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Post by dorn on Jun 10, 2020 0:43:37 GMT -6
I think it was not priority because all tactics were base on battle lines and in this case they have no use if enemy does not cross your T.
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Post by xt6wagon on Jun 11, 2020 1:24:12 GMT -6
One of the first things designers do once they have the basic stats desired is to figure out the topside arrangement, finding room for everything, and critically, keeping them away from the blast effect radius of the guns. The desire to put guns on the centerline to not waste the weight and space for redundant wing turrets makes the centerline real estate especially valuable. Superfiring turrets condenses the space required for those two turrets and frees up more space topside clear of the blast effects. Honestly though, I'm surprised to hear increasing end-on fire without the need for wing turrets wasn't a priority. My personal belief is that most ship designers were unwilling to make ships wider for stability unless wing turrets forced the issue. I admit its just way too tempting from a cost and speed point of view to make a ship that looks like a knife blade. Lets not forget that ship building is a highly traditional occupation and not prone to wild innovation in the high budget items. It took publicly shaming the Royal Navy to get them to pay attention to turbine propulsion. USN was more prone to testing new ideas in hardware and seeing what was good and what sucked because they were building a battleship or two every year in this era trying to get to GB/FR/GR/IT fleet size. So if you build one that sucks, the one next year will either not have that broken feature or have it fixed. This is why I think they avoided the wing turret issue. Well that and they already made slow fat ships good for coastal areas, so not as much of a jump to a longer still fat ship. Also the stupidity of welding a secondary turret to the top of the primary turret had to pay out in knowing how stable all that weight up that high is. From this game's point of view, I never build wing turrets prior to carriers. I'd rather build two ships with the same total number of turrets than just one with wing turrets. Double so since wing turrets tend to exist in that era of dread where torpedoes have range, and ships don't have torpedo defense yet. Since a 20K ship tends to rarely take 2 and live why not have two lighter ships, even if the cost is a bit more in total.
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