Post by christian on May 25, 2019 4:57:11 GMT -6
why is it 39 knots is basically impossible without having the destroyer have nothing but its weight dedicated to speed we have several examples in real life of destroyers surpassing that such as Le Terrible 45.03kts which was made in 1936
what interests me is if we look at ships like shimakaze or le fantastique they both used 75000 horsepower power plants yet both made speeds of up to 40 knots or more (le fantastique having the slowest ship in the class be 43 knots)
also a slight bug with light cruisers
if you set the weight to 5900 you can get 39 knot speed for 14000 horsepower which dramatically reduces the weight needed
the diffrence in weight needed is almost 5000 tons and thus you can have extreme range reliable engines and 39 knots and still have several hundred tons left for armaments
also the math is wonky for example 2500 ton destroyers have -70 tons available with 39 knots but at 2000 tons they have +50 tons ?
it seems there is something wrong with the weight of machinery or the weight of destroyers because trying to build historical ships like for example shimakaze is basically impossible
also having looked a bit at torpedo tubes they seem kinda heavy i can understand it for larger torpedoes (oxygen ones)
but normal torpedoes should weight less for example the american quintuple torpedo launcher weights 19 tons or 42000 pounds while in game they weight close to 90 tons i would be fine with a reduction to 50-40 tons but 90 tons seems a bit much
archive.hnsa.org/doc/destroyer/ddtubes/index.htm#pg1 manual for the launcher
although i was not able to find data for the japanese type 92 torpedo quintuple mounts (even the us technical mission to japan dident state the weight) but since these torpedoes weight almost 2.8 tons per torpedo and the mount is shielded id expect it to be atleast twice that of the american mount
just slight things i noticed while trying to build the shimakaze and other japanese destroyers
what interests me is if we look at ships like shimakaze or le fantastique they both used 75000 horsepower power plants yet both made speeds of up to 40 knots or more (le fantastique having the slowest ship in the class be 43 knots)
also a slight bug with light cruisers
if you set the weight to 5900 you can get 39 knot speed for 14000 horsepower which dramatically reduces the weight needed
the diffrence in weight needed is almost 5000 tons and thus you can have extreme range reliable engines and 39 knots and still have several hundred tons left for armaments
also the math is wonky for example 2500 ton destroyers have -70 tons available with 39 knots but at 2000 tons they have +50 tons ?
it seems there is something wrong with the weight of machinery or the weight of destroyers because trying to build historical ships like for example shimakaze is basically impossible
also having looked a bit at torpedo tubes they seem kinda heavy i can understand it for larger torpedoes (oxygen ones)
but normal torpedoes should weight less for example the american quintuple torpedo launcher weights 19 tons or 42000 pounds while in game they weight close to 90 tons i would be fine with a reduction to 50-40 tons but 90 tons seems a bit much
archive.hnsa.org/doc/destroyer/ddtubes/index.htm#pg1 manual for the launcher
although i was not able to find data for the japanese type 92 torpedo quintuple mounts (even the us technical mission to japan dident state the weight) but since these torpedoes weight almost 2.8 tons per torpedo and the mount is shielded id expect it to be atleast twice that of the american mount
just slight things i noticed while trying to build the shimakaze and other japanese destroyers