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Post by Adseria on May 28, 2019 4:39:25 GMT -6
Don't you just love it when the AI is stupid?
I'm playing as Japan, fighting a 1910 war with Russia. They just accepted a fleet battle.
My fleet:
2 BB, 5 B, 2 CL, 8 DD.
Their fleet (that I know of):
1 B, 3 CA, 2 CL, 8 DD, 2 AMC.
Oh, and the AMCs, one of the CLs and 2 of the DDs were in a separate force.
Let me put the stupidity into context. I have 4 dreadnaughts, they have none. I have 5 pre-dreads, they have 3. Why the heck would they accept a fleet battle with odds like that?
EDIT: I don't think words are necessary.
Attachment Deleted
EDIT 2: It suggested to make it a memorable battle. I accepted. It suggested the name "Battle of Tsushima."
I accepted.
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Post by Adseria on May 28, 2019 7:48:48 GMT -6
Don't you just love it when the AI is stupid?
I'm playing as Japan, fighting a 1910 war with Russia. They just accepted a fleet battle.
My fleet:
2 BB, 5 B, 2 CL, 8 DD.
Their fleet (that I know of):
1 B, 3 CA, 2 CL, 8 DD, 2 AMC.
Oh, and the AMCs, one of the CLs and 2 of the DDs were in a separate force.
Let me put the stupidity into context. I have 4 dreadnaughts, they have none. I have 5 pre-dreads, they have 3. Why the heck would they accept a fleet battle with odds like that?
EDIT: I don't think words are necessary.
EDIT 2: It suggested to make it a memorable battle. I accepted. It suggested the name "Battle of Tsushima."
I accepted. Ok, I've played the same game on a bit, and now things are getting very strange. My early dreadnaughts (the ones that fought the battle above) were absolutely terrible (6x11"/Q- guns; compare to my pre-dreads with 4x12"/Q0). I've also done a major rebuild of my pre-dreads, giving them the same speed as my dreadnaughts (23kts; yes, I know it's fast for a first dreadnaught, but I didn't have anything else to spend the weight on). I'm now in a battle with 3 of each, plus my only battlecruiser (10x12"/Q0, with CDF so all 10 in a broadside). Partly because of the way the battle unfolded, but mostly because the dreadnaughts are just so terrible, they've been relegated to secondary roles like fighting enemy armoured cruisers while my pre-dreads are the ones chasing down the 2 enemy dreadnaughts alongside the battlecruiser.
EDIT: Oh, and the battlecruiser has lost most of it's guns, so it's having to temporarily turn away and leave the pre-dreads to it.
EDIT 2: I feel kinda sorry for Russia. 1908, they had 1 dreadnaught. We went to war, and I sank it in a surprise raid on Port Arthur. The war ended, they built 2 more. 1914, Back to war, and I sink both of them, in one battle, with pre-dreadnaughts.
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Post by Adseria on May 31, 2019 7:00:50 GMT -6
Right...
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Post by aeson on May 31, 2019 8:02:32 GMT -6
Hey, I'm baffled by the 'problems' of coastal submarines, too - they're not particularly useful for Japan, so I don't see why I should build them unless there's a build-me-a-submarine request out that I don't want to shell out to fulfill with medium-range/minelaying submarines but also don't want to ignore.
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Post by Adseria on Jun 1, 2019 14:54:10 GMT -6
So... I just started a convoy attack mission...
EDIT: I haven't seen anything, but something's definitely seen me...
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Post by Adseria on Jun 1, 2019 14:56:31 GMT -6
So... I just started a convoy attack mission...
EDIT: I haven't seen anything, but something's definitely seen me...
Well, this is going well...
EDIT: "Sir, I think I see something..."
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Post by Adseria on Jun 1, 2019 14:58:30 GMT -6
So... I just started a convoy attack mission...
EDIT: I haven't seen anything, but something's definitely seen me...
Well, this is going well...
EDIT: "Sir, I think I see something..."
"Um... orders, sir?"
EDIT: Honestly, I'm impressed that it went as well as it did...
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Post by kayjohnston on Jun 1, 2019 16:35:25 GMT -6
"So, comrade, tell me again about quantity and quality..." (I've never had anything even vaguely so apocalyptic before.)
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Post by garrisonchisholm on Jun 1, 2019 20:54:51 GMT -6
That is Epic. I am genuinely curious how you managed to build 32 BBs with so much disaster going on! ... or that you made it to 1956 without being shot! My hat is off to you sir. 99% of players would have abandoned this some part of the way through. You are a true Grognard.
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Post by aeson on Jun 1, 2019 22:31:03 GMT -6
Come, now, it's not that bad - there are five whole categories where Russia's not the world leader in losses...
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Post by dorn on Jun 2, 2019 4:44:49 GMT -6
Important thing is that pre-dreadnoughts fleet rules the waves.
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Post by kayjohnston on Jun 2, 2019 6:08:15 GMT -6
That is Epic. I am genuinely curious how you managed to build 32 BBs with so much disaster going on! ... or that you made it to 1956 without being shot! My hat is off to you sir. 99% of players would have abandoned this some part of the way through. You are a true Grognard. I'm not sure but despite the losses I was winning some of the major battles on points as those enemy ships I did manage to sink (usually at the expense of my destroyers) tended to be worth a lot more than mine.
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Post by tordenskjold on Jun 12, 2019 10:10:27 GMT -6
A classic from an old game: A 7.700 ton CA sunk by a 2.000 ton AMC armed with 4" guns only. This was an auto-resolved raider intercept engagement.
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Post by aeson on Jun 12, 2019 11:16:20 GMT -6
A classic from an old game: A 7.700 ton CA sunk by a 2.000 ton AMC armed with 4" guns only. This was an auto-resolved raider intercept engagement.
One of those torpedoes Oceanic carried could do it, and at short range a 4" shell might be able to penetrate whatever protection those 7" guns have and blow up the ship via a flashfire. It's not impossible, especially if the game decided that that particular raider interception was the one that assumes the patrolling cruiser was deceived into thinking the AMC was a merchantman.
Still, probably ever so slightly more of a debacle for the French Navy than the loss of HMAS Sydney was for the Royal (Australian) Navy historically - Kormoran at least had 6" guns. Wouldn't be surprised if in that fictitious timeline there were plenty of accusations of foul play being thrown at the captain and crew of Oceanic.
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Post by Adseria on Jun 22, 2019 10:41:19 GMT -6
Well, this is awkward.
It's a fleet battle. I have 10 pre-dreads, 1 CA and 3 CLs (no scouting force, as I haven't researched it yet). The enemy have 1 CA, 2 CLs and approx. 8 DDs engaged, and presumably a pre-dread force somewhere, too (they have ~5 in the area).
I used the CA, with a single CL, to scout while the other 2 CLs escorted the battleships. They found this enemy force, and attempted to lure them into range of my battleships' 12" guns. We succeeded once, but didn't do any significant damage and they were able to disengage. My CA is superior to theirs (4x10" vs 2x9"), but the initial skirmishes wore her out and now she can only make 19 knots to the enemy's 21. My battleships can also only make 19 and, while the CLs can make 24, I don't fancy the chances of 3 of them against a CA, 2 CLs and a horde of DDs. On the other hand, the enemy obviously don't want to come into range of my battleships, so they're not closing in, but they apparently haven't given up, either. The net result of all of this is that our 2 fleets are holding at ~9nm, my fleet superior but unable to engage, the enemy inferior but unwilling to retreat.
I'm half expecting it to continue like this until we hit Denmark.
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