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Post by retsof on Mar 28, 2020 15:15:51 GMT -6
It seems that carrier starts flying itself .... Your scientists have discovered the exciting new field of Helicarrier technology.
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Post by wknehring on Mar 29, 2020 2:28:21 GMT -6
Initial situation:
Germany 1920, Versailles and random treaty (max 18000ts, 12" guns)
I have 6 Bs (4 with 2x2 12", 2 with 2x2 11"), one BC (2 quadruple all forward 12" and good immunity range) and one CVL (32 planes); before being able to built further capital ships, disaster strikes- war against USSR (19 BBs, 17 BCs)
In the first 6 months I managed to sink 3 of their 4 CVL and the Baltic Sea is covered by my planes. I even managed to sink 2 of their most modern BBs in some kind of hammer-anvil-tactic (maybe give them the bait, run like hell and hope your planes do the rest )
And such a moment I had in month 11:
3 of my Bs and the BC line up, behind 2 of my 11" CAs to give some additional fire. The lines clash, I detonate one of their CA and than I set course back near Kolberg. My CVL torpedo squad lands 2 hits and my DDs land 1 further (out of about 60 torpedos or so). Than my land based squads are here. I break contact in the meantime and are excited about the amount of pop ups. 17! torpedo hit pop ups and 6 bomb hits. My mind´s eye starts to see 20k or maybe 30k VP at the end.
Battle ends. I look at the result screen and I wonder what devilry I see- sunk ships: 1BB, 1CA, 4DDs (heavy damage: 2BBs, 6DDs); my losses 1 DD (fairly good trade, but there is something wrong!)
I look at the heavy damaged enemy ships:
1st BB- 1 torpedo hit (from one of my DDs) 2nd BB- no torpedo hits, 3 bomb hits, one of them a dud hit
What in the actual hell is going on here???
I look at the sunk BB:
12 heavy hits (it was slow in the water) several light hits no bomb hits 17 torpedo hits
edit:
And if you think you can´t top that, play on and get 43 torpedo hits on a "3-bomb-crippled" CV, dead in the water. An all-in torpedo-strike (~90 planes) of 3 Large CVs (2x16 F, 2x16DB, 2x16TB each) against the estimated CV-TF was blocked by one sitting duck! Luckily I had the Baltic States and Finland with all bases maximized and the Soviets started to retreat in the early morning in July- I got all 8 of them and one escorting CVL! 7+1 sunk by my land based bombers. The battle is now known as "Turkeyshot of Gotland"
Not enough- after the battle, back in the global interface, one of my land based squads was promoted for "not less than 10 hits"!
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Post by Adseria on Mar 30, 2020 11:44:48 GMT -6
Thanks, guys, I wouldn't have known they were there without that report.
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Post by Adseria on Mar 30, 2020 12:22:25 GMT -6
I just fought a battle with my ally, Britain. We sank 2 BBs, 1 BC and 2 Bs, and lost 3 British BBs and a couple of merchant ships. I feel like I shouldn't be getting this event when I literally lost none of my own warships. Also, "no tangible gain?" Those 2 enemy battleships were pretty much equivalent to my own. Surely sinking enemy battleships and losing none of my own ships is a "tangible gain?"
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Post by aeson on Mar 30, 2020 14:50:52 GMT -6
I just fought a battle with my ally, Britain. We sank 2 BBs, 1 BC and 2 Bs, and lost 3 British BBs and a couple of merchant ships. I feel like I shouldn't be getting this event when I literally lost none of my own warships. Diplomatic blowback - Britain's angry that you lost their battleships and their diplomats are putting the heat on the Kaiser.
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Post by Adseria on Mar 30, 2020 15:18:53 GMT -6
I don't think I've ever seen this before.
This guy only took 2 hits the entire battle and they were both criticals.
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Post by Adseria on Mar 30, 2020 15:27:09 GMT -6
I just fought a battle with my ally, Britain. We sank 2 BBs, 1 BC and 2 Bs, and lost 3 British BBs and a couple of merchant ships. I feel like I shouldn't be getting this event when I literally lost none of my own warships. Diplomatic blowback - Britain's angry that you lost their battleships and their diplomats are putting the heat on the Kaiser. "Diplomatic blowback?"
I just started a cruiser battle. My force: 1 brand new battlecruiser:
and 2 legacy protected cruisers (12x6", 24kn). A bit slower than the battlecruiser, but only by a few knots.
The British sent me some support.
3 Legacy destroyers; 2x3", 4x2", 2xtorps. Not great, but better than my destroyers, and obviously fast enough to keep up with the fleet.
Oh, and they also sent me this pile of poop:
You want diplomatic blowback? I'll give you diplomatic blowback, you tea-drinking muppets!
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Post by Adseria on Mar 30, 2020 15:28:48 GMT -6
It seems that carrier starts flying itself .... Looks to me like they forgot to remove the fueling hoses before takeoff...
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Post by Adseria on Mar 30, 2020 18:38:43 GMT -6
I think the people responsible for naming designs at Heinkel might be a bit confused as to which company they work for...
EDIT: Ah, much better...
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Post by Adseria on Mar 30, 2020 19:32:57 GMT -6
Sure, it was a fleet exercise, but this was too good not to share.
So, I was getting bored. There had been peace for years, war was on the horizon, and I'd just mobilised my fleet. So, I though, "let's just do a quick exercise to give my dreadnoughts and battlecruisers some experience." So, I threw together a battle; 4 old dreadnoughts against 4 battlecruisers that were better in pretty much every way. I don't like losing, so I gave myself the 4 BCs and the "enemy" the 4 BBs, since I was 99% sure the BCs would win no matter what.
