Too many sims...too little time. Add in 5 kids and...well.
But anyways I'm looking to begin getting back into SAI. I had started a campaign previously. However, I was playing 1 week turns which don't seem ample to me. What is the best turn length for campaigns in your opinion? Thanx.
Ok my last two turns were two weeks. I think I like it. If I can finish this campaign I'll try 4-week turns. But that may be a little too long for me as I am learning to develop an overall strategy and learning tactics.
I am playing 1 week turn atm but tried 2/4 week turns in between as well. Got a question: if I put a ship in training and do a 4 week turn, will that ship train for 1 week only or the entire 4 weeks, and how will the OP points cost be calculated?
Another crew quality related question, if I don't sortie any ships this turn (enemy only has 1 BB atm) but put them all in training, will my crew quality suffer vs putting them to sail?
Actually last Q about crew quality Do larger ships crew decline faster without training? My bayern class go back to crew quality 1 from 2 in 1 week without training. The Nassau class BBs OTOH last a few weeks with quality 2 so not using up my OP points. Or does some other parameter of the ship affect this decline?