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Post by hawkeye on Oct 21, 2020 9:03:53 GMT -6
While I agree with the general issue of too many torpedo targets in that window, I am not sure I'd trust the AI to decide what is a viable target and what isn't (see the old "friendly ship in the line of fire" issue). I would settle for being able to sort the list by distance.
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Post by dorn on Oct 21, 2020 12:14:46 GMT -6
hawkeyeWhat was speed of enemy battleship. As it is almost exactly in right angle, I expect you have torpedo capable of 15 knots / 2000 yards or 25 knots / 800 yards. So the 15 knots, you cannot hit enemy ship. With 25 knots and range 800 yards, maximum distance could depend on speed of enemy battleship: 19 knots - 520 yards 18 knots - 576 yards 17 knots - 586 yards 16 knots - 614 yards So it is quite possible that battleship is outside targeting distance.
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Post by nimrod on Oct 21, 2020 12:32:12 GMT -6
Dorn, This doesn't answer your question to Hawkeye; but, I've had the blank targeting box with stationary enemy ships and my DD's in good position 300 yards away. Normally the targeting box will be populated with anything within the blue circle - regardless of the enemy ships speed, relative position to my ship and or bearing. I would bet that Hawkeye's DD V4 and V6 would show the BB and they would have no chance of launching a torp at it.
For the targeting box to not populate any ships within the blue circle and or to selectively drop a ship from the targeting box when it will populate other ships that have no chance of a torp strike is an issue.
Maddog - welcome and thank you for sharing. Have you noted if the incoming fire corrects for the situation in which all ships are dropped from the targeting box or if it only corrects for when one ships isn't showing up in the targeting box?
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Post by dorn on Oct 21, 2020 12:58:14 GMT -6
nimrodThanks for information. Have you got any save?
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Post by nimrod on Oct 21, 2020 13:14:12 GMT -6
nimrod Thanks for information. Have you got any save? No on an in-battle save. I have three saved games in which the events have occurred with regularity, but they are from when I'm in the strategic screen.
In the next day or two I was planning to re-create the situation as the Italians. I figure if I made a fast DD and CL fleet, keep the B's in reserve / MB and modify tensions with France and or AH I should be able to get some good screen shots in short order.
Honestly, saving and re-loading the save was a potential work-around I haven't tried yet. I'll include screen shots along with the in-battle save when I have a stationary enemy ship at 300 yards that won't display in the targeting box.
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Post by nimrod on Oct 21, 2020 20:21:26 GMT -6
Hi Dorn, I have a decent example of enemy ships populating and un-populating the torpedo targeting box. This is the issue I normally will see with CL rather than DD, but here it is.
Screenshot 1 - what I normally will see are a good number of ships outside of my torpedo range. They are also going away from me - so there isn't any chance of a torpedo being launched against them. I'm including just to show how little bearing the torpedo range, ship direction or torpedo arc's play into what I will see as targetable ships.
Screen shot 2 - is the missing ship issue which will often correct itself with a turn or two. DD Nembo can target the closest ship and furthest ship to port but not the middle one at 1000 yards.
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Post by nimrod on Oct 21, 2020 20:24:20 GMT -6
Screen shot 3 - the middle ship at 1000 yards has appeared in my torpedo targeting box and lo-and-behold I can launch torps at it!!! I did not run a turn, just cycled through the DD's in the division to see if I could get the missing ship to appear - this issue will normally correct in a turn or two or in this case by a simple cycling through the division.
In the more extreme case where a ship won't display any enemy ships, it will often continue in that state until the end of the battle or it is sunk. I'm working on getting this example. Here is the save of this battle when this occurred - if it is of any interest - RTWGame7.zip (468.38 KB)
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Post by nimrod on Oct 21, 2020 20:52:17 GMT -6
This might be a bit premature - but I have a blank targeting screen for DD Aquilone with many ships well within range and what I believe to be fireable arc's on one and possibly two of the ships. Normally in these cases she has lost here ability to fire torps for the rest of the battle even though she has one torp left in a central mount. She fired a torp last turn at the CL which my mouse is over which is sub 400 yards at the moment and going slow. The CL to her front port side hit a TR last turn and is basically dead in the water - 1 or 2 knots at this point.
