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Post by kagami777 on May 24, 2022 13:58:29 GMT -6
While nuclear subs would be cool... maybe we should ask the devs to please make it so costal gun fortifications don't move around every month so they are actually usable instead of adding a engine type to a warship type that isnt even simulated properly in the game >_> I just really want my 10in gun batteries to be useful for once, just once lol. So true! I hate how they jump around nonsensically from spot to spot between battles instead of being concentrated in the same spots.
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Post by kagami777 on May 24, 2022 14:11:26 GMT -6
Generally you can build your frigates under the KE class, you have to manually equip radars but that's what I do. I also build light DD for certain rolls. KEs don't participate in battles, and when I meant "frigates" I meant something like "a medium ship very heavily armed for its size". A classification like this would also be necessary because CLs need armor(and even 1'' is HEAVY for a ~5kt ship) and DDs are limited in size. Modern Frigates aren't like the wooden ones, even WW2 Destroyer Escorts which morphed into the modern Frigate weren't intended as actual combat ships in the manner that they were intended to attack enemy fleets. They were intended to be escorts, to add screening capabilities, and to provide support and steel at a cheap cost. A DE isn't intended to be able to be meaningful in fleet actions, the fact that Taffy3 did so was nothing short of a miracle of dumb luck, akin to getting a royal straight flush in gambling because nothing else will net you a victory, they literally snatched victory from the jaws of certain defeat against a mountain of factors helped only by the fact that the US sailors did their duty in spite of the odds and the general skittish nature of the Japanese by that point in the war. Simply put ships classed as Frigates are not medium ships anymore. Ships classed as Corvettes now are generally a little smaller but tend to be much faster. So you are essentially requesting an unarmored cruiser such as the Ticonderoga class (which is literally a DDG hull with a different superstructure)
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Post by maxnacemit on May 24, 2022 14:16:22 GMT -6
KEs don't participate in battles, and when I meant "frigates" I meant something like "a medium ship very heavily armed for its size". A classification like this would also be necessary because CLs need armor(and even 1'' is HEAVY for a ~5kt ship) and DDs are limited in size. Modern Frigates aren't like the wooden ones, even WW2 Destroyer Escorts which morphed into the modern Frigate weren't intended as actual combat ships in the manner that they were intended to attack enemy fleets. They were intended to be escorts, to add screening capabilities, and to provide support and steel at a cheap cost. A DE isn't intended to be able to be meaningful in fleet actions, the fact that Taffy3 did so was nothing short of a miracle of dumb luck, akin to getting a royal straight flush in gambling because nothing else will net you a victory, they literally snatched victory from the jaws of certain defeat against a mountain of factors helped only by the fact that the US sailors did their duty in spite of the odds and the general skittish nature of the Japanese by that point in the war. Simply put ships classed as Frigates are not medium ships anymore. Ships classed as Corvettes now are generally a little smaller but tend to be much faster. So you are essentially requesting an unarmored cruiser such as the Ticonderoga class (which is literally a DDG hull with a different superstructure) It really depends on the nuances of the classification. One example would be all American CGs being frigates before the reclassification. Another would be Proj 22350 and 11356 ships, which also have a host of roles besides screening.
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Post by kagami777 on May 24, 2022 14:27:41 GMT -6
Modern Frigates aren't like the wooden ones, even WW2 Destroyer Escorts which morphed into the modern Frigate weren't intended as actual combat ships in the manner that they were intended to attack enemy fleets. They were intended to be escorts, to add screening capabilities, and to provide support and steel at a cheap cost. A DE isn't intended to be able to be meaningful in fleet actions, the fact that Taffy3 did so was nothing short of a miracle of dumb luck, akin to getting a royal straight flush in gambling because nothing else will net you a victory, they literally snatched victory from the jaws of certain defeat against a mountain of factors helped only by the fact that the US sailors did their duty in spite of the odds and the general skittish nature of the Japanese by that point in the war. Simply put ships classed as Frigates are not medium ships anymore. Ships classed as Corvettes now are generally a little smaller but tend to be much faster. So you are essentially requesting an unarmored cruiser such as the Ticonderoga class (which is literally a DDG hull with a different superstructure) It really depends on the nuances of the classification. One example would be all American CGs being frigates before the reclassification. Another would be Proj 22350 and 11356 ships, which also have a host of roles besides screening. The Ticonderoga weren't FG's before they were reclassed, they were classed as DDG's until they were repurposed in planning to act as flagships, as I said they are essentially a Spruance class hull with a different superstructure. Yes modern FG are technically multirole ships, but for the time planned in the game that's not what frigate like ships were generally used for, modern frigates are best classed as cheap alternatives to DDG's (which are also multirole ships) and extremely cheaper alternatives to LSC that actually have a history of properly working.
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Post by kagami777 on May 24, 2022 15:28:24 GMT -6
I was wondering if with the steam release a multiplayer would be possible for this game? I would really like to pit my fleet against someone elses.
