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Post by rs2excelsior on Dec 23, 2019 10:49:39 GMT -6
I think it would be beneficial, especially to newer players who might not know where most of the in-game holdings are, to jump to the map screen when selecting possessions for a peace deal. Perhaps, if possible, even zoom in on a possession when it's selected to make sure you know exactly what you're getting. I know I've had a few peace deals where I was on the ship list when it came through and I'm pretty much guessing where the possession that I am taking is.
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Post by brygun on Dec 23, 2019 19:37:25 GMT -6
Perhaps the colony list could at least list the sea zone for each colony. That would be simpler to implement although not as verbose as the original request.
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Post by rs2excelsior on Dec 23, 2019 20:23:46 GMT -6
^^this would fix the essence of the issue and likely be less difficult to add in.
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Post by sloanjh on Dec 30, 2019 10:47:16 GMT -6
I would also want to see base capacity and (in a perfect world) whether or not it had oil. As it stands, I spend time at some point in the game going through every possession (by owning country) on the map writing this information down by hand so that it's available when I'm deciding which colonies to take.
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Post by captainloggy on Dec 30, 2019 14:01:25 GMT -6
Well, you can also just open RTW2 again and load the same save to get that information. It's a workaround, but I'd certainly appreciate more information in the peace deal screen.
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Post by aeson on Dec 30, 2019 19:09:42 GMT -6
If I recall correctly, possessions are ordered by the internal sea zone and possession numbers in the Peace Treaty Claim Possessions menu and as a result are grouped by sea zone, so if you know the sea zones for a couple of the possessions in the list you can probably guess where the others are. Not by any means perfect, and having the sea zone listed or otherwise made explicit would be preferable, but it might at least help the next time you're trying to work out where, exactly, some random island that you're considering seizing happens to be and don't want to boot up a second instance of the game and load the save file to check like captainloggy suggested.
This is of course no help for base capacities or oil production, though I'll note that I cannot recall ever seeing the computer improve its bases in any game of RtW/RtW2 I've played so if you're that concerned about it you can probably create a list of base capacities for all possessions once and not worry about checking them in-game ever again, and as for oil there's a button that looks like a black droplet in the map screen which brings up a list of every possession that currently produces oil in the game: Much easier than checking every possession on the map individually.
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Post by JagdFlanker on Dec 31, 2019 2:22:48 GMT -6
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Post by dorn on Dec 31, 2019 3:53:52 GMT -6
Frankly speaking, when war starts I do list of possessions in my mind I am intetested in. According this list I invade them and request them at war end. If I forget them I use method to open RTW for the second time to look at it as was mentioned by captainloggy. It does not mean these information would be good to have in game.
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Post by sloanjh on Dec 31, 2019 18:52:06 GMT -6
Frankly speaking, when war starts I do list of possessions in my mind I am intetested in. According this list I invade them and request them at war end. If I forget them I use method to open RTW for the second time to look at it as was mentioned by captainloggy . It does not mean these information would be good to have in game. Typo? I believe you might have missed a second "not" in the last sentence As for the workarounds (both yours and Aeson's message), yes I've used old lists of possessions as well when I've forgotten to make a new one, and I typically only make one list near the start of the game. That being said, it took me a long frustrating time to develop these workarounds as a new RtW1 player, so the suggestion is less to help me now than it is to lower the adoption cost/frustration of new players.
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