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Post by dizzy on Jun 21, 2019 18:43:40 GMT -6
I was thinking we could select our own divisions in the Airstrike panel to be able to Escort them with fighters. Currently, I don't know how to do this. I know the Division that your Carriers are supporting will divide their CAP, but that's different than what I'm after. Would it work to put our own divisions in the drop down menu of Targets on the Airstrikes panel to be able to escort them?
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Post by rodentnavy on Jun 21, 2019 18:54:46 GMT -6
Unless I am much mistaken the escort mission for fighters assigns them to cover a strike against enemy CAP fighters. Combat Air Patrol represents those fighter you have up covering your ships. You can manually assign CAPs to any division using the same menu as for scouting missions. Select the division, select the plane and rayed circle button (yeah I realise you already know which one that is but for others) next to the strike panel(the one with the lightning slash) and then decide on light, medium, heavy or max CAP from the options on the right of the pop up panel.
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Post by dizzy on Jun 21, 2019 20:33:21 GMT -6
Unless I am much mistaken the escort mission for fighters assigns them to cover a strike against enemy CAP fighters. Combat Air Patrol represents those fighter you have up covering your ships. You can manually assign CAPs to any division using the same menu as for scouting missions. Select the division, select the plane and rayed circle button (yeah I realise you already know which one that is but for others) next to the strike panel(the one with the lightning slash) and then decide on light, medium, heavy or max CAP from the options on the right of the pop up panel. Ok, thank you for that. Question, I thought I read where only the Carrier and the Division it is 'set' to in Orders to Support will have their CAP divided? But what you are telling me is that I can go to every division and click on that Recon button and set CAP for each Division? I didnt know that was how CAP worked. I though specifically it was divided only upon the Carrier and what it was Supporting and when I say supporting I mean in the orders tab for that division, what they will be doing, i.e., Core, Patrol, Screen, Scout, 'Support'. Are you sure that CAP is set be the Recon button for all Divisions and is independent on what the Carrier is supporting? That'd be hugely helpful to know. Now if we can just get the Devs to fix Recon Scouting so we can use it more than on just turn 0.
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Post by rodentnavy on Jun 21, 2019 21:09:42 GMT -6
Unless I am much mistaken the escort mission for fighters assigns them to cover a strike against enemy CAP fighters. Combat Air Patrol represents those fighter you have up covering your ships. You can manually assign CAPs to any division using the same menu as for scouting missions. Select the division, select the plane and rayed circle button (yeah I realise you already know which one that is but for others) next to the strike panel(the one with the lightning slash) and then decide on light, medium, heavy or max CAP from the options on the right of the pop up panel. Ok, thank you for that. Question, I thought I read where only the Carrier and the Division it is 'set' to in Orders to Support will have their CAP divided? But what you are telling me is that I can go to every division and click on that Recon button and set CAP for each Division? I didnt know that was how CAP worked. I though specifically it was divided only upon the Carrier and what it was Supporting and when I say supporting I mean in the orders tab for that division, what they will be doing, i.e., Core, Patrol, Screen, Scout, 'Support'. Are you sure that CAP is set be the Recon button for all Divisions and is independent on what the Carrier is supporting? That'd be hugely helpful to know. Now if we can just get the Devs to fix Recon Scouting so we can use it more than on just turn 0. I think...and take this with a grain of salt because it is just from half paying attention to the little swirly planes while focusing on the ships...that what happens is the carrier(s) divide up their available CAP fighters between all the divisions you assign them to cover. In general though I do not think most of us have more than 2-3 separate forces as it gets quite complicated managing them, so you only need pay attention to the lead division of each. The CAP attack any hostile planes that wander too close.
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Post by dizzy on Jun 21, 2019 21:41:46 GMT -6
I'm confused. This is what the manual says:
Distant CAP If a carrier division is assigned the “support” role, it will fly distant CAP over the supported division, that is, the division set as Lead Formation. The carrier division will then begin to send fighters to the supported division and will attempt to maintain a constant CAP over that division. This will occur even if the supported division is quite distant. It should be noted that the control for ordering distant CAP are set per carrier division while the density controls for CAP are set for the entire Carrier Force.
'Density controls for CAP' line just melted my brain. What is the manual talking about?
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Post by rodentnavy on Jun 22, 2019 3:29:28 GMT -6
I'm confused. This is what the manual says: Distant CAP If a carrier division is assigned the “support” role, it will fly distant CAP over the supported division, that is, the division set as Lead Formation. The carrier division will then begin to send fighters to the supported division and will attempt to maintain a constant CAP over that division. This will occur even if the supported division is quite distant. It should be noted that the control for ordering distant CAP are set per carrier division while the density controls for CAP are set for the entire Carrier Force. 'Density controls for CAP' line just melted my brain. What is the manual talking about? My feeling is there is some ingame formula for the number of fighters set to CAP. The reason the manual cannot give you an exact number is that will all have different carrier forces with uniquely tailored air groups. So if you have X fighters in total you will have Y fighters aloft depending on the number of fighters and their endurance and the level (density) of CAP requested. I realise I should have been assiduously counting CAP fighters but when they seem to efficiently shoot down the incoming planes of the enemy alliance I am content....does this mean I have turned into a "Big Gun" Admiral?
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Post by dohboy on Jun 23, 2019 13:22:25 GMT -6
So this may be an issue. It works great if you have any aircraft carriers in the same force to assign as support, but if all the carriers are in a separate force how do I give CAP to my bare ass necked BCs?
I have had multiple battles when I had 6 carriers (weighted towards fighters), 2 BCs, 2CAs, (with supporting destroyers) in one force while I had 1 BC and a few destroyers in my "main force" and no way to provide effective CAP.
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Post by griffin01 on Jun 23, 2019 13:33:31 GMT -6
So this may be an issue. It works great if you have any aircraft carriers in the same force to assign as support, but if all the carriers are in a separate force how do I give CAP to my bare ass necked BCs? I have had multiple battles when I had 6 carriers (weighted towards fighters), 2 BCs, 2CAs, (with supporting destroyers) in one force while I had 1 BC and a few destroyers in my "main force" and no way to provide effective CAP. This. That's why I've suggested that we get an additional checkbox in the doctrine screen, where we will be able to designate our carriers as eligible for support missions only.
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Post by fredsanford on Jun 23, 2019 14:04:14 GMT -6
The Light/medium/heavy/superduper setting selection buttons.
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Post by dohboy on Jun 23, 2019 14:29:23 GMT -6
What would be perfect would be to have a CAP mission that you could select in the airstrike page assigned to the squadron of your choosing, like the OP was saying. A perpetual mission that tried to keep the highest fraction of the squadron on station continuously as possible.
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