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Post by dizzy on May 29, 2019 12:05:57 GMT -6
I'd like to see a mod or game option for RTW2 that allows events that plunge all the world's nations into a world war.
The nations in RTW2 would form alliances. You obviously get caught up in it somehow and then everyone goes to war. New events will detail fleet losses by other nations. Colonies will change hands depending on events, invasions and total ship losses, etc. Once several nations on one side lose most of their colonies, they capitulate and the war ends with some further penalty for the losing side and the world splits into new alliances and tension levels are reset. This should be set to happen three times and at least once during a play through.
I'd really like to see something like that.
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Post by JagdFlanker on May 29, 2019 16:12:06 GMT -6
you can kind of do that by building and maintaining 100+ medium range subs and executing unrestricted sub warfare - tensions will gradually rise with all countries until they eventually all join the war against you. easier if you go into the war with an alliance of course
in RtW1 i'v been at war with the world a few times late game when i have a killer navy to hold my own - it's pretty fun actually
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Post by klavohunter on May 29, 2019 19:41:30 GMT -6
you can kind of do that by building and maintaining 100+ medium range subs and executing unrestricted sub warfare - tensions will gradually rise with all countries until they eventually all join the war against you. easier if you go into the war with an alliance of course in RtW1 i'v been at war with the world a few times late game when i have a killer navy to hold my own - it's pretty fun actually Can confirm this works. I started the Great World War in 1949 as CSA allied with fascist Germany, fighting the USA. The Soviet Union and Great Britain joined in to help after Confederate subs sank everything that didn't run away fast enough.
Unfortunately, aside from Britain sending a few ships to contest the Caribbean, the participation of both sides' allies was negligible compared to the epic USN-CSN grudge match off the eastern seaboard monopolizing all the action.
I ended up with Jamaica in the peace deal, the only remaining non-CSA/neutral colony in the Caribbean is Trinidad. Sometime during the war, Germany Blitzkrieged Norway.
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Post by dizzy on May 30, 2019 2:49:48 GMT -6
you can kind of do that by building and maintaining 100+ medium range subs and executing unrestricted sub warfare - tensions will gradually rise with all countries until they eventually all join the war against you. easier if you go into the war with an alliance of course in RtW1 i'v been at war with the world a few times late game when i have a killer navy to hold my own - it's pretty fun actually nws-online.proboards.com/thread/1754/request-battle-turn-nation-area
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Post by fuzzmunster on May 16, 2021 21:02:52 GMT -6
I'd like to see a mod or game option for RTW2 that allows events that plunge all the world's nations into a world war. Couldn't you modify a game nations file to increase tensions enough to start wars with x nations and ally with y nations? This doesn't fix the lack of AI war in general though.
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Post by palpatine on May 17, 2021 1:04:01 GMT -6
Right now, we just have to wait for the expansion for a strategic game way more dynamic. With AI alliances & war, there comes the possibility of true (unexpected) world wars.
And with the right amount of modding, you can even mod a war at scenario start.
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