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Post by kasuga on May 29, 2018 5:16:00 GMT -6
A little question... is possible add metric system as option??? for me pounds and miles means nothing, i prefer kilogrames and kilometers, i allways find strange see weight of ships in tons but have bombs in pounds... i can deal with gun caliber in inches and speeds in knots (even when i find easier use mm for gun caliber at least).
Thanks.
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Post by mycophobia on May 29, 2018 7:42:02 GMT -6
Really exited for the update and can’t wait for the game!
I know this is prob too early for the question but will there be any plan for cv to be obtained via conversion rather than being purpose built? Earliest cvs are just flight decks installed on existing ships, and ww2 have many example of cvls being converted from liners or tenders.
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Post by Fredrik W on May 29, 2018 13:31:55 GMT -6
Really exited for the update and can’t wait for the game! I know this is prob too early for the question but will there be any plan for cv to be obtained via conversion rather than being purpose built? Earliest cvs are just flight decks installed on existing ships, and ww2 have many example of cvls being converted from liners or tenders. There will be a possibility to rebuild existing ships to carriers.
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Post by oldpop2000 on May 29, 2018 13:41:08 GMT -6
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Post by Deleted on May 29, 2018 15:10:07 GMT -6
Really exited for the update and can’t wait for the game! I know this is prob too early for the question but will there be any plan for cv to be obtained via conversion rather than being purpose built? Earliest cvs are just flight decks installed on existing ships, and ww2 have many example of cvls being converted from liners or tenders. There will be a possibility to rebuild existing ships to carriers. Thanks for those news. Now I know what to do with those outdated Bs . Anyway, will there ever be a possibility to make hybrid carriers with front heavy turret (or at least heavy wing turrets like Lex/Saratoga)?
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Post by axe99 on May 29, 2018 16:54:18 GMT -6
Really exited for the update and can’t wait for the game! I know this is prob too early for the question but will there be any plan for cv to be obtained via conversion rather than being purpose built? Earliest cvs are just flight decks installed on existing ships, and ww2 have many example of cvls being converted from liners or tenders. There will be a possibility to rebuild existing ships to carriers. More great news . Once RTW2 is out, we could have a forum competition for the 'best carrier built from a legacy ship' .
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Post by jamiejamster on May 29, 2018 17:35:29 GMT -6
There will be a possibility to rebuild existing ships to carriers. More great news . Once RTW2 is out, we could have a forum competition for the 'best carrier built from a legacy ship' . pre dreads wont be built to be pre dreads they will be built to be converted carriers
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Post by jamiejamster on May 29, 2018 18:30:28 GMT -6
i have a question can you build ships with centerline secondary guns like on the yamato or on the alsace in wows
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Post by thatzenoguy on May 29, 2018 23:02:14 GMT -6
Devs, question (if you can answer it).
How will light/medium/heavy AA be designed? Can you specify it's effectiveness, or is it just a generic "Everyone has generic AA gun" sort of deal?
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Post by williammiller on May 30, 2018 8:15:56 GMT -6
Devs, question (if you can answer it). How will light/medium/heavy AA be designed? Can you specify it's effectiveness, or is it just a generic "Everyone has generic AA gun" sort of deal? IIRC the effectiveness of your AA guns, relative to other nations AA guns, will mostly depend upon your nations tech ability with that type of AA gun (light,medium,heavy). So your AA guns can/will vary somewhat in effectiveness from other nations.
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Post by Airy W on May 30, 2018 12:03:54 GMT -6
pre dreads wont be built to be pre dreads they will be built to be converted carriers That doesn't seem very wise to me. You would need to keep it around for a decade in order to convert it into a rather mediocre aircraft carrier while the technology is still immature. Better to use a cruiser. They are CVs after all. I wonder if it will be possible to convert passenger liners to CVs?
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Post by Noname117 on May 30, 2018 12:42:22 GMT -6
And I'm not entirely sure a pre-dreadnought is large enough to make a good aircraft carrier. You'd have to keep the hulls around until the 20s, which is 5-10 longer than you should be keeping them around, and you'd probably wind up with something not much better than a CVE.
I'm beginning to think that 1st gen dreadnoughts, and maybe late semi-dreadnoughts, will make decent early conversions to aircraft carriers, although some purpose-built ships or converted 2nd/3rd generation dreadnoughts and battlecruisers will also be needed to operate alongside them.
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Post by oldpop2000 on May 30, 2018 12:54:56 GMT -6
Just a word to the wise. If you want to convert older ships to carriers especially as you move into cantilever, Duraluminum monoplanes carrying 500 lbs. to 2000 lbs. bombs, torpedoes and the like, you will need at least a carrier that can do about 25-33 knots. You need about 60 knots across the deck to get many of the heavy torpedo bombers into air and this is why the Captains turn into the wind, if there is any. The speed of the carrier must be fast enough to generate that 30 knot wind without an actual natural wind. The Bogue, Independence class escort and light carriers could do that speed. The US and other nations did convert oil tankers, liners etc. to escort carriers but they only carried fighters in most cases that were not loaded with bombs. These latter classes were designed to escort convoys, not move into battle. They were used to supply planes to the fleet carriers during carrier operations. The aircraft were flown off unloaded except for enough fuel to reach the fleet carrier. I would consider this carefully. How do you plan to use this carrier; escort convoys, ASW or coastal patrols. These missions are compatible with those slower ships. Remember that the speed of a fleet is at the speed of the slowest ship, so you don't want to mix slow moving converted tankers etc. with fleet carriers. Just replacing the machinery will not gain that extra speed, the length to beam is a major controller of speed for ships and tankers, merchant ships, etc. have very low length to beam ratios. This would be a good reason to research ASAP, steam catapults due to this lack of speed over the deck. Before converting slow moving tankers etc. research catapults to help. Addendum: Take-off speed is generally 1.2 * stall speed of the aircraft. This changes with flaps up or flaps down etc. This figure is for safety reasons. So, if the aircraft has a take-off speed of 69 MPH, then you would need a minimum of 25 knots across the deck to launch the plane with a full deck load of aircraft. The latter reduces the take-off distance.
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Post by Deleted on May 30, 2018 15:01:50 GMT -6
What about converting steam liners? They are pretty big and really fast, not a bad choice for early fleet carriers, also it should be slightly faster to build than a purpose-build carrier. Will there be any option for this? I would really like some Graf Zeppelin, Sparviero or Aquila for sure
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Post by oldpop2000 on May 30, 2018 15:22:16 GMT -6
What about converting steam liners? They are pretty big and really fast, not a bad choice for early fleet carriers, also it should be slightly faster to build than a purpose-build carrier. Will there be any option for this? I would really like some Graf Zeppelin, Sparviero or Aquila for sure An Olympic class steam driven liner had a LtoB of about 9.5 to one. One of the problems is the beam is only 85 feet which might make her unstable when you remove the superstructure and build a hanger then a flight deck on top. Aircraft carriers have to be stable in the roll dimension especially. Yaw and pitch are important, but planes don't launch well when the deck is rolling side to side. I can't speak for the game, this is just how things were and are, the real world of naval aviation. You will have to wait for the game or more detailed information.
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