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Post by dizzy on Sept 18, 2019 9:13:50 GMT -6
I see you can build and rebuild ships that exceed their weight design. Often these four are the ones I run into, hope I didn't miss any:
slightly overweight overweight considerably overweight and seriously overweight, which stops the build process as an error. I guess the ship would sink if it held a Jenny Craig weight-loss convention.
Search-fu failed me. So what game mechanics, if any, govern the different classifications of how fat a ship is?
Does it affect the chances a ship will exceed it's design speed? Does it affect turn radius? Acceleration? Damage control for flooding/counter flooding? Sinking faster? Bathroom portholes being above or below the waterline?
I'd like to know the answers to these if any of you have them. Thanks!
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Post by aeson on Sept 18, 2019 9:27:02 GMT -6
Designing a ship overweight increases the likelihood of negative commissioning traits and imposes a flotation point penalty which becomes increasingly severe the more overweight the design is.
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