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Post by benjaminmangnus on Jul 15, 2020 4:53:38 GMT -6
Few things I wonder if are possible to mod.
1. When everyone gets access to Oil. I like to play on reduced tech rate, but that often means everyone has access to oil before the they have oil fired engines. Making getting access to oil possession pointless. Is there a way to push that date back? Or remove it completely? 2. Airbase sizes. You can set the maximum land airbase size to 60 now at game start (yeah!), but is there a way to alter that further? In a perfect world Id love to just turn land based airbases off, as they tend to monopolize the game later on, and you have limited control over them. Just find playing with the ships more entertaining without them around. 3. Have the AI build more BBs/BCs, less CVs. In the past Ive removed aircraft from the game completely, so I can have a nice long game of big gun fights. Problem was the AI still dumped all its money into building CVs. My next idea is to remove the CV and CVL templates from the game so they have nothing to build from, but I worry that it will just not build any CVs AND not build and BBs if I do that.
If anyone has any insight I would greatly appreciate it.
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Post by seawolf on Jul 15, 2020 11:30:18 GMT -6
Few things I wonder if are possible to mod. 1. When everyone gets access to Oil. I like to play on reduced tech rate, but that often means everyone has access to oil before the they have oil fired engines. Making getting access to oil possession pointless. Is there a way to push that date back? Or remove it completely? 2. Airbase sizes. You can set the maximum land airbase size to 60 now at game start (yeah!), but is there a way to alter that further? In a perfect world Id love to just turn land based airbases off, as they tend to monopolize the game later on, and you have limited control over them. Just find playing with the ships more entertaining without them around. 3. Have the AI build more BBs/BCs, less CVs. In the past Ive removed aircraft from the game completely, so I can have a nice long game of big gun fights. Problem was the AI still dumped all its money into building CVs. My next idea is to remove the CV and CVL templates from the game so they have nothing to build from, but I worry that it will just not build any CVs AND not build and BBs if I do that. If anyone has any insight I would greatly appreciate it. I can't speak to the other questions, but I doubt there's any way to do that with airbases right now, considering that in game limit you mentioned is actually broken(Doesn't do anything for the AI)
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Post by benjaminmangnus on Jul 15, 2020 11:42:10 GMT -6
Few things I wonder if are possible to mod. 1. When everyone gets access to Oil. I like to play on reduced tech rate, but that often means everyone has access to oil before the they have oil fired engines. Making getting access to oil possession pointless. Is there a way to push that date back? Or remove it completely? 2. Airbase sizes. You can set the maximum land airbase size to 60 now at game start (yeah!), but is there a way to alter that further? In a perfect world Id love to just turn land based airbases off, as they tend to monopolize the game later on, and you have limited control over them. Just find playing with the ships more entertaining without them around. 3. Have the AI build more BBs/BCs, less CVs. In the past Ive removed aircraft from the game completely, so I can have a nice long game of big gun fights. Problem was the AI still dumped all its money into building CVs. My next idea is to remove the CV and CVL templates from the game so they have nothing to build from, but I worry that it will just not build any CVs AND not build and BBs if I do that. If anyone has any insight I would greatly appreciate it. I can't speak to the other questions, but I doubt there's any way to do that with airbases right now, considering that in game limit you mentioned is actually broken(Doesn't do anything for the AI) I KNEW IT! Last time I streamed I felt like there was WAY too many aircraft attacking me. God damn it.
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