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Post by fleet5 on May 15, 2019 5:00:18 GMT -6
How are airbases supposed to work? I built them all around Japan and when France was attacking my coasts in the vicinity of one, I saw no airplane launches. The airbase had 5 fighters, 5 torpedo bombers, 5 scouts and 5 flying boats and 20 medium bombers(my own mistake). None of these got in the air, so I must have done something wrong.
Another thing I noticed in fleet exercise is that my group of 5 CVLs with almost full amount of torpedo bombers, none managed to make a hit. There were 62 Torpedo bombers doing bombing runs against my opponent and I got the message often that my wings were attacking enemy ships. I saw in the messages that they made torpedo hits but after the battle had ended, in the Air after action report, I noticed none of the torpedo bomber wings managed to make torpedo hits. Is this bugged or am I misunderstanding something?
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Post by akosjaccik on May 15, 2019 5:17:34 GMT -6
AI is supposed to control them automatically. Keyword is: supposed, I have yet to see one unfortunately who managed to get them to work. Reports arriving while in the battle can be incorrect just about anything, including hits, but I also believe that the air AAR (which by intent probably should show accurate data) is proobably bugged, because I also vaguely remember having an exercise very positively sink a vessel with torpedo attacks but torpedo hits not showing up on the table. I have to test that however, as I have some confusion about it (in the same battle I registered a bomb hit for some reason which may be due to the two TBs sent out to recon with "light" load, but according to the manual, recons don't attack surface vessels, only subs, however, when readying the aircrafts, the "recon" setting changed to "N strike" automatically, so I have no idea, I should take more attention at 02:00 pm Either way, the AAR table that as far as I know, SHOULD be correct unlike the reports, is probably not.
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Post by warspite1995 on May 15, 2019 5:21:13 GMT -6
in the Air after action report, I noticed none of the torpedo bomber wings managed to make torpedo hits. Is this bugged or am I misunderstanding something? I have the same issue, i know for a face that my Planes were able to hit a french BB when i was playing as the UK, because the ship log in the AAR said hit by Baracuda (my aircraft) mind you he was stationary and sinking so i would hope i could hit him!
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Post by fleet5 on May 15, 2019 5:50:33 GMT -6
So it's likely these are bugged. Good, I felt dumb last night and this morning.
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Post by dougphresh on May 15, 2019 5:56:14 GMT -6
In a surprise attack, I managed to sink the French fleet in Asia with torpedo planes. 5 squadrons of 8 planes, synchronized strike.
Other than that, no success.
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Post by fleet5 on May 15, 2019 5:58:10 GMT -6
How do you synchronize strikes? I think the airstrike UI is a little iffy and the manual doesn't help alot.
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Post by akosjaccik on May 15, 2019 6:05:00 GMT -6
How do you synchronize strikes? I think the airstrike UI is a little iffy and the manual doesn't help alot. Working from my memory so I might be wrong on that, but in theory select multiple squadrons from the strike menĂ¼, add a target, and select a checkbox something along the line of "coordinated strike" (I think top right corner?), then launch. Maybe.
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Post by fleet5 on May 15, 2019 6:16:10 GMT -6
Oh, I thought the target was only for land targets.
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Post by akosjaccik on May 15, 2019 6:23:07 GMT -6
Oh, I thought the target was only for land targets. As I experienced, reconnaissance reports also slot into that, plus you should be able to target a general map area with the little crosshair-button, and your strike should seek out targets in the vicinity. It does not work however with land targets, those need to be selected from the menu, according to the manual.
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Post by fleet5 on May 15, 2019 6:33:20 GMT -6
I have used the crosshair because I noticed for some reason, enemy ships don't appear in the target list.
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Post by jwsmith26 on May 15, 2019 11:33:03 GMT -6
Torpedo hits are not currently showing in the after action air report. This has been bugged. They do show up in the ship damage report, though ship launched torpedo hits are not distinguished from aerial torpedo hits.
fleet5 - Sighting reports are often delayed. You may need some patience. There's also a chance that a recon plane or two failed in its mission for some reason.
To launch a coordinated strike, check the box at the top op the "Set up strike" screen. A coordinated strike will take longer to form up and will fly together to the target, but at the speed of the slowest planes in the group, so you'll want to keep an eye on the time at target and time to return fields to make sure your strike has enough time to get back before dark.
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Post by mobeer on May 15, 2019 11:44:04 GMT -6
sorry, wrong thread
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Post by fleet5 on May 15, 2019 12:24:40 GMT -6
Torpedo hits are not currently showing in the after action air report. This has been bugged. They do show up in the ship damage report, though ship launched torpedo hits are not distinguished from aerial torpedo hits. fleet5 - Sighting reports are often delayed. You may need some patience. There's also a chance that a recon plane or two failed in its mission for some reason. To launch a coordinated strike, check the box at the top op the "Set up strike" screen. A coordinated strike will take longer to form up and will fly together to the target, but at the speed of the slowest planes in the group, so you'll want to keep an eye on the time at target and time to return fields to make sure your strike has enough time to get back before dark. Thanks.
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Post by Antediluvian Monster on May 15, 2019 13:55:49 GMT -6
Pah, I just lost two CAs off Vladivostok to Soviet land based torpedo bombers. These things can actually be mean. I suppose the lesson is that any halfway important ship should get full complement of light AA and DP guns ASAP, no running around with just few MGs like they historically did. But hey, at least I got the merchantman and the destroyer and fulfilled the mission.
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Post by jwsmith26 on May 15, 2019 14:01:58 GMT -6
Historically that might have changed very quickly had any wars actually taken place to test AAA in the 20s. I stuff my ships full of AAA right from the start, but don't expect miracles from 1920s era AAA.
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