Wiggy
Full Member
Posts: 163
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Post by Wiggy on Aug 14, 2020 12:00:05 GMT -6
I have been working on a campaign set in the Black Sea during WW1. It runs 160 weeks from the opening of Russo-Ottoman hostilities to the October Revolution, and features some Bulgarian and Romanian units as well. To make things more exciting, the Turks have a small chance of receiving one or both of the dreadnoughts that they had ordered from Britain (which were in reality seized to become HMS Agincourt and HMS Erin) and they might be helped by some lighter forces from the Austro-Hungarians. The star of the show is of course the Goeben, fresh from an exciting chase across the Mediterranean. Russian dreadnoughts will start arriving in 1915, which can change the game, but both sides have a very long coastline to defend compared to their fleets. Please feel free to report bugs, errors and inaccuracies that you find. If anyone has any information regarding the layout of defensive minefields and coastal defences in this theatre that would be great - I have tried to guess at what might be where but really I have no clue. mkii - added OP values to .crf file mkiii - changed Turkish dreadnought Resadiye from King George V class to Erin class - fixed minefields covering Kerch and Bosphorus Straits being on the wrong side - added some coastal defences to Varna and Burgas (two 6in guns for each port) - added conditional withdrawal of Turkish pre-dreadnought Barbaros Hayreddin for the Gallipoli campaign Black Sea Campaign mkiii.zip (464.42 KB)
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Post by randomizer on Aug 15, 2020 9:30:03 GMT -6
Nice work, thank you for uploading it. Am picking away at your campaign and will soon have some observations.
-C
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Jack
New Member
Posts: 29
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Post by Jack on Aug 15, 2020 12:15:19 GMT -6
Great, thanks
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Post by cuirasspolisher on Aug 15, 2020 14:18:07 GMT -6
AS the Entente, I'm experiencing a bug where operations points don't increase after each turn. Anyone else haveing htat issue?
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Wiggy
Full Member
Posts: 163
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Post by Wiggy on Aug 15, 2020 14:50:05 GMT -6
Hi, I've found the source of the bug (I forgot to put the correct OP values into the .crf file). Hopefully mkii should work better.
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Post by cuirasspolisher on Aug 16, 2020 13:01:57 GMT -6
Thanks, it works now.
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Post by vonfriedman on Aug 22, 2020 10:19:07 GMT -6
Black Sea campaign AAR as Russia At the start of the war (August 1914) Russia has few OPs and poorly trained ships, including only two CLs. The CinC decides to give up the old B Rostislav and focus on training his remaining four battleships, while conducting some raids against Turkish merchant traffic. On 26 October, CL Pamyat Merkura attempts a bombardment of the port of Trebzon. She is lucky enough to sink a merchant ship and to destroy port facilities, but she is hit in the boiler room by the forts heavy guns and forced to head at 12 knots towards Novorossijsk. In the same period, the Yavuz/Goeben and other Turkish ships operate various raids, including one against the forts of Sevastopol, avoiding contact with the Russian battleships which repeatedly sail on alarm. Reached a good state of training, the Russian battleships carry out some missions against the Turkish coast, managing to sink the old CL Berk-i. They have even better luck on 21 December, when they intercept and sink the new CL Midilli/Breslau in a brief night battle. The Russian DDs also carry out various raids at the mouth of the Bosphorus, where it seems relatively easy to prey among enemy colliers. On March 1, 1915 finally comes the big day for the Russian Imperial fleet. The Turkish battleships Torgut Reis and Mesudiye, which were carrying out a risky bombardment mission against the port of Sevastopol without the support of the Yavuz, are intercepted and sunk by the Russian squadron, which suffers only limited damage. In the same night the Tsar's congratuations arrive, who grants the B Panteleymon the right to once again boast the previous name Potyomkin. In addition, the 150,000 VPs needed to win the naval campaign have been reached.
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Post by skryabin on Jan 16, 2022 8:35:31 GMT -6
If anyone has any information regarding the layout of defensive minefields and coastal defences in this theatre that would be great - I have tried to guess at what might be where but really I have no clue. Here you go: Turkish minefields 1914-1917 Russian minefields 1914-1917 Russian minefields near Odessa 1914-1915: Russian minefields near Sevastopol 1914-1915: Best regards, Dmitriy
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Post by gregb7111 on Apr 14, 2022 21:43:55 GMT -6
Thank you for this.
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Post by philo32b on Sept 11, 2022 11:39:16 GMT -6
When I try to play this campaign, error code popup boxes say:
* No layers to arrange * Warning! Campaign Globe Land layer 1 not found * Warning! Campaign Globe Land layer 2 not found * Error in ArrangeLayers procedure! Access violation at address 0047456E in module 'SAICampaign.exe'. Read of address 00000008
No land appears.
I put the Custom Files folder in the root Steam and Iron Complete folder. I put the campaign files in the Campaign folder within the Scenarios folder.
It looks as though some .LYR files for the Black Sea should be appearing in the Scenarios folder, but I don't see any such files in any of the downloaded folders.
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