Post by RNRobert on Jan 2, 2015 20:27:46 GMT -6
About a dozen years ago, Michael Emmerich created a mini-campaign for Fighting Steel titled "Operation Fernost" (Fernost is German for "far east"). You can download the Fighting Steel scenarios and their descriptions here.
Operation Fernost is a hypothetical campaign. The German high command is disenchanted with their surface fleet following the loss of the Bismarck in 1941, and upon the attack on Pearl Harbor, agree to a Japanese request to send some of their units to the Pacific. The scenarios involve the German forces evading British patrols in the Atlantic and Indian Oceans (while taking on an occasional convoy) until rendezvousing with Japanese warships in the Pacific. The remaining scenarios involve operating with Japanese warships against the USN (including participating in some of the historic battles of the Guadalcanal campaign).
I realize the premise is rather far-fetched. Even if the Germans agreed to such a scheme, the logistical difficulties in getting into the Pacific would be formidable. Additionally, the Japanese might have found it difficult to provide the spare parts and ammunition that would be needed to keep the Kriegsmarine ships operational.
However, a couple months ago, I decided just for the heck of it to port the scenarios over to WC-NAW. In all of the scenarios, Side 1 is the Axis side, and side 2 are the Allies.
I should also point out that there are some differences between Fighting Steel and WC-NAW that make for some difficulties when converting from the former to the latter:
Battles 1 through 4, 6, and 9 should be disengagement type battles (In Fighting Steel, there were disengagement missions where one side earned victory points for successfully breaking off contact with the enemy). Therefore, in playing these scenarios in WC-NAW, I recommend setting AI aggressiveness to high when playing the Germans, and low when playing the Allies.
Battles 5,7 8, 10 were convoy missions.
However, in WC-NAW, there are no merchantmen, so these scenarios are simply straightforward battles.
Finally, the Wickes-40 DDs portraying the APDs in Battle 14 are slightly more powerful than the APDs in Fighting Steel (four 3" guns instead of three, and they carry torpedoes, which the APDs did not). I edited the scenario to reduce their speed (since they were slower than the un-modified Wickes class DDs), and I doubled their point value to reflect their value as troop transports.
The attached zip file contains all 15 scenarios, plus the overview and scenario descriptions from Michael Emmerich's website.
OPERATION FERNOST.zip (15.98 KB)
Operation Fernost is a hypothetical campaign. The German high command is disenchanted with their surface fleet following the loss of the Bismarck in 1941, and upon the attack on Pearl Harbor, agree to a Japanese request to send some of their units to the Pacific. The scenarios involve the German forces evading British patrols in the Atlantic and Indian Oceans (while taking on an occasional convoy) until rendezvousing with Japanese warships in the Pacific. The remaining scenarios involve operating with Japanese warships against the USN (including participating in some of the historic battles of the Guadalcanal campaign).
I realize the premise is rather far-fetched. Even if the Germans agreed to such a scheme, the logistical difficulties in getting into the Pacific would be formidable. Additionally, the Japanese might have found it difficult to provide the spare parts and ammunition that would be needed to keep the Kriegsmarine ships operational.
However, a couple months ago, I decided just for the heck of it to port the scenarios over to WC-NAW. In all of the scenarios, Side 1 is the Axis side, and side 2 are the Allies.
I should also point out that there are some differences between Fighting Steel and WC-NAW that make for some difficulties when converting from the former to the latter:
Battles 1 through 4, 6, and 9 should be disengagement type battles (In Fighting Steel, there were disengagement missions where one side earned victory points for successfully breaking off contact with the enemy). Therefore, in playing these scenarios in WC-NAW, I recommend setting AI aggressiveness to high when playing the Germans, and low when playing the Allies.
Battles 5,7 8, 10 were convoy missions.
However, in WC-NAW, there are no merchantmen, so these scenarios are simply straightforward battles.
Finally, the Wickes-40 DDs portraying the APDs in Battle 14 are slightly more powerful than the APDs in Fighting Steel (four 3" guns instead of three, and they carry torpedoes, which the APDs did not). I edited the scenario to reduce their speed (since they were slower than the un-modified Wickes class DDs), and I doubled their point value to reflect their value as troop transports.
The attached zip file contains all 15 scenarios, plus the overview and scenario descriptions from Michael Emmerich's website.
OPERATION FERNOST.zip (15.98 KB)