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Post by deadmetal on May 28, 2020 16:41:05 GMT -6
In my original post and in one of the replies, I've explained why the two 'flooding increase due to high speed' events are irrelevant here. Post battle result screen has absolutely nothing to do with this report. Yet again, I have to deal with such comments, in this report as well. Okay... just make sure that we're talking about the same thing. What exactly is the thorn in your side here? - is it the absurd amount of progressive flooding (which I assumed) or - is it the total flotation damage taken? Post battle results are always interesting and helpful, because they provide additional information. You cannot assume I've read the replies, because they were not present yet when I started writing my post. It just took me a while to do so. Why so hostile? I'm sorry, but I think that the problem is quite explicitly stated in both of my reports - in the original posts alone, not to mention the ongoing discussion. I'm not sure why would anyone ask such questions.
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Post by aeson on May 28, 2020 18:05:33 GMT -6
The problem, deadmetal , is that you are failing to provide adequate evidence for your claim that this is all due to a single 5" hit. Yes, you have a picture of a battleship with 1,834 flooding, and, yes, it does have a 5" Hull hit BE * in the logs immediately before a "limits flooding" message, but there are multiple other events in that ship's log that could contribute to the 1,834 flooding you're seeing - just looking at things fairly likely to cause ongoing flooding, there's a 20" hull hit, a 20" near miss, a 10" hull hit, a 5" hull hit, a 5" fore/aft hull hit, and two "high speed increases flooding" events in addition to the 5" hull BE * hit; some of the other hits may also have contributed despite flooding being less likely to result from non-penetrating hits against armor or from hits relatively high in the ship.
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Post by deadmetal on May 28, 2020 18:09:45 GMT -6
Here's one more instance that I've happened to encounter just now. 60k ton CV vs 4 inch shell this time. i.ibb.co/B2VsHv1/020.pngMissing part of the log: 19 18:50 1000 lb bomb Superstructure hit FD * (Do 234 from Airbase Libau, AP) 19 18:50 1000 lb bomb Dud bomb hit * Fire started (Do 234 from Airbase Libau, AP) 19 18:50 1000 lb bomb Superstructure hit FD (Do 234 from Airbase Libau, AP) 19 18:51 Evading air attack! 19 18:52 Evading air attack! 19 18:52 Fire spreads (2) 19 18:53 Evading air attack! Marked log section are the hits that could have potentially caused it, but I think it's very likely that it was the first BE pen (20 00:04 4 in 1658 yds Waterline hit BE * (DD Z-349, HE)).
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Post by deadmetal on May 28, 2020 18:23:16 GMT -6
The problem, deadmetal , is that you are failing to provide adequate evidence for your claim that this is all due to a single 5" hit. Yes, you have a picture of a battleship with 1,834 flooding, and, yes, it does have a 5" Hull hit BE * in the logs immediately before a "limits flooding" message, but there are multiple other events in that ship's log that could contribute to the 1,834 flooding you're seeing - just looking at things fairly likely to cause ongoing flooding, there's a 20" hull hit, a 20" near miss, a 10" hull hit, a 5" hull hit, a 5" fore/aft hull hit, and two "high speed increases flooding" events in addition to the 5" hull BE * hit; some of the other hits may also have contributed despite flooding being less likely to result from non-penetrating hits against armor or from hits relatively high in the ship. So what are you saying? Must my evidence be of highest possible detail in order to be considered good enough? Or should I instead just pinpoint the code section that is responsible for this already obvious (it should be at least) bug? Didn't I say that this BB didn't have any flooding or flotation loss prior to this happening? Must I also somehow prove it? Getting such comments from the staff, and not just from the playerbase, is quite umm... not promising. I mean yes, I can't tell for sure which damaging instance did it, but given everything that I've provided so far, it's overwhelmingly likely that it was this one 5 inch BE pen. Oh and as I said before, I don't think that the two 'increased flooding due to high speed' events should be even mentioned here.
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Post by dohboy on May 28, 2020 19:35:01 GMT -6
Getting such comments from the staff, and not just from the playerbase, is quite umm... not promising. I wish you would stop with this stuff. You have got some kind of issue. I don't know if you got hit by corona layoffs, or your wife left you, or maybe you are just built that way. I am far from a star struck fan boy, and if you had read a few of my posts you would know that. I have pissed and moaned about a plethora of things I would like changed and been patted on the head and told to go sit in the corner and color. You haven't convinced me yet. I'm a skeptical person by nature and, having not experienced the issue myself, I have to rule out all the factors I can think of before bowing down to your obvious mental superiority. I will definitely be paying a lot closer attention than I was before, but quit this arrogant victim routine.
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Post by deadmetal on May 28, 2020 19:52:37 GMT -6
Getting such comments from the staff, and not just from the playerbase, is quite umm... not promising. I'm a skeptical person by nature Very lightly put. There's a border between skepticism and downright unacceptance of the obvious. I don't want to extrapolate this here. You will have to excuse me, I'm just overwhelmed by this stuff in the comments of these two bug reports I made, which I have very low tolerance for. Now, lets get back to the topic. So what was your previous topic related question? You wanted to know what this post is about... Right... - edit: I've mixed you up with the nobody. So the last line doesn't apply here. Anyways, yeah, then go ahead and test it... or not test it. I really don't care. It would have been nice if the devs cared more though.
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Post by dohboy on May 28, 2020 20:23:00 GMT -6
If I did emojis I would give you a facepalm right now.
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Post by deadmetal on May 28, 2020 20:34:12 GMT -6
If I did emojis I would give you a facepalm right now. Like I said, lets get back to the topic. You can keep your low child-level attacks to yourself already.
