate the larger aircraft but you were still also using smaller sized aircraft on the same CV, those smaller aircraft would still be limited by the new lower capacity but it's a way of keeping it simple, and perhaps in compensation the smaller aircraft may have a quicker ready time or something
land bases would be unaffected
in reality i would think that before any new aircraft could be accommodated on a CV, the carrier should require a refit anyways in order to setup the carrier for operating a new aircraft type, no matter what size it is
also there should be a minimum CV weight requirement (or max age) for each aircraft size level so you don't get someone putting jets on a CV built to handle biplanes 50 years earlier
this would be a good way to encourage players to build new CVs as the game progresses, because as it stand right now once i build a 100 capacity CV early on i don't feel any reason to build a newer CV class later on except perhaps 'for fun'
if there was a reduction on capacity over time, in order to 'future proof' a CV i might have to give it 120 capacity so it can still carry 100 aircraft years later which might not be possible if my CV size tech is still lower
when you develop a new aircraft you would also choose the size (perhaps another drop down menu), but if you develop a larger sized aircraft and want to put it on a CV(/CVL) you would need to refit the CV to accommodate that larger size which would reduce the total number of aircraft you could station on that CV
if you wanted to stick with developing smaller sized aircraft to keep your aircraft capacity up you would be also be developing lower capability aircraft (less or stagnated range/payload, perhaps less or stagnated speed as well) compared to a larger sized aircraft
it's a little "1 size fits all" since if you refitted a CV to accommodate the larger aircraft but you were still also using smaller sized aircraft on the same CV, those smaller aircraft would still be limited by the new lower capacity but it's a way of keeping it simple, and perhaps in compensation the smaller aircraft may have a quicker ready time or something
land bases would be unaffected
in reality i would think that before any new aircraft could be accommodated on a CV, the carrier should require a refit anyways in order to setup the carrier for operating a new aircraft type, no matter what size it is
also there should be a minimum CV weight requirement (or max age) for each aircraft size level so you don't get someone putting jets on a CV built to handle biplanes 50 years earlier
this would be a good way to encourage players to build new CVs as the game progresses, because as it stand right now once i build a 100 capacity CV early on i don't feel any reason to build a newer CV class later on except perhaps 'for fun'
if there was a reduction on capacity over time, in order to 'future proof' a CV i might have to give it 120 capacity so it can still carry 100 aircraft years later which might not be possible if my CV size tech is still lower