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Post by kagami777 on May 24, 2022 16:03:42 GMT -6
Actually Fredrik and I have long mused about a sorta "WW2 in Space" type of game, but honestly we have no solid plans for such....well, yet anyway....lol. "Naval Warfare Simulations?" Well, a space navy is still a navy, right? Let's add to the series; we've already got Rule the Waves and Rule the Depths, why not add Rule the Stars too? Can someone do a retexture mod to change the game into a space game with our solar system as the territories available? Like, all the planets and their various moons as well as the asteroid belt, there is more than enough stuff to do it and it would be awesome as just a texture roleplay changer.
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Post by flessar on May 24, 2022 16:46:50 GMT -6
I was wondering if with the steam release a multiplayer would be possible for this game? I would really like to pit my fleet against someone elses. To this end, perhaps make a upload function akin to the fleet exercise window and upload by decade/5yr segment so that you can test designs across gameplays/multiplayer. Rather than true MP function this would simulate the encounter and remove netcode requirements.
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Post by niki13 on May 24, 2022 18:25:56 GMT -6
It has been over a year since the announcement of this expansion to RTW2, and I would like to know if you have a release date planned at this moment in time.
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Post by zederfflinger on May 24, 2022 19:18:42 GMT -6
It has been over a year since the announcement of this expansion to RTW2, and I would like to know if you have a release date planned at this moment in time. Just go back a couple of pages and look at the announcement of the new game coming out in October with a first-week discount.
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Post by kriegsmeister on May 24, 2022 19:31:24 GMT -6
"Naval Warfare Simulations?" Well, a space navy is still a navy, right? Let's add to the series; we've already got Rule the Waves and Rule the Depths, why not add Rule the Stars too? Can someone do a retexture mod to change the game into a space game with our solar system as the territories available? Like, all the planets and their various moons as well as the asteroid belt, there is more than enough stuff to do it and it would be awesome as just a texture roleplay changer. I looked into doing this quite sometime ago, unfortunately the map file is buried in the exe, as such modding it is more difficult than just changing port location grids. And wouldn't be allowed to distribute it
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Post by kagami777 on May 24, 2022 21:24:34 GMT -6
It has been over a year since the announcement of this expansion to RTW2, and I would like to know if you have a release date planned at this moment in time. They said release window is October and it will be released as a new game.
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Post by kagami777 on May 24, 2022 21:25:27 GMT -6
Can someone do a retexture mod to change the game into a space game with our solar system as the territories available? Like, all the planets and their various moons as well as the asteroid belt, there is more than enough stuff to do it and it would be awesome as just a texture roleplay changer. I looked into doing this quite sometime ago, unfortunately the map file is buried in the exe, as such modding it is more difficult than just changing port location grids. And wouldn't be allowed to distribute it That sucks, but it also explains where all the missing files were when I went looking for stuff. I never touch .exe files.
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Post by tbr on May 25, 2022 7:33:27 GMT -6
It really depends on the nuances of the classification. One example would be all American CGs being frigates before the reclassification. Another would be Proj 22350 and 11356 ships, which also have a host of roles besides screening. The Ticonderoga weren't FG's before they were reclassed, they were classed as DDG's until they were repurposed in planning to act as flagships, as I said they are essentially a Spruance class hull with a different superstructure. Yes modern FG are technically multirole ships, but for the time planned in the game that's not what frigate like ships were generally used for, modern frigates are best classed as cheap alternatives to DDG's (which are also multirole ships) and extremely cheaper alternatives to LSC that actually have a history of properly working. Maxnacemit is not referring to the Tico's...
He is correct, at some point in the USN the "frigate" was a larger combatant than the "destroyer". Only after the "cruiser gap" scare the US "frigates" were reclassified "cruisers" (and the "destroyer escorts" as "frigates", establishing the current pradigm frigate<destroyer).
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Post by wlbjork on May 25, 2022 11:45:13 GMT -6
Thing is, Age of Sail Frigates evolved into the Age of Steam Cruiser, then once there were no Frigates left, the term was dropped...until the 1940s when an officer (Canadian, if memory serves) proposed resurrecting the term to cover the heavier twin-screw corvettes.
Post war, the RN decided everything smaller than a Fleet Destroyer would become a Frigate...despite the fact that certain terminology denoted certain capabilities.
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Post by kagami777 on May 25, 2022 15:53:35 GMT -6
The Ticonderoga weren't FG's before they were reclassed, they were classed as DDG's until they were repurposed in planning to act as flagships, as I said they are essentially a Spruance class hull with a different superstructure. Yes modern FG are technically multirole ships, but for the time planned in the game that's not what frigate like ships were generally used for, modern frigates are best classed as cheap alternatives to DDG's (which are also multirole ships) and extremely cheaper alternatives to LSC that actually have a history of properly working. Maxnacemit is not referring to the Tico's...
He is correct, at some point in the USN the "frigate" was a larger combatant than the "destroyer". Only after the "cruiser gap" scare the US "frigates" were reclassified "cruisers" (and the "destroyer escorts" as "frigates", establishing the current pradigm frigate<destroyer).
Thank you for the information, that was an interesting read.
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