It started out pretty standard; the 2 sides closed, fought a short, one-sided line-of-battle brawl, before the "enemy" battleships decided, quite rightfully, to disengage and run. So, they scattered. I managed to damage one of them, and it broke away to the south ("ship 1" from here on, for ease of reference), but the other 3 were all heading east, so I followed them, in hopes that I'd sink more ships that way. Then, one of the 3 turned away north ("ship 2); I stuck with the pair ("ships 3 and 4"), rather than chasing a lone ship. I sank them, then turned north after ship 2, found it, and chased it into the night. I managed to sink her just after nightfall (one of my ships took a rudder hit, but that left her in a perfect position for a pincer later, and that's how I caught ship 2).
At this point, I figured, "I lost ship 1 hours ago, she was damaged, but probably still making like 15kn, she's long gone by now, there's no way I'm going to find her in the dark." Then, I got a pop-up message. "All enemy ships are sinking. The battle is over."
Doing the maths, she had 400 points of flotation left when damage control got the flooding down to 1. That's 6 hours and 40 minutes of the flooding slowly ticking up, one point at a time, until it got too much and she sank. The best bit is, when you look through the damage report, there were only 2x12" hits (one at 11:11, the other at 11:25) that would have caused any flooding whatsoever.
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Post by aeson on Mar 30, 2020 20:42:58 GMT -6
I think the people responsible for naming designs at Heinkel might be a bit confused as to which company they work for... The designation system and the manufacturers there are anachronistic anyways - the Reichsluftfahrtministerium (RLM) system was only in use between 1933 and 1945, and Messerschmitt, Heinkel, and Fieseler hadn't yet been founded in 1916 - so you could just assume the later modification to the RLM system, in which the letter code designates the lead designer rather than the manufacturer, is in use and that Fieseler (or some other Fi guy) designed the Fi 98 while working for Heinkel and then went off and started his own company before producing the Fi 100 flying boat.
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Post by Adseria on Mar 31, 2020 12:52:45 GMT -6
I do enjoy these small, simple battles with only a few ships per side...
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Post by aeson on Mar 31, 2020 16:45:03 GMT -6
I think the Army's probably quite pleased with how well I protected those troop transports, don't you think? Only four of the six were sunk, and the other two actually reached their objective! And all I had to do was run away from advance in a retrograde direction against the British fleet all night long to protect my carriers and my battered battleships and battlecruisers.
Also... There can only be one. Sadly for the purposes of this thread, as nearly as I can tell, (USS) Essex's air group was not involved in the sinking of (HMS) Essex.
On another note, despite this being July 1952, both Britain and the USA lost a carrier to gunfire in this engagement - USS Bon Homme Richard decided that closing with unidentified radar contacts at night was a good idea after it'd gotten separated from the Main Force battleships that it was assigned to support, and HMS Gibraltar had the misfortune to be within gun range of my battered-and-restricted-to-15-knots battle line shortly after daybreak because I'd accidentally closed with it over night (or perhaps they accidentally closed with me; either way, it was in gun range and it died in a hail of 16", 6", and 5" shells from my battleships, cruisers, and destroyers shortly thereafter).
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Post by Adseria on Mar 31, 2020 17:09:50 GMT -6
Does someone want to tell me what the Hannibal-class' hull looks like, that they didn't hit?
EDIT: Correction: Invincible-class
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Post by Adseria on Mar 31, 2020 17:39:02 GMT -6
This looks fun...
Just started a fleet battle (Germany vs Britain at Jutland, go figure ) in 1922. No idea what the enemy fleet has (currently turn 0), but here's my fleet composition:
1xBB (very old, obsolete etc (6x12")) 3xBC (all decent, but old too; probably the best I have in this battle. Better than the dreadnought in almost every way) 10xB 1xCVL (legacy CA conversion; 11xTBs, but probably useless, because mist) 15xCA (anyone else hate those missions?) 3xCL (all legacy) 20xDD (pretty much the only half-modern ships I have; all pretty new, 1500t torpedoboats)
Yes, I know I'm seriously short on modern capital ships; I have 3 other dreadnoughts (2 relatively modern) and 1 battlecruiser, but they're all in repairs from a battle last month. I also have a fleet carrier (converted dreadnought) and 2 brand new, very modern light carriers, either working up or close to finishing.
Probably the only thing in my favour is that the battle is taking place near Jutland. I managed to take Norway in a war with France, so I have airbases to the north as well as the south. The torpedo bombers don't have the range to reach my fleet, but the flying boats should, and we might be able to lure the enemy into torpedo-bomber range. They won't make much difference if the weather doesn't improve, but if it doe, there are 20 flying boats at Stavanger to the north, and the same at Tonder and Emden to the south. Maybe the weather will improve, but last battle, it only improved after night fell (hence why I have 4 of my best capital ships in drydock), so I'm not getting my hopes up.
Here's hoping the enemy "fleet" consists of a handful of corvettes and an old auxiliary cruiser!
EDIT: Oh, and did I mention that my BC squadron, which should be able to make 27kn, has a single old armoured cruiser slowing the whole group to 22kn? And that group has just made first contact? While the battleship group (who, thanks to the pre-dreads, can only make 20kn) is miles away?
EDIT2:
We fought a brief, running battle, I realised that they had a similar number of ships and that each of them was individually far superior than anything I had, and I turned and ran away like the coward I am. The only loss was a single destroyer to a submarine torpedo after the battle.
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