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Post by vonfriedman on Jun 3, 2016 1:56:06 GMT -6
Did you even played Jutland with Hood's BCs in BCF and the powerful 5th Sqn in Grand Fleet? I suppose that Hood would have followed Beatty almost immediately, being more familiar with his commanding style. Moreover the 5th Sqn would have made the crossing of the T much more effective.
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Post by andyhall on Jun 3, 2016 18:40:42 GMT -6
It looks to me like you can. Mission profile -- Normal, Cautious, Withdraw, Attack -- can be assigned to each individual force. In the Jutland scenario, there are four of these forces, representing the battlecruisers and main fleets of the opposing nations, along with their associated smaller vessels (cruisers and destroyers). So yes, it appears to me that, using the Scenario Editor, you can set Scheer to "Cautious" and Hipper to "Attack" if that's your preference.
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Post by vonfriedman on Jun 4, 2016 9:34:11 GMT -6
Thank you for the kind reply. Is it also possible to change the mission profile during the game? In this case I suppose that you would/could have changed the setting of AI-Beatty from "attack"to "withdraw" or "cautious", as soon as he had sighted Scheer's BBs, and possibly the BCF would have sailed towards the Grand Fleet instead than sailing WSW. It is not clear to me if the AI controlled opponent tends also to change automatically from one kind of behavior to the other as a result of some particular battle event.
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Post by andyhall on Jun 4, 2016 10:12:32 GMT -6
Is it also possible to change the mission profile during the game? I don't think so. To achieve that nuanced level of control, I think you'd have to play that side and control those forces directly, rather than leave it to the AI.
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Post by julianbarker on Jun 5, 2016 2:36:27 GMT -6
One thing I have found with my repeated playing of the Jutland scenario, is that the 1SG AI is not aggressive enough once damaged and the German Battleline is engaged. Instead of supporting the BBs, often the entire BC fleet slopes of south of of the battle even though the BC force has plenty of fighting power. This can happen even when just the British BC force is engaged so it is not about being outnumbered. I might have to play with that setting.
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Post by vonfriedman on Jun 5, 2016 11:10:55 GMT -6
The same happened to me in other similar cases. Perhaps some comments from NWS team about this matter would be helpful.
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Post by andyhall on Jun 5, 2016 13:34:49 GMT -6
One thing I have found with my repeated playing of the Jutland scenario, is that the 1SG AI is not aggressive enough once damaged and the German Battleline is engaged. Instead of supporting the BBs, often the entire BC fleet slopes of south of of the battle even though the BC force has plenty of fighting power. This can happen even when just the British BC force is engaged so it is not about being outnumbered. I might have to play with that setting. When that happened to me, I figured Hipper had reservations at that new schnitzel place in Wilhelmshaven that evening and didn't want to lose his table. Yeah, I think using the scenario editor to adjust the postures of the forces (or maybe just Hipper's) could make a big difference in how the scenario plays out.
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Post by vonfriedman on Jun 6, 2016 5:57:44 GMT -6
I am of the opinion that there should be the ability to change the settings of your own AI controlled forces while playing a scenario as "Admiral" and not only before this scenario starts. Moreover the AI of the opposing fleet, i.e. their computer controlled "admirals" and "rear admirals", should be programmed in such a way as to change their settings (from attack to withdraw), depending on the overall situation. I admit to know little about AI in SAI or about previous discussions on this matter.
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