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Post by hossster on Jul 30, 2015 14:23:58 GMT -6
On the tab with special training is a section on ammunition choice doctrine. I haven't altered this from the standards starting point.
Have others fooled with this? If so, what was the thinking?
After reading some on the improvements to AP shells and differences in real shell usage ... I wonder if I should stick to HE earlier in the game against B class ships.
Thoughts?
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krawa
Junior Member
Posts: 90
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Post by krawa on Jul 31, 2015 2:23:20 GMT -6
I played around a little bit with it during my 1902/03 war with Germany against Russia. What I did was increasing the HE share for CA and B calibers to ~40-50% and Setting the doctrine for each class to use HE against their Counterparts for medium and Long range. Got somewhat mixed results. While HE hits indeed seemed to inflict more damage than the AP hits in earlier battles the HE ammo was used up much quicker than I anticipated. The nasty suprise was that after using up the HE ammo the ships stopped firing instead of switching to AP! As I didn't want to discard AP completely (I guess it's much more effective at close range than HE and the Russians could have forced a Close range engagement) I reverted back to the Standard Settings.
It would be really nice if you could tell your Crews if the ammo doctrine should be strictly enfored or if they should use their "secondary" ammo once their Primary choice is used up.
It would also be nice to know what short/medium/Long range actually means. Is it some fixed value or is it relative to your gun range?
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Post by kallek on Jul 31, 2015 3:13:37 GMT -6
I cannot find any information on the in-game performance on SAP ammo. Does anyone know?
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Post by Fredrik W on Jul 31, 2015 12:37:51 GMT -6
The nasty suprise was that after using up the HE ammo the ships stopped firing instead of switching to AP! They should use whatever is available after the preferred ammo type runs out. I am pretty certain this is working. If you have a save where it s not, please post it. It would also be nice to know what short/medium/Long range actually means. Is it some fixed value or is it relative to your gun range? Thirds of maximum range of the gun type
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Post by Fredrik W on Jul 31, 2015 12:39:36 GMT -6
I cannot find any information on the in-game performance on SAP ammo. Does anyone know? It is kind of half way house between AP and HE. Is most effective vs light armoured ships, but can be surprisingly effective against capital ships too.
The famous hit on Lions Q-turret at Jutland was by a SAP Shell.
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Post by namuras on Aug 27, 2015 12:25:34 GMT -6
I cannot find any information on the in-game performance on SAP ammo. Does anyone know? It is kind of half way house between AP and HE. Is most effective vs light armoured ships, but can be surprisingly effective against capital ships too.
The famous hit on Lions Q-turret at Jutland was by a SAP Shell.
I have tried to find information about SAP of that time. But my searches have been inconclusive so far. Also looking thru the game folder i could not find an answer... So my question is: how exactly does SAP compare to AP in terms of penetration in game? And is HE modeled with any penetration at all?
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Post by cwemyss on Sept 23, 2015 16:57:54 GMT -6
((Bump))
So, SAP ammo. When, how, etc. I've never touched the ammo selection screen, and I assume I'm missing out on increased performance in some situations.
Is it something that's more effective early game, or later after certain technologies develop?
More worthwhile with large/medium/small guns?
Best against 2"/6"/12" armor?
I haven't seen much discussion outside this thread. All input on game use of SAP ammo is appreciated.
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Post by namuras on Sept 24, 2015 7:15:04 GMT -6
((Bump)) So, SAP ammo. When, how, etc. I've never touched the ammo selection screen, and I assume I'm missing out on increased performance in some situations. Is it something that's more effective early game, or later after certain technologies develop? More worthwhile with large/medium/small guns? Best against 2"/6"/12" armor? I haven't seen much discussion outside this thread. All input on game use of SAP ammo is appreciated. I have ever since making that post been trying to find out what it does. Or how it is to be treated. I read a book "Naval Weapons of World War One" and in there it was mentioned that atleast german BC's during Jutland used SAP... but i cannot find any info other than that. It might be that the german "base fused" HE shells are what are meant with that. Since "base fuses" are what give you research. I will just swap all HE in my current game to SAP and see how it goes from there... or atleast for all large and medium caliber guns.
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Deleted
Deleted Member
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Post by Deleted on Sept 24, 2015 7:56:54 GMT -6
AP would mean good penetration and low damage. HE is low penetration but high damage. SAP is something in between the two.
My understanding/experience of how they're treated in game.
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Post by namuras on Sept 24, 2015 8:19:32 GMT -6
AP would mean good penetration and low damage. HE is low penetration but high damage. SAP is something in between the two. My understanding/experience of how they're treated in game. Yes, that is how i understand it aswell... The question is: how do they related to each other?
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Deleted
Deleted Member
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Post by Deleted on Sept 24, 2015 8:26:49 GMT -6
Yes, that is how i understand it aswell... The question is: how do they related to each other? Yep I suppose only Fredrik W as the programmer has the detailed data. (For me personally just knowing their relations is enough but.. that's only just me)
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Post by cwemyss on Sept 24, 2015 9:49:08 GMT -6
AP would mean good penetration and low damage. HE is low penetration but high damage. SAP is something in between the two. My understanding/experience of how they're treated in game. I get that. I was hoping someone had more specifics from their experience. Does using SAP round in a 12" gun just absolutely chew through a CA? Is switching all HE over to SAP a good move? At what point in the game have people found that SAP really starts (or stops!) being effective?
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Post by namuras on Sept 24, 2015 10:14:12 GMT -6
AP would mean good penetration and low damage. HE is low penetration but high damage. SAP is something in between the two. My understanding/experience of how they're treated in game. I get that. I was hoping someone had more specifics from their experience. Does using SAP round in a 12" gun just absolutely chew through a CA? Is switching all HE over to SAP a good move? At what point in the game have people found that SAP really starts (or stops!) being effective? My guess is that SAP gets more and more usefull later into the game. But i am in the same boat... i'd really love to get a set of rules regarding SAP. Something along the line of AP = 100% penetration value, SAP = 1/5th of AP, HE = 1/20th of AP.
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Post by fredsanford on Sept 24, 2015 10:41:04 GMT -6
Personally I use SAP 100% for 6" and below once it appears, and 25-35% SAP on the larger guns for use against CL's. Once I have SAP, my big guns get 75-25 AP-SAP loadouts, and AP is used for all ranges against BB's, and short/medium against CA's. SAP for everything else. I seem to be able to sink stuff ok.
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Post by cwemyss on Sept 24, 2015 10:52:33 GMT -6
Is it worth keeping some HE to make short work of DDs and transports?
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