Save file at this point in the battle is included - Game7.zip (474.07 KB)
I'm going to call it a night, due to the possibility that I'm not uploading the save files properly. If they don't work, please let me know what they are missing.
Thank you.
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Post by hawkeye on Oct 21, 2020 22:30:09 GMT -6
hawkeye What was speed of enemy battleship. As it is almost exactly in right angle, I expect you have torpedo capable of 15 knots / 2000 yards or 25 knots / 800 yards. So the 15 knots, you cannot hit enemy ship. With 25 knots and range 800 yards, maximum distance could depend on speed of enemy battleship: 19 knots - 520 yards 18 knots - 576 yards 17 knots - 586 yards 16 knots - 614 yards So it is quite possible that battleship is outside targeting distance. Yes, pretty early torpedoes. Might be 900 yards at 27(?) knots, but yeah, pretty weak ones. But that's not the issue. If the B is out of arc or out of range, the ship would normally still be listed and then, if I select it, it would say, well, out of arc or no solution. nimrod has shown the issue much more eloquently above.
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Post by nimrod on Oct 30, 2020 19:03:30 GMT -6
Dorn, Aeson, etc.
I'm not sure if you are still wanting save games. If so, I have one but the compressed file size is 1.41mb.
Battle as Germany 1926 vs Russia - CL Hera made a good approach and launched her bow torp, she now has 3 enemy BC's from about 500-1000 yards to her starboard and isn't showing any torpedo targetable ships. I've run the game a few additional turns where Hera ran past them at about 300-400 yards and she has not regained the ability to target enemy ships with torps.
The save for this battle is an initial 11+mb and compressing it only brings it down to 1.46mb - any suggestions on how to further reduce its size.
Thanks.
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Post by rimbecano on Oct 31, 2020 8:02:23 GMT -6
The zip format supports multi-part archives (originally for splitting archives across several floppies), although not all archivers necessarily support multipart archives. I think the 7z format does as well.
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Post by williammiller on Oct 31, 2020 8:49:05 GMT -6
Dorn, Aeson, etc.
I'm not sure if you are still wanting save games. If so, I have one but the compressed file size is 1.41mb.
Battle as Germany 1926 vs Russia - CL Hera made a good approach and launched her bow torp, she now has 3 enemy BC's from about 500-1000 yards to her starboard and isn't showing any torpedo targetable ships. I've run the game a few additional turns where Hera ran past them at about 300-400 yards and she has not regained the ability to target enemy ships with torps.
The save for this battle is an initial 11+mb and compressing it only brings it down to 1.46mb - any suggestions on how to further reduce its size.
Thanks.
You could also post the attachment to Google Drive, DropBox, or any of the other free cloud storage services, share it, and post the link here.
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Post by BathTubAdmiral on Nov 1, 2020 4:59:13 GMT -6
First my thanks to hawkeye and especially nimrod to put that much effort into nailing this bug down!Would be great if the problem of DDs not launching torps would be finally solved ... The save for this battle is an initial 11+mb and compressing it only brings it down to 1.46mb - any suggestions on how to further reduce its size.
You can use 7-zip to pack up the savegame folder (game1, game2, ... etc.) - results in .7z-files with sizes of 100-400KB for normal saves. 7-zip supports splitting archives into chunks as well, in case the .7z-file should get too big to upload, in case of a mid-battle save. You can download the software for free (it's opensource freeware!) at www.7-zip.orgPls. don't go anywhere else than to the original creator, unless you like outdated or/and malware-ridden software versions ...
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Post by nimrod on Nov 1, 2020 9:39:02 GMT -6
Thank you.
Have 7-Zip installed, think it compressed the save properly.
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Post by nimrod on Jan 7, 2021 19:30:46 GMT -6
Still having the issue in 1.24.
Japanese destroyer Amagiri auto launched on German BC. I am unable to bring up the BC on prior turn or on the current turn in Amagiri torpedo targeting window. Range is just over 800 yards, I have good torp technology.
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