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Post by dizzy on Oct 18, 2019 23:18:22 GMT -6
Just ran into several issues like wing turrets not being able to fire forward as they historically were able to do cannot be modded. It's hard coded, apparently, correct me if I'm wrong. I want to be able to edit ALL the arcs of fire for every turret for every class, etc.
Airbase upgrades in terms of size and when that happens is also apparently hard coded.
The 'detection' range for aircraft to spot and attack other aircraft should be able to be modded.
The 'cant fire torps, friendly ship in the way' should be moddable.
The variability of armor protection should be able to be modded by year/tech/ whatever.
The 'Auto-Add Aircraft' feature of air management should have a template for all size airbases so when we choose that option we get an auto-fill of aircraft we like.
just a few as an example.
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