indy
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Posts: 118
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Post by indy on Jan 25, 2022 10:14:36 GMT -6
Playing in the 60's I discovered a problem. Every turn there are multiple missile hits. Sometimes above 12 per turn. And for each missile hit notification, I'm forced to hit 'OK' to continue. This seriously disrupts the flow of the game. If I get more than one missile hit per turn, I only want to click ONCE per turn no matter how many missiles hit. So if I get 20 missile hits, just have one notice that says 20 missiles hit so I don't have to click 20 times. Thanks.
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indy
Full Member
Posts: 118
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Post by indy on Jan 25, 2022 16:55:24 GMT -6
Also, Missile Hits having their own column on the after action stat page or whatever that report is that shows Bomb and Torpedo Hits would be really nice. I think they are just treated as Heavy Hits atm. I hope that gets fixed. Maybe break it up to have a column for Surface to Air Hits and Surface to Surface Hits? That'd be nice too. Thanks.
Are attack subs going to get SSM?
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Post by gurudennis on Jan 25, 2022 17:37:27 GMT -6
Same goes for TB torpedo hits and the commencement of airborne attacks, to name but a few. As a general rule, repetitive "modal" message boxes in one turn are begging to be replaced with respective easily skippable end-of-turn summaries.
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Post by williammiller on Jan 25, 2022 20:18:49 GMT -6
The missile bits in RTW2 are preliminary at this point, that aspect is getting a makeover.
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Post by christian on Jan 26, 2022 4:27:24 GMT -6
Also, Missile Hits having their own column on the after action stat page or whatever that report is that shows Bomb and Torpedo Hits would be really nice. I think they are just treated as Heavy Hits atm. I hope that gets fixed. Maybe break it up to have a column for Surface to Air Hits and Surface to Surface Hits? That'd be nice too. Thanks. Are attack subs going to get SSM? Yes subs will get SSMs (its mentioned in the RTW-2 1890 to 1970 DLC catalogue)
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indy
Full Member
Posts: 118
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Post by indy on Jan 26, 2022 18:23:23 GMT -6
Also, Missile Hits having their own column on the after action stat page or whatever that report is that shows Bomb and Torpedo Hits would be really nice. I think they are just treated as Heavy Hits atm. I hope that gets fixed. Maybe break it up to have a column for Surface to Air Hits and Surface to Surface Hits? That'd be nice too. Thanks. Are attack subs going to get SSM? Yes subs will get SSMs (its mentioned in the RTW-2 1890 to 1970 DLC catalogue) I hope we will have classes of subs and if not I hope we can build them to our liking.
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indy
Full Member
Posts: 118
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Post by indy on Jan 26, 2022 18:28:23 GMT -6
The missile bits in RTW2 are preliminary at this point, that aspect is getting a makeover. I noticed that I get Torpedo Hit notices, but I don't get Bomb hit notices. I'd LOVE to get Bomb hit notices. Is there a reason Bomb and Missile hits give a prompt to hit OK, but Bomb hits don't? I'm not in the percentage of players that would prefer not to have these notices pop up. I love that they pop up. It's useful to my play style. I don't like to pay attention to the Log as close as some other players do so notices for these hits are welcomed. But obviously, having only 1 notice per turn detailing multiple hits would be the preferred method. Thanks!
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Post by christian on Jan 27, 2022 0:58:52 GMT -6
Yes subs will get SSMs (its mentioned in the RTW-2 1890 to 1970 DLC catalogue) I hope we will have classes of subs and if not I hope we can build them to our liking. We get both
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Post by maxnacemit on Jan 27, 2022 7:05:10 GMT -6
I hope we will have classes of subs and if not I hope we can build them to our liking. We get both How do you know that we'll have classes of subs and, if so, how would they work?
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Post by christian on Jan 30, 2022 4:04:10 GMT -6
How do you know that we'll have classes of subs and, if so, how would they work? You can read the DLC catalogue which basically mentions alot of the large features introduced to the game We know submarines will have classes such as large submarines/open sea submarines and smaller ones We also know missile submarines will have a class We also get a submarine builder so we can build our own submarines (like ships) Please red the DLC catalogue (can be found on main page)
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Post by maxnacemit on Jan 30, 2022 8:01:12 GMT -6
How do you know that we'll have classes of subs and, if so, how would they work? You can read the DLC catalogue which basically mentions alot of the large features introduced to the game We know submarines will have classes such as large submarines/open sea submarines and smaller ones We also know missile submarines will have a class We also get a submarine builder so we can build our own submarines (like ships) Please red the DLC catalogue (can be found on main page) I have read it before and I have read it again. Can you please show the place where it mentions a submarine designer?
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Post by christian on Jan 30, 2022 15:39:34 GMT -6
You can read the DLC catalogue which basically mentions alot of the large features introduced to the game We know submarines will have classes such as large submarines/open sea submarines and smaller ones We also know missile submarines will have a class We also get a submarine builder so we can build our own submarines (like ships) Please red the DLC catalogue (can be found on main page) I have read it before and I have read it again. Can you please show the place where it mentions a submarine designer? Page 8 That implies to me (combined with missile submarines) that we get a submarine designer could be wrong and could be overthinking it but i see no reason why the AI would control construction of submarines ?
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akd
Full Member
Posts: 126
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Post by akd on Jan 30, 2022 15:42:17 GMT -6
That sounds more like letting AI decide how many submarines and of what types and where to send them.
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Post by wlbjork on Jan 30, 2022 22:37:53 GMT -6
I think Christian overquoted.
This one sentence to me implies the possibility of a Submarine Designer - the ability to refit a submarine.
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Post by williammiller on Jan 30, 2022 22:46:21 GMT -6
There is no submarine designer (as in a 'tool like the ship designer'), but you will have a bit more influence in their design than currently IIRC.
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