Post by brygun on Dec 24, 2021 17:32:46 GMT -6
I believe there was some discussion in my KE strategy guide.
The point of putting MS on AF is actually to have them, the cheap little ducklings they are, as the randomnly hit thing by.... submarine attacks.
I build KE in 2 types and out wither MS or TP in their class came so you can sort by class when a war starts. TP scoring needs # of ships so cheap is good for that. IT was I think when talking of that when the ships on TP don't count for submarine victims. The MS I like to have 1-2 per sea region I have a base in and several more in home waters and maybe a set supporting any major invasion/roaming fleet.
The 1,000 tonner does according by Duckling's table give you a tweak more MS per ship so making it a possible build plan too. That is for mid war when people are actually using mines or as built earlier expect retrofit. Per ship though isn't necessarily per $$$ which will depend a bit on how you equip them.
My baseline KE is to pick a tonnage 600 or 900, now maybe 1000. The TP variant gets a for and aft gun 4" or I prefer 5", side guns, ASW if any, 19 kts and lot of free space. The MS gets only the forward main gun, the MS box is ticked and the rest is the same.
When you tick the MS box the ASW rating is cut roughly in half.
My KE guide is at:
nws-online.proboards.com/thread/4236/corvettes-say-hello-little-friends
Early on, ie. 1889 fleet, I use the 600 ton MS often and 600 ton TP. Because no one, except Russia?, has mines and no one has submarine.
in practice the 900 ton MS/TP meerily accept upgrades through their life with all sort of ASW gizmos. that assuming you do start them as rather empty boats. to me that emptiness is used for supporting naval supply and naval shipping roles in the early era colonial duties.
The point of putting MS on AF is actually to have them, the cheap little ducklings they are, as the randomnly hit thing by.... submarine attacks.
I build KE in 2 types and out wither MS or TP in their class came so you can sort by class when a war starts. TP scoring needs # of ships so cheap is good for that. IT was I think when talking of that when the ships on TP don't count for submarine victims. The MS I like to have 1-2 per sea region I have a base in and several more in home waters and maybe a set supporting any major invasion/roaming fleet.
The 1,000 tonner does according by Duckling's table give you a tweak more MS per ship so making it a possible build plan too. That is for mid war when people are actually using mines or as built earlier expect retrofit. Per ship though isn't necessarily per $$$ which will depend a bit on how you equip them.
My baseline KE is to pick a tonnage 600 or 900, now maybe 1000. The TP variant gets a for and aft gun 4" or I prefer 5", side guns, ASW if any, 19 kts and lot of free space. The MS gets only the forward main gun, the MS box is ticked and the rest is the same.
When you tick the MS box the ASW rating is cut roughly in half.
My KE guide is at:
nws-online.proboards.com/thread/4236/corvettes-say-hello-little-friends
Early on, ie. 1889 fleet, I use the 600 ton MS often and 600 ton TP. Because no one, except Russia?, has mines and no one has submarine.
in practice the 900 ton MS/TP meerily accept upgrades through their life with all sort of ASW gizmos. that assuming you do start them as rather empty boats. to me that emptiness is used for supporting naval supply and naval shipping roles in the early era colonial duties.