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Post by cabalamat on Nov 11, 2020 13:42:12 GMT -6
Helgoland was a British possession from 1814 till 1890 when it was ceded to the Prussians for Zanzibar. It could hold maybe one good air base but not much more and with the advent of radar, a good early warning site to keep an eye on the bight. As such, that is about its only usefulness, but it should be fortified so some one doesn't try to take it. However, Helgoland is only 420 acres, which is kinda small gents. Would it be possible to make Heligoland bigger, in the way China is doing with several islands in the South China sea right now?
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Post by oldpop2000 on Nov 11, 2020 14:49:03 GMT -6
Helgoland was a British possession from 1814 till 1890 when it was ceded to the Prussians for Zanzibar. It could hold maybe one good air base but not much more and with the advent of radar, a good early warning site to keep an eye on the bight. As such, that is about its only usefulness, but it should be fortified so some one doesn't try to take it. However, Helgoland is only 420 acres, which is kinda small gents. Would it be possible to make Heligoland bigger, in the way China is doing with several islands in the South China sea right now? The islands that China has been enlarging were reefs upon which they could dump sand and enlarge. Helgoland is not a reef but a piece of Triassic sedimentary rock that was eroded by the Pleistocene glaciers then flooded by the North Sea. It might be possible dredge up sand and soil from other areas and dump it to enlarge it but with the currents, its hard to know the cost and how long it would last.
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Post by rimbecano on Nov 11, 2020 19:12:14 GMT -6
I will say one thing in opposition to the idea of Heligoland as a value 0 possession, and that is with base capacity. As far as I can remember, Germany is an opponent nation for every nation in game, and one of the most common challenges when playing USA/CSA/Italy/Austria/Japan/China is getting that foothold in Northern Europe. With Heligoland being a zero cost possession, any successful war with Germany would grant the player that foothold, which after only a few years of base expansion would be capable of supplying a major fleet. That seems...wrong to me. Well, the ability to increase base capacity arbitrarily would be problematic, but the British did take Heligoland after WWII for exactly the purpose of having such a forward base against Germany. Then the Cold War happened, and having the goodwill of (West) Germany was more important than the ever more distant possibility of German revanchism starting WWIII.
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