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Post by seawolf on Jul 7, 2020 22:36:31 GMT -6
So currently, in game, narrow belt offers weight savings for both B and BE in the area of 25%. In exchange, most prominently, engine room hits can go through BE, and you have more generic hull hits The problem is, with a sloped deck this doesn't actually represent the problems of a narrow belt. As seen below, having that short of a belt actually means that any hits from range, with an angle of around 25* or more, (17,000 yards for a 12"Q0 to 25,000 for a 16"Q1) has a chance to hit the sloped portion of the belt. I haven't seen that simulated in game. Black is a narrow belt
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Post by seawolf on Jul 7, 2020 22:51:52 GMT -6
Even more than this, I would point out that the vast majority of narrow belt schemes, outside of early British dreadnoughts, didn't actually reduce the total belt height by 25%. They just shortened the belt by whatever and lengthened the upper BE to compensate. As such, only weight savings should happen if the B is actually different from the BE Here's hood with her narrow belt And Bayern And Queen Elizabeth
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Post by wlbjork on Jul 7, 2020 23:09:36 GMT -6
Are those two odd patches on QE correct? I'm looking at the L-shaped patch near the stern and that weird triangular section close to the bow?
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Post by director on Jul 7, 2020 23:16:14 GMT -6
The L-shaped patch at the stern is probably armor for the rudder mount and motors.
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Post by seawolf on Jul 7, 2020 23:24:17 GMT -6
The problem seems to be the game offers the protection of the Queen Elizabeth Narrow belt scheme, but the weight savings of the Dreadnought narrow belt scheme
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Post by seawolf on Jul 7, 2020 23:38:43 GMT -6
We actually just calculated the chance of the first hit over on discord. Should be about 2% chance of a hit to the sloped part of the deck at ranges over 25* elevation. And since its deep internal about 1% chance of direct magazine hit.
Edit: And with this shot a 16" shell can penetrate 13"! of deck armor.
So it would be cool to see sloped deck ships have an additional 2% chance of hit to the engine rooms, machinery spaces, or magazines at long range, ignoring its armor
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Post by abclark on Jul 10, 2020 8:21:55 GMT -6
Are those two odd patches on QE correct? I'm looking at the L-shaped patch near the stern and that weird triangular section close to the bow? It appears that additional plating (probably a bulge of some kind) has been added over the original armor.
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Post by director on Jul 10, 2020 11:01:12 GMT -6
I think the forward section is an angled plate intended to minimize a bow-on hit from punching into the sections below the water-line.
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Post by polygon on Jul 12, 2020 16:51:41 GMT -6
Because of the way video game armor visualization works (in both WoWS, where I believe the QE and Bayern examples are from, and in Warthunder, which has a similar system) you only see the outermost layer of armor. I believe the weird triangle of armor at the front of the QE is a continuous strip, but is obscured by the outer layer of the torpedo defense system (the oblong rounded yellow section).
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Post by umbaretz on Jul 13, 2020 15:19:59 GMT -6
Because of the way video game armor visualization works (in both WoWS, where I believe the QE and Bayern examples are from, and in Warthunder, which has a similar system) you only see the outermost layer of armor. I believe the weird triangle of armor at the front of the QE is a continuous strip, but is obscured by the outer layer of the torpedo defense system (the oblong rounded yellow section). It is. You can check armor model on gamesmodelds3d, even with stuff that doesn't show up in game.
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Post by wlbjork on Jul 14, 2020 1:04:05 GMT -6
Because of the way video game armor visualization works (in both WoWS, where I believe the QE and Bayern examples are from, and in Warthunder, which has a similar system) you only see the outermost layer of armor. I believe the weird triangle of armor at the front of the QE is a continuous strip, but is obscured by the outer layer of the torpedo defense system (the oblong rounded yellow section). Thanks, that makes a lot more sense. I'd looked at the colours as being a thickness indicator.
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