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Post by seawolf on Nov 9, 2019 13:30:49 GMT -6
These tier 5 templates are pretty advanced. You likely will see few of them them until the mid to late thirties. I’m planning on updating this mod and adding tier 4, although a few are included in this mod and show up in the late twenties. I don’t have photos of their designs, however. This mod includes 52 original templates by me and around 8-10 by hipper. Do these designs start in the 20s? I am having an issue with my 1920 historical start in that the countries often revert back to WW1 era designs after G3 N3 South Dakota etc
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Post by dorn on Nov 9, 2019 13:39:59 GMT -6
There are several levels of design. Do we know when each level (number) is used? From when and to when?
Right now I can see the most issue about end of 10s when different nations build small Michigan type battleship with low freeboard which are usually much worse than even previous class.
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Post by avimimus on Nov 9, 2019 14:56:50 GMT -6
This is a great idea - may I make one suggestion though? It'd be great to locate some designs with thicker belts (14"-16") but smaller guns (e.g. 14"-15")... if there are any historical designs to justify it.
I tend to build such designs as the player (in some ways they are the most efficient) - and it'd be nice if there were occasional enemy analogues.
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Post by dizzy on Nov 9, 2019 15:07:03 GMT -6
These tier 5 templates are pretty advanced. You likely will see few of them them until the mid to late thirties. I’m planning on updating this mod and adding tier 4, although a few are included in this mod and show up in the late twenties. I don’t have photos of their designs, however. This mod includes 52 original templates by me and around 8-10 by hipper. Do these designs start in the 20s? I am having an issue with my 1920 historical start in that the countries often revert back to WW1 era designs after G3 N3 South Dakota etc Again, this mod doesn't edit the stock designs you see at the start of a 1920 game. You'll likely start seeing my designs in the late thirties and early forties. i may edit the tier 3 and tier 4 late 1920's designs, but that'll be later.
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Post by dizzy on Nov 14, 2019 4:32:19 GMT -6
Tier 4 BB and BC AI designs have been completed. This is a HUGE update. So if your save game is running V2, update to V3 so the AI will start using these new improved designs.
There are now 77 new or edited ship templates for the AI to use and some Tier 3 designs have been updated as well. The Tier 4 designs are now seamlessly integrated whereas before, they older Tier 4 didn't balance well with the Tier 5. Now they are all in line with tech progression and Dock size expansion.
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Post by seawolf on Nov 14, 2019 15:00:27 GMT -6
Do these designs start in the 20s? I am having an issue with my 1920 historical start in that the countries often revert back to WW1 era designs after G3 N3 South Dakota etc Again, this mod doesn't edit the stock designs you see at the start of a 1920 game. You'll likely start seeing my designs in the late thirties and early forties. i may edit the tier 3 and tier 4 late 1920's designs, but that'll be later. I'm saying could you change the mod so that these designs come in in 1920 and are applicable to a game that doesn't have a Washington Naval Treaty. You included G3 in the mod, the only reasons these level designs didn't emerge till the late 30s is the treaty era
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Post by dizzy on Nov 14, 2019 15:12:26 GMT -6
Since that post above, seawolf, I've done 10 BB and 10 BC Tier 4 generic AI designs that are able to be built using 1925 tech. You'll see these designs start around then and throughout the 1930's before the Tier 5 designs start being chosen. There were a few Tier 3 designs I made minor adjustments to in order to bring them all in line. The Tier 3 designs are the ships the AI builds the most of during a 1920 start. I am not overly familiar with the specific battleship and battlecruiser designs of this era, and as such, the Tier 3 designs are largely stock at the moment. I need some feedback on the tier 4 designs and how they are working before making any further changes. Small steps. It would help if users of this mod would post their experiences and some screens of the ships the AI is building. I've spoken to some discord users and the mod is working well so far. There is also the issue of making sure the AI has sufficient designs for both the inclusion of the Washington Naval Treaty and a game without it. So I'll have to make sure whatever changes support both game options.
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Post by redparadize on Nov 15, 2019 4:20:16 GMT -6
Ah! This interesting!
I was doing a forum search to figure out if people were using caliber over 16". I felt they were overkill against AI ship, just not worth it. (what do you think about that btw?) And then I found this mod. Gonna have to try this mod! Maybe if the ship would be bigger the 17"+ would be useful. Lets try and see.
Thanks
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Post by vidboi on Nov 16, 2019 10:07:49 GMT -6
I've encountered an interesting bug while using this mod: several nations are building the 89,000t B5X9 design despite neither having the gun tech nor the dockyard capacity required. I wonder if there's something going on where if none of the designs are legal for a nation to build it defaults to the last one despite any requirements?
Thanks for making this mod, it's great to see real behemoths in the late game
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Post by dizzy on Nov 16, 2019 15:43:23 GMT -6
Glad you reported this. I doubt it will ever be resolved as the devs will not under any circumstances support mods.
I’ve seen similar behavior. It’s why I redid the Tier 4 templates. On occasion, the AI would design a ship (using a Tier 4 design) with 18 inch guns at the start of a 1920 campaign. Several nations would build these ships, maybe four or five would exist worldwide and even my nation had one under construction at the start. I don’t know why this would happen. I redid the Tier four templates for version 3 and this problem went away. Glad you like the mod!
What version mod are you using? What year did these ships get built and were they under construction? How many were there in total?
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Post by vidboi on Nov 17, 2019 17:22:53 GMT -6
Glad you reported this. I doubt it will ever be resolved as the devs will not under any circumstances support mods. What version mod are you using? What year did these ships get built and were they under construction? How many were there in total? No problem. 4 ships of this type were built between 1934-1939, one each by Germany and the UK and two by the US. I'm using the latest version of the mod (V3). This was right after an arms limitation treaty, which might affect things
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Post by captainloggy on Nov 18, 2019 6:25:47 GMT -6
Also, it doesn't seem to work with update 1.12
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Post by tokukoupasha on Dec 3, 2019 9:59:23 GMT -6
So far the mod is working just fine for me and I'm really enjoying it. Is it possible to expand the scope of the mod to include 1900-1930 designs? Having good later game designs are nice and all, but there's still the whole early game left out.
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Post by littlewarriorz on Dec 15, 2019 0:03:05 GMT -6
Can I have the source material for the Francisco Franco class battleships?
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Post by pirateradar on Jan 6, 2020 20:08:42 GMT -6
Do people find that these (and the carrier templates pinned to the top of the forum) swing AI behavior suddenly towards larger ships, or does the AI stay a little more constrained? Thinking about introducing this mod to an in-progress game I have going, currently in the early 30s, but I'm wondering if it will suddenly make the AI ships balloon in displacement.
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