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Post by hossster on Jan 5, 2015 9:16:58 GMT -6
I had some training related questions. I thought that the most experienced amongst you might be able to help.
- What happens if I send a division for training? Do all ships in the division train? What about ships already at training level of 2?
- Is division initiated training better or does it work just as well to send individual ships?
- Is there a way to track how many ships you have designated for training? I am often clicking individual ships to train and find that I am over my 60 ship limit (Germany in North sea campaign)?
- Is there a way to set the chief of staff to send all those divisions and individual ships whose training is less than 1 (for divisions) and 2 (for individual ships)? This would save me a lot of time. I spend a lot of time going to force list, sorting by training level in clicking on individual ships to train.
- Does training based improvement depend on number of ships training? If so, is it better to have more or less ships sent for training?
Thanks,
John
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Post by randomizer on Jan 5, 2015 12:52:50 GMT -6
Yes. Ships at Level-2 will not lose any proficiency but I'm unsure if any additional gains are significant or not. Sorry. A Division has a training level as do each individual ship. If you select the Division you see that each ship is also training although the icon does not change to the book image. The training cost for a division is always the same whether you select the division, the individual ships or both. I always select both to help clarify what is undergoing training in the Force List. No, sorry. I'm not entirely sure what you're asking for here, sorry. I suspect that you are looking for a list sortable by training level that can be used to send specific ships/divisions to training? You can sort by crew quality in the Force List and allocate them from there but there is no way to automate that process. No. The quality of training is not linked to the number of ships training on any turn. That said, since training exposes any ship to accident, loss or damage from factors outside Player control, the more ships training brings an increased risk of attrition. There is nothing that a Player can do to mitigate the risk and this is by design.
I play weekly turns and will generally have one battle squadron, one cruiser squadron and one entire destroyer flotilla training every turn where a major operation is not planned. In a campaign you may end up with unused divisions, that is divisions with no ships that were created during the game but not deleted and I will often place new construction into these as for training purposes. You can determine if you have any of these by right-clicking on a any Ship and selecting Reassign noting that the Divisions that show no flagships are empty. Ships changing divisions take a bit of a quality hit so swapping them in and out does have a cost but I have found that it makes life a bit easier administratively. It would help if you could rename a division within the game interface but that's not possible.
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Post by hossster on Jan 6, 2015 8:32:21 GMT -6
Hi Randomizer,
The feature I was wondering about was this:
- Right now it seems like the Chief of Staff recommends training for any ships or divisions with training level below ~ 0. The way I have been playing I use force list, sort by crew quality and train any ships below 2 and any divisions below 1. Would it be possible to add a preference for what levels the chief of staff tries to train to (say 2 for ships and 1 for division). Anyways, such a thing would save me some time. Each turn I have to click ~ 60 ships for training after sorting for crew quality in the Force List. If the same ships were pulled up by the CoS I could save time.
In any case, I love the game.
John
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Post by cv10 on Nov 10, 2020 22:01:14 GMT -6
Yes. Ships at Level-2 will not lose any proficiency but I'm unsure if any additional gains are significant or not. Sorry. I'm sorry for the thread necro, but I have a question: does this mean that once a ship reaches Level 2 Crew Quality, the crew will not lose proficiency (drop down to Level 1)?
As a side question, what does Division quality/proficiency do?
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Post by randomizer on Nov 11, 2020 9:49:17 GMT -6
A proficiency of 2 will decay over time unless the ship/division sees action regularly. I suspect (but do not know) that the outcome of an action is irrelevant and that defeat can be as effective as victory for maintaining a high proficiency.
I also suspect that divisional proficiency improves station keeping and inhibits the tendency of the constituent ships or the entire division to wander off at night and in bad weather.
I think that losing contact is one feature that is greatly exaggerated in SAI compared to the actual events. I once had 19-ships wandering around the North Sea out of command control in moderate conditions and ten or so strays in the course of a winter's night is not unusual. Except one can find no accounts on either side of anything similar happening on operations. It's one of the few things that I would dial back significantly if I could find the variable.
-C
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