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Post by noshurviverse on May 28, 2020 21:21:17 GMT -6
Ok, so at first I was rather convinced that there was a problem here, but now I'm getting a bit uncertain. You've been struck with this event three times in the last couple days, right? Because in all of my many, many hours and campaigns I've not seen this once, nor have I heard of other users encountering this issue. It would seem to me that if this is indeed a bug present within all instances of RtW, then it's extremely rare and you've had overwhelmingly terrible luck in running into to.
But my statement of no other users reporting this isn't quite true. As you said, christian/Woah also has been having this occur. And if memory serves, this user also is one who modifies in-game RoF. Could it be possible that something modified in the RoF mods is causing this inadvertently? I'm not saying it's likely, but for these two users to have this problem and both modify their game in the same way raises my eyebrow. We have had strange bugs occur of a similar nature, such as when enemy gunfire used the players AP tech to calculate penetration.
I'm really not sure what to say otherwise, if this can be ruled out I'd certainly classify it as a bug.
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Post by dohboy on May 28, 2020 21:25:54 GMT -6
If I did emojis I would give you a facepalm right now. Like I said, lets get back to the topic. You can keep your low child-level attacks to yourself already. I'm not sure what to do with you. If you want child-level attacks you can understand I can go there. I'll tell you flat out what I'm thinking; you're an arrogant tinkerer who has played with Gods only know what thinking you know better than everyone else on the planet. I have no idea what other files you decided to play with to make the game "more realistic", making this issue appear. Until I see it for myself or get more info I'm not taking your word for it. Your credit score isn't that high at this bank.
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Post by dohboy on May 28, 2020 21:35:30 GMT -6
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Post by williammiller on May 28, 2020 21:37:34 GMT -6
You have been warned already - cool it with the aggressive/condescending/insulting replies & attitude towards other posters here. I will not put up with that on this forum, period.
To make it very very clear: this is my Final Warning to you.
For everyone else in this thread, please behave like adults and do not descend into the same behavior. This will cease before it gets farther out of hand or I will have to take additional action.
Thank You.
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Post by deadmetal on May 29, 2020 0:40:15 GMT -6
Ok, so at first I was rather convinced that there was a problem here, but now I'm getting a bit uncertain. You've been struck with this event three times in the last couple days, right? Because in all of my many, many hours and campaigns I've not seen this once, nor have I heard of other users encountering this issue. It would seem to me that if this is indeed a bug present within all instances of RtW, then it's extremely rare and you've had overwhelmingly terrible luck in running into to. But my statement of no other users reporting this isn't quite true. As you said, christian/Woah also has been having this occur. And if memory serves, this user also is one who modifies in-game RoF. Could it be possible that something modified in the RoF mods is causing this inadvertently? I'm not saying it's likely, but for these two users to have this problem and both modify their game in the same way raises my eyebrow. We have had strange bugs occur of a similar nature, such as when enemy gunfire used the players AP tech to calculate penetration. I'm really not sure what to say otherwise, if this can be ruled out I'd certainly classify it as a bug. It has to be the first doubt expressing, but reasonable comment I've received, in two of these report threads so far. To your question, shell weights are adjusted (slightly increased) only for 18", 19" and 20" caliber. So directly, and not in some weird bugged out way - no, it's impossible that the RoF mod would be causing it. Speaking of any possible bugs, I'm also sure that this can't be the case, since lower caliber has higher RoF, and this mod just increases the RoF difference from the large caliber. Besides, my version of the mod is different from what Christian is using. Lastly, there's a hardcoded limit of 4 rounds per minute, so it can't be a case where something would glitch because of RoF being too high. Why I think this bug is not popular, is simply because the bigger part of the playerbase lack understanding of the game mechanics and / or are not going through logs enough - or just accept this type of catastrophic flooding as an unchangeable part of the game / very unlucky event, etc. I mean, I do believe that it happens to a lot of people, including their enemy ships of course. It's just not reported. It's also worth to note that it's possible it only happens with AoN, and if so, it of course depends on how popular this armor scheme type is.
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Post by deadmetal on May 29, 2020 0:49:51 GMT -6
Like I said, lets get back to the topic. You can keep your low child-level attacks to yourself already. I'm not sure what to do with you. If you want child-level attacks you can understand I can go there. I'll tell you flat out what I'm thinking; you're an arrogant tinkerer who has played with Gods only know what thinking you know better than everyone else on the planet. I have no idea what other files you decided to play with to make the game "more realistic", making this issue appear. Until I see it for myself or get more info I'm not taking your word for it. Your credit score isn't that high at this bank. There, you have just reinforced what I said about doubting everything baselessly here. If you lack knowledge in modding, and if you know that you are skeptical, you shouldn't try to undermine someones well brought up report and analysis of a bug, just based on these things - which means not based on anything. This is my main point with you. Also, don't mix arrogance with the lack of tolerance for... well I'm just gonna stop here. Again, I encourage you not to deviate from the topic.
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Post by deadmetal on May 29, 2020 0:56:36 GMT -6
You have been warned already - cool it with the aggressive/condescending/insulting replies & attitude towards other posters here. I will not put up with that on this forum, period.
To make it very very clear: this is my Final Warning to you.
For everyone else in this thread, please behave like adults and do not descend into the same behavior. This will cease before it gets farther out of hand or I will have to take additional action.
Thank You.
I hope this is not partially because of my inclination to criticism on this forum. If not, then fair enough, but perhaps a bit over-judged, since I was trying to not cross it this time. If it is partially because of the criticism, just press da button. No formalities needed. Two warnings is enough convenience for it. I genuinely don't know, this is not a comeback.
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