Enemy airstrike AI always knows where your ships are? Oct 28, 2019 15:19:42 GMT -5
Post by janxol on Oct 28, 2019 15:19:42 GMT -5
After several carrier engagements I am 80% certain the enemy always knows where your carriers are. There were several situations that made me reach this conclusion.
Firstly, the recon wave, or rather lack of thereof. By the time my recon planes reach enemy position and I get a contact report, my ships are already under air attack - the first planes that come are with naval strike order. Interestingly enemy scout floatplanes from AVs also come with naval strike order rather than recon, so perhaps it is a bug?
Secondly I had a large and very climatic fleet battle with separate BB, BC and CV forces. My CV force at no point made contact with enemy ships (which means it was not spotted). It was also not spotted by enemy aircraft. Despite this, enemy squadrons immediately came for them with naval strike orders and they were pestered throughout the battle despite any course changes. While I originally thought it possible that enemy recon planes are simply too far to see them but close enough so they see me, they simply didnt have the time to spot me and launch strike afterwards and I know this because that's exactly what I did (readied strike and waited for contact report). Enemy strike came shortly before my recon planes spotted enemy CV.
On at least one occasion I spawned in with a bunch of cruisers (no carriers of my own) against enemy carrier-assisted force (and that's okay). By the time my catapult-launched floatplanes made contact with anything i had dive bombers over my head. (This also made my wonder about readying time for AI, but I reached the conclusion that it was perfectly possible for fairly fast enemy dive bombers to reach me after readying before my slow-as-hell floatplanes traveled the same distance. Still, the strike aircraft would have to know exactly where my ships are though.
Did you have similar experiences? Am I correct with my observations? If so, is it working as intended or not? (In my opinion even if "internally" the metagaming AI has to know where my ships are for gameplay reasons, force it to send recon in my general direction first and make contact before sending airstrikes)