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Post by ewaldvonkleist on Sept 3, 2023 10:50:35 GMT -6
I believe there are several calibers that will work. 6" are slower-firing but pack a bigger punch, 5" are a good compromise and 4" have a light punch but you can mount a lot of them. My capital ship designs tend to use 5" secondary battery (unless I have a +1 quality 6" or 4" gun) until the air age. Then I move to either 5" or 4" depending on which gun is better and/or gets twin-mount capability first. My current US fleet has a mix of 4" or 5" twin DP mounts (24 to 20 guns for 4", 20 to 16 guns for 5") and they do OK... with the AI sniping with torpedoes at 12k-plus ranges, you aren't going to get many hits on them no matter what weapon you employ. Reasonable. I like to use 6in for increased range and better pen against CLs and CAs. haggar: I share your experiences. AI light forces seem to do a decent job. But player light forces on AI control act weirdly.
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