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Post by stevethecat on Oct 13, 2019 7:07:31 GMT -6
Well kinda...
I'm sure a fair few of you remember the movie, a modern aircraft carrier is sent back in time and conundrums are raised over what to do.
However we don't have to deal with those questions as we can just enjoy exploding things while employing completely unfair technologies, and the game allows us to do this! Although not quite in the same style as the movie.
It takes a touch of work too. First of all you need an existing game save from the 1945-50 era, if you start a new game with the same nation in the same save slot you can choose any of the existing designs you created in the old save. With a couple of caveats... You are limited to dock size, gun calibre and although you can create a time travelling CV you can't bring any of the planes with it!
You can abuse this in a couple of ways, you can either just build the ships that happen to match your dock and gun limits, cool but kind of dull, you can have 1950's CL's running around in 1900 etc. You can specificly design ships that can work for a new save in some bizarro ways, kind of cool. Or you can outright cheat and build a monster and edit your save file for dock size and available calibres, full Final countdown but the dirtiest cheating.
It's not all gravy though, You can't refit or modernise those ships as they will be massviely overweight and contain techs you shouldn't have access to, also if you build a ship with better fire control then you actually have available it reverts to the lowest level available and you can't refit it with a newer one. So once they become obsolete then that awesome ship might be an awkward financial burden.
It's scummy, makes the game super easy but if you ever want to just roffle stomp some pre-dreads with ships half a century newer it's (mostly) doable.
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Post by stevethecat on Oct 13, 2019 7:08:41 GMT -6
Two ships designed in 1950 to be buildable in 1902. Attachments:
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Post by tbr on Oct 13, 2019 17:12:08 GMT -6
It is easy to modify the savegame file and get the planes...
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Post by oldpop2000 on Oct 13, 2019 17:28:03 GMT -6
Don't mean to spoil the movie, but the Nimitz was not stationed in San Diego when the movie was shot, she was stationed in Norfolk and the movie was filmed in the Atlantic. I worked on her just after she arrived back after the shooting. In the scene where the carrier is seen passing the portals of the Arizona Museum in Pearl Harbor, that is not the Nimitz but the Chicken Hawk (Kitty Hawk). When at the end they are driving off of the pier, that's the pier at Norfolk, there were two piers, termed carrier piers, both across from each other. Another trivia, when the carriers backed out of the piers, they backed into Hampton Roads, the scene of the battle between the Monitor and Merrimack. The Zero's in the movie, were converted AT-6 Texan secondary trainers that had been rebuilt for the movie, Tora Tora Tora.
Update: There are many piers at the Norfolk Naval Base, and you can park more carriers. However, when I was working on the Nimitz, there was only one Carrier pier available. They have since upgraded the piers and now you can have more, but generally there is never more than two at any one time. It's been a long time.
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rdfox
New Member
Posts: 23
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Post by rdfox on Oct 14, 2019 8:31:26 GMT -6
Update: There are many piers at the Norfolk Naval Base, and you can park more carriers. However, when I was working on the Nimitz, there was only one Carrier pier available. They have since upgraded the piers and now you can have more, but generally there is never more than two at any one time. It's been a long time. When I was in Norfolk on a road trip in 2010, there were three carriers present--Enterprise, Eisenhower, and Bush. Of course, that was an accident of timing--Big E had completed her last scheduled deployment and was preparing to inactivate, and Ike had literally gotten back from a deployment two days before (which had made finding a hotel room the night before a lot of fun!). Not as bad as the time that, at the end of a year during the Obama administration, all six Atlantic Fleet carriers were in Norfolk at once, but...
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Post by oldpop2000 on Oct 14, 2019 8:55:44 GMT -6
Update: There are many piers at the Norfolk Naval Base, and you can park more carriers. However, when I was working on the Nimitz, there was only one Carrier pier available. They have since upgraded the piers and now you can have more, but generally there is never more than two at any one time. It's been a long time. When I was in Norfolk on a road trip in 2010, there were three carriers present--Enterprise, Eisenhower, and Bush. Of course, that was an accident of timing--Big E had completed her last scheduled deployment and was preparing to inactivate, and Ike had literally gotten back from a deployment two days before (which had made finding a hotel room the night before a lot of fun!). Not as bad as the time that, at the end of a year during the Obama administration, all six Atlantic Fleet carriers were in Norfolk at once, but...
Well, when I work on the Nimitz after the Movie, there were only two carriers ever tied up on carrier pier. However, that would be in 1979 because the movie did not come out until 1980. That was a long time ago, they have updated the piers and the yards, I suspect.
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Post by tbr on Oct 14, 2019 11:09:13 GMT -6
A major reason there may be more carriers in Norfolk any given day post-Clinton is BRAC. In 1979 there were several bases on the East Coast for carriers, post BRAC there is only Norfolk.
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Post by oldpop2000 on Oct 14, 2019 11:32:19 GMT -6
A major reason there may be more carriers in Norfolk any given day post-Clinton is BRAC. In 1979 there were several bases on the East Coast for carriers, post BRAC there is only Norfolk. Yes, I went through BRAC. They closed Alameda Naval Air Station but wanted to keep the depot open.... oops, if you close the base, the depot goes also. That kept North Island Depot alive. They also closed the depot at Norfolk. They kept open Breezy Point. I used to drive by that base on the way to pier 10.
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Post by dizzy on Oct 14, 2019 17:54:28 GMT -6
First of all you need an existing game save from the 1945-50 era...
Or you can outright cheat and build a monster and edit your save file for dock size and available calibres, full Final countdown but the dirtiest cheating.
You can't refit or modernise those ships as they will be massviely overweight and contain techs you shouldn't have access to, also if you build a ship with better fire control then you actually have available it reverts to the lowest level available and you can't refit it with a newer one. So once they become obsolete then that awesome ship might be an awkward financial burden.
I have to test campaigns from 1900 thru to 1950. It's a time consuming and click heavy process and you just want to get thru it without delay. One involves getting rid of your navy so you wont have to fight battles. Scrap everything and edit your prestige to 100 and that should get you thru without having to fight. But your budget will not be able to be tested as it will be reduced. So the other way to test and maintain your budget without getting bogged down in battles is to create super ships that lay waste to entire enemy fleets in seconds. You'll need to do three things. 1.) Create a cheap ship of the class you need and build it. 2.) Edit the ships design file in your save folder. 3.) Edit your .bcs file and add your relevant techs you need and edit the ship stats to match your design. Done This also lets you edit your ship weights so you can upgrade the ship and you can edit it's maintenance cost as well. This lets me speed through testing a campaign and quickly get battles over with while not having to worry about building expensive ships. That 24x18" gun monster Battlecruiser only cost me about the same as a CL to build. You can go from this: To this with editing those two files: Dunno about you, but you could give me any fleet in 1919 and I'd still never ever want to cross paths with this utter monster.
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Post by stevethecat on Oct 14, 2019 23:57:59 GMT -6
I was trying not to go too far down the file editing rabbit hole and stick more to 'ingame' routes, but there are definitely a lot of options for those inclined!
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