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Post by gornik on Jan 24, 2014 13:58:51 GMT -6
Exciting stuff. I think the gunnery in the Russian navy is generally terrible. I'm also playing through this Baltic campaign and have noticed this. Every now and then you get a high average (I mean 4% or some such - that counts as 'high') but mostly it's under 1%!I wonder how much extra training would address this? And - can anyone tell me how many weeks training it takes to take a B, say, from a 0 rating to a +1? I notice it's quite a bit more than 1 week, for example. But so far haven't ever had the luxury of keeping them out of action for long enough to get above a 0 rating (when they start, usually, with a -1). Maybe, the gunnery was so terrible as enemy ships sail near the shore? One time playing same campaign I managed to corner fast German cruisers and 3 DD's near Baltiiski Port in the morning. Oleg, Bogatyr and Rurik (with 0 or -1 crews) shot all their ammo and some torpedoes to them, but couldn't sink any cruiser, only DD's. They escaped in the night, though badly damaged. In next campaign I met them in the open sea, and both were sunk by Bogatyr's only, with -1 crews. As for crew quality, I usually train B's for 2-3 weeks to have at least 2 with +1 crew, and then train them in pairs to +2 quality, using another pair for missions.
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Post by randomizer on Jan 24, 2014 14:52:47 GMT -6
You may be seeing turning penalties close to shore. Check the ship's status page and have a look at the gunnery modifiers.
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Post by cleveland on Jan 25, 2014 11:50:22 GMT -6
Turn 5With the poor gunnery performance of the Rurik she along with most of the fleet was put into training this week. More ominous was the debacle of our ground troops at Tannenberg and as a result the Tsar is pushing for a decisive naval engagement in order to boost morale. I've convinced him to give me one more week of training and instead send out two light cruisers on a raiding mission to disrupt German trade. One destroyer division and one old armored cruiser division will be held in reserve to cover any trouble. No risks are to be taken. Attachment DeletedSuccess! No real drama on this turn. Just as it should be. End of turn 5.
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Post by cleveland on Jan 25, 2014 11:52:01 GMT -6
Turn 6It's been decided to sortie with our battleship force. 2 Destroyer Divisions, a Light Cruiser Division, the entire Battleship Brigade and the Rurik, serving as flagship, are to turn the Baltic into the Tsars bathtub. Failing any contact, a bombardment target has been selected. News of Tannenberg has the workers organizing and threatening strikes for what they see as incompetent leadership and battle must be taken to the enemy. It is always the navy that has to pull the chestnuts out of the fire! Attachment Deleted
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Post by cleveland on Jan 25, 2014 11:57:28 GMT -6
The Germans did not even try to oppose our armada. We swept the seas north of the Gulf of Danzig bagging some smaller vessels and destroying ground batteries. This was tonic for the troops and shows how far the Russian navy has come back since 1905. End of Turn 6. Attachment Deleted
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Post by cleveland on Jan 25, 2014 15:23:13 GMT -6
Turn 7After the great propaganda victory last week it's decided to beef up our minefields in the western Baltic. One DD division is given the task while a CA and DD division is held in reserve. Our shipping took a big hit this week. It seems the Germans are not going to cede the Baltic this easily. Attachment Deleted
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Post by cleveland on Jan 25, 2014 15:49:23 GMT -6
Turn 8Devoted mostly to training. Three Divisions left in reserve for targets of opportunity. No tasks assigned to us this week. Despite the fact that there was no activity by either side this turn, there are still risks. Attachment Deleted
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Post by Fredrik W on Jan 25, 2014 16:08:27 GMT -6
Great AAR! Keep it coming! Thanks!
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Post by cleveland on Jan 25, 2014 17:28:54 GMT -6
Thank you for a great game! These AAR's are time consuming but it's enjoyable. I'm snowed in right now so I can run some turns.
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Post by cleveland on Jan 25, 2014 17:46:58 GMT -6
Turn 9 - The Agony and Ecstasy of the Destroyer FinnThe ground war shows no signs of ending so the Admiralty has decided economic warfare to be a main priority and to that end another raid on German shipping is in the works. We've gotten word from our British allies that even now Germany is starting to feel the pinch of the blockade although disturbing news has reached us about raiders that roam the Pacific. It remains to be seen if we can trust our western allies. A CL division escorted by a DD division will seek and destroy German shipping. All went well as we sank a German transport laden with war material but on the return home our task force ran into 2 modern CL's and 4 destroyers. The DD Finn took a hit and began to drop out of formation. We ordered a flotilla attack to drive off the Germans. Attachment Deleted
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Post by cleveland on Jan 25, 2014 17:53:13 GMT -6
The flotilla attack was unsuccessful but it bought time for the light cruisers to make their escape. The same could not be said for the Finn as it took another hit. Losing steam the Finn gallantly lead the Germans away from our task force. Attachment Deleted
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Post by cleveland on Jan 25, 2014 18:02:47 GMT -6
In a miraculous turn of events the Finn evaded all further German gunfire as darkness fell. It was as if the Tsar himself guided German shells to an empty sea. The Finn was able to rejoin her sqaudron as the Rurik made steam to cover the retreat. A light rain, so common this time of year, further cloaked our ships. There was much rejoicing in Helsingfors as the Finn entered the harbor. Attachment Deleted
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Post by cleveland on Jan 25, 2014 20:00:37 GMT -6
Turn 10No activity. Time to take stock of the situation. Here's the status of the campaign so far. Not too bad, I think. Attachment Deleted
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Post by phoenix on Jan 26, 2014 2:17:51 GMT -6
Sisu! The Finnish national characteristic.
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Post by cleveland on Jan 26, 2014 12:08:31 GMT -6
Turn 11-15 saw no activity on either side. Turn 16 and 17 saw the German fleet out in full force. I received word that the Germans were running an operation but only had enough coal to send out three Armored Cruisers and escorts on Turn 16. When I bumped into the Germans, this is what I saw. Attachment DeletedNeedless to say I ran back to port. Turn 17 was the same thing except I didn't even bother sending out any ships. I simply don't have enough operation points at the moment to contest the Baltic.
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