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Post by dorn on Jun 12, 2019 5:07:49 GMT -6
Maybe air wings could have reduced upkeep in peacetime, equivalent to what one can achieve by micro-managing them? It seems that this is correct in manual, in peace time there is 20 % decrease of maintanence costs.
Decision to scrap and build from scratch the same thing is based on invesment funds vs. maintenance costs. As long as the ratio is low it has sence to scrap and build again.
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Post by southkraut on Jun 12, 2019 5:54:48 GMT -6
Then a reserve or mothball mode would be good; analogous to ships and again, with the same effect financial as micro-managing them but with a proportional decrease in pilot experience.
Really, I'll accept anything that stops massive micro-management from being a significantly superior strategy.
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Post by Fredrik W on Jun 12, 2019 10:03:33 GMT -6
Good discussion! Thanks for many good ideas and suggestions. We will certainly try to improve aircraft maintenance handling in one of the next versions.
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Post by oldpop2000 on Jun 12, 2019 10:12:23 GMT -6
Good discussion! Thanks for many good ideas and suggestions. We will certainly try to improve aircraft maintenance handling in one of the next versions. Just something to consider if you decide to examine the issue. Aircraft maintenance or as we called it - operations and maintenance Navy or OMN is always higher during and after wars. Aircraft accrue flight hours much faster in wars and incur damage that cannot be completely repaired. They will also need updates that have been held back due to the need for the aircraft. This is normal and I have been through it at least three times after Vietnam, and both Middle East wars. It is still being incurred by carrier aircraft and USAF aircraft that are now flying missions. This means that when the war or conflict is over, maintenance will increase dramatically and so will the retirement of aircraft with cracked wings and main spars etc. Just thought this information would be helpful
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pcasey
Junior Member
Posts: 58
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Post by pcasey on Jun 13, 2019 9:40:36 GMT -6
Good discussion! Thanks for many good ideas and suggestions. We will certainly try to improve aircraft maintenance handling in one of the next versions. A quick and dirty approach would be to implement things like reserve/mothball for aircraft units and then give the player some quality of life ways to move large numbers of squadrons into that level at once (something like the move ships between regions interface). I actually tried to disband all my air groups in peacetime once (I figured I'd rebuild them once war looked imminent), but the tedium of clicking each little unit one at a time to disband it made me give up; I think a little bit of quality of life improvement could go a long way.
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Post by oldpop2000 on Jun 13, 2019 11:32:06 GMT -6
Just a note about terminology, aircraft in reserve are cocooned. Ships are mothballed because the smaller open AA guns had an aluminum mothball placed over the gun mount. It was an old term but that is not how ships are currently sent to the reserve fleet. Aircraft generally are covered with a white cocoon of a moisture barrier packaging. The term mothballing has sometimes been used for aircraft, but generally it is cocooning. They used to cocoon the whole aircraft but the cocooning plastic tended to blister so they just do certain sections like the intakes, canopies, exhaust areas. The planes are generally, at least in the US stored at Davis-Monthan AFB. Litchfield Park was a storage area, but that was closed and all aircraft were moved to Davis-Monthan AFB. We called it the "Boneyard". Davis-Monthan AFB is located about SSE of Tucson. Many time we would have to either drive or fly to the base and pick up spare parts as they dissembled older aircraft. It is a great source of common parts amongst aircraft like avionics. You could get wings and landing gears also, it depends on what your aircraft in depot required.
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