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Post by dorn on Mar 1, 2020 3:49:18 GMT -6
Germany 1920 start When I was playing with different designs I had found that at one stage I increase displacement of the ship, but weight and costs of belt and deck armour decrease (see picture). It works even opposite as decreasing displacement it increases weight and costs of armour. See picture and save (design Error_armour) Germany 193107.7z (392.84 KB)
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Post by williammiller on Mar 1, 2020 10:22:56 GMT -6
dorn - might be a 'breakpoint' issue, I'll post this out in our internal threads. Thanks!
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Post by dizzy on Mar 2, 2020 11:07:25 GMT -6
dorn - might be a 'breakpoint' issue, I'll post this out in our internal threads. Thanks! A similar thing happens to KE’s but with Price ($$$) at 1500 tons. The price of a 1500 ton KE is less than slightly smaller sized KE’s. I would argue that a larger KE, using more steel to achieve a large dimension, would be more expensive, but it is not.
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Post by williammiller on Mar 2, 2020 11:47:18 GMT -6
dorn - might be a 'breakpoint' issue, I'll post this out in our internal threads. Thanks! A similar thing happens to KE’s but with Price ($$$) at 1500 tons. The price of a 1500 ton KE is less than slightly smaller sized KE’s. I would argue that a larger KE, using more steel to achieve a large dimension, would be more expensive, but it is not. Likely another 'breakpoint' issue, noted - thanks.
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Post by dorn on Mar 3, 2020 12:50:11 GMT -6
A similar thing happens to KE’s but with Price ($$$) at 1500 tons. The price of a 1500 ton KE is less than slightly smaller sized KE’s. I would argue that a larger KE, using more steel to achieve a large dimension, would be more expensive, but it is not. Likely another 'breakpoint' issue, noted - thanks. In the same save, it seems that some small issue is with 31 knots 7000 tons CL as going just 100 tons more decrease weight of hull and fittings making 7100 tons ship cheaper with more than 100 free tons more compared to 7000 tons CL.
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