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Post by namuras on May 24, 2019 4:33:27 GMT -6
So... in my current game as Germany i had a war with UK+ITA and was checking the almanac. i.imgur.com/SgwgFeP.pngThis pic is somewhat recent after finishing that war in a white peace. The UK hadn't build CVLs / CVs and ITA had one CVL at that time. But both had a numbers advantage of 3:1 in BBs and 4:1 in BCs... and their designs were not "old" or "crappy" but rahter 40k tns 16" all forward behemoths running wild. While i barely had 15" guns coming online on my newest BBs. Both had no CA/CV/CVL and only a handfull of CL which made raiding particularly effective on my end and saved my bacon. Also i had CVL/CVs, but hadn't researched attack airplanes after over 10 years of service. UK and ITA both had DBs ready, but no carriers. They also had similar amount of planes in service aswell as 12:1 advantage in subs. But how on earth did they manage to get the funds for that? I tried to max my funding by repeadedly beating russia and taking no concessions, going for max budget where applicable and railroads otherwise. But even if i tried to build such a massive fleet i couldn't have done it. So, does the AI cheat with its budget? Or how can they manage these expenditures.
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Post by aeson on May 24, 2019 6:38:28 GMT -6
It seems likely to me that you're spending quite a bit more on aircraft than Great Britain and Italy are.
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Post by namuras on May 24, 2019 6:43:09 GMT -6
It seems likely to me that you're spending quite a bit more on aircraft than Great Britain and Italy are. Yes, because i expected to be able to build TBs after over 10 years of building carriers...
But the CAP they provided atleast kept their TB / DB at bay.
Also carriers are considerable cheaper than BB/BC to build... Maintenance is different, but with no planes assigned, that wasn't what was keeping me from building BBs...
I also had about 10 DDs more than either of them, tho combined they had obviously more.
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Post by director on May 24, 2019 6:56:11 GMT -6
In RtW1 the AI specialized in putting its entire fleet in reserve or mothballs between wars. That frees up a lot of money for construction with the caveat that the crews will be awful when a war starts.
RtW1 did not cheat, it was just exceedingly good at micro-managing the money. I suspect RtW2 is the same.
The good news is that the AI is not as careful with tonnage. Since it uses templates, it can sometimes build ships that use tonnage less efficiently than human designs. If you know what you are doing, handle your ships carefully and have reasonable luck, you can beat those 16"-gunned monsters.
Bear in mind that the promise of aviation was understood at least in 1916 but did not even partially arrive until 1936 or so (some would say 1944).
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Post by warlock on May 24, 2019 10:00:42 GMT -6
In RtW1 the AI specialized in putting its entire fleet in reserve or mothballs between wars. That frees up a lot of money for construction with the caveat that the crews will be awful when a war starts. RtW1 did not cheat, it was just exceedingly good at micro-managing the money. I suspect RtW2 is the same. The good news is that the AI is not as careful with tonnage. Since it uses templates, it can sometimes build ships that use tonnage less efficiently than human designs. If you know what you are doing, handle your ships carefully and have reasonable luck, you can beat those 16"-gunned monsters. Bear in mind that the promise of aviation was understood at least in 1916 but did not even partially arrive until 1936 or so (some would say 1944). To add to your list of AI faults, it sometimes builds absolute crap designs. I mean I was fighting Italy as France and was just appalled at their apparent B advantage when looking at the Almanac because they had something like 3 times the amount of BBs that I had. Imagine my shock when my first Fleet engagement found me fighting Pre-dreadnaught battleships that mounted 2x11 inch guns, in 2 single turrets fore and aft, had only 6 x 6 inch guns as a secondary battery, a 6 inch belt and wait for it.....weighed in at only 7000 tons. Yep 7000, not 17,000, not 70,000, but 7000 tons each. That AI eventually corrected their mistake with their next generation of B's but I wouldn't have thought a 7000 ton B would be considered a legal design.
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Post by rockmedic109 on May 24, 2019 10:05:42 GMT -6
The enemy Legacy Fleet may have some 1890 designs thrown in on purpose. Age the fleet some. I haven't seen the AI continue to build those ships.
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Post by namuras on May 24, 2019 10:14:17 GMT -6
In RtW1 the AI specialized in putting its entire fleet in reserve or mothballs between wars. That frees up a lot of money for construction with the caveat that the crews will be awful when a war starts. RtW1 did not cheat, it was just exceedingly good at micro-managing the money. I suspect RtW2 is the same. The good news is that the AI is not as careful with tonnage. Since it uses templates, it can sometimes build ships that use tonnage less efficiently than human designs. If you know what you are doing, handle your ships carefully and have reasonable luck, you can beat those 16"-gunned monsters. Bear in mind that the promise of aviation was understood at least in 1916 but did not even partially arrive until 1936 or so (some would say 1944). To add to your list of AI faults, it sometimes builds absolute crap designs. I mean I was fighting Italy as France and was just appalled at their apparent B advantage when looking at the Almanac because they had something like 3 times the amount of BBs that I had. Imagine my shock when my first Fleet engagement found me fighting Pre-dreadnaught battleships that mounted 2x11 inch guns, in 2 single turrets fore and aft, had only 6 x 6 inch guns as a secondary battery, a 6 inch belt and wait for it.....weighed in at only 7000 tons. Yep 7000, not 17,000, not 70,000, but 7000 tons each. That AI eventually corrected their mistake with their next generation of B's but I wouldn't have thought a 7000 ton B would be considered a legal design. Well... the beginning designs are questionable... but in that pic the AI actually came close to 40k average tons on their BBs.
But as others pointed out: i will try to work more with reserve / mothballing the fleet to get numbers up.
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