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Post by yousyokumarimo on Mar 5, 2020 4:11:13 GMT -6
I play Japan. But,American big fleet don't come mid pacific. Please tell me how to fleet battle in pacific.
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Post by garrisonchisholm on Mar 5, 2020 8:39:54 GMT -6
America being willing to push its fleet into hostile foreign waters has always been dicey, though it is much better now than in RTW1.
If America has the opportunity to plan an invasion then the hordes of ships usually follow. I recently played a game where much to my shock a massive American fleet showed up in the Mediterranean to support an invasion of Dalmatia- but the only reason this happened is America had grabbed Greece by a fluke.
If you threaten the Philippines America should show up to defend them, but it isn't anything you can set your watch by. In my many hundreds of games I have never fought a significant engagement in the Central Pacific, though maybe if you threatened an invasion of Hawaii (difficult, you would need Midway or Marshalls and very advanced invasion ranges) it would happen.
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Post by oldpop2000 on Mar 5, 2020 11:29:12 GMT -6
Actually, I fight Japan all the time and I avoid war with the US like the plague. If history is any teacher, it isn't safe to fight the US.
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Post by jwsmith26 on Mar 5, 2020 13:57:25 GMT -6
I find it difficult to get the US to engage when I'm playing Japan. If you are just looking for a fight, France and Great Britain will come out to fight Japan if you invade their colonies in SE Asia and GB really doesn't like it when you take colonies in the Indian Ocean. I've had a few battles in the South Pacific when I've expanded in that direction. However I don't recall ever fighting a fleet battle against America as the Japanese and I've never had a battle of any kind in the Central Pacific. The game definitely does not replicate the WW2 Pacific campaign.
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Post by dorn on Mar 5, 2020 13:59:49 GMT -6
I find it difficult to get the US to engage when I'm playing Japan. If you are just looking for a fight, France and Great Britain will come out to fight Japan if you invade their colonies in SE Asia and GB really doesn't like it when you take colonies in the Indian Ocean. I've had a few battles in the South Pacific when I've expanded in that direction. However I don't recall ever fighting a fleet battle against America as the Japanese and I've never had a battle of any kind in the Central Pacific. The game definitely does not replicate the WW2 Pacific campaign. What about to create some colonies in Pacific with zero points value (1 point for taken possession after end of war) to force USA to fight about them.
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Post by aeson on Mar 5, 2020 14:47:59 GMT -6
maybe if you threatened an invasion of Hawaii (difficult, you would need Midway or Marshalls and very advanced invasion ranges) I don't think that any of the Central Pacific island possessions are within invasion range of one another even with the highest invasion range it's possible to have in the game; the maximum invasion range is only something like 850nmi while Midway's close to a thousand miles from Pearl Harbor and the Marshalls are more like twice that. Midway, the Caroline Islands, and the Northern Marianas are already Value 0 possessions, and last I knew they were free to take as part of a treaty.
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Post by oldpop2000 on Mar 5, 2020 14:53:52 GMT -6
Why not just attack the Aleutian Island and Alaska, its much close and easier to get to. It's about 1257 miles from Hokkaido to Attu Island. The Hitocappu Bay Harbor could be the stating point. Its only about 1080 miles and it was the starting point for the Pearl Harbor attack and Operation AL against ATTU and Kiska on 3 June 1942.
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Post by aeson on Mar 5, 2020 15:32:44 GMT -6
Why not just attack the Aleutian Island and Alaska, its much close and easier to get to. It's about 1257 miles from Hokkaido to Attu Island. Because the game mechanics say that you can't invade anything that's more than 850nmi away, port-to-port, even with full invasion technology, and if I recall correctly you also can't invade something that's in a different sea zone from your staging area. Kushiro's ~2000nmi from Dutch Harbor, and Hokkaido's in the Northeast Asia sea zone whereas the Eastern Aleutians are in the North Pacific sea zone.
In fact, the only possessions that can be used as a staging area for the Aleutians and Alaska within the game are the Aleutians and Alaska, and even then you'd need to have developed a lot of invasion technology because Anchorage is about 700nmi from Dutch Harbor; Kamchatka's in the same sea zone but there's about 1200nmi between Petropavlovsk and Dutch Harbor, and even if British Columbia were in the same sea zone it's about 1,100nmi from Vancouver or Esquimalt to Anchorage.
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Post by mycophobia on Mar 5, 2020 22:08:19 GMT -6
There is a Mod that edited some home sea zone settings with the USA so that when playing Japan, the US will be more likely to come over. I believe its called rising sun, have not tried it myself but its something that you can try.
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Post by oldpop2000 on Mar 5, 2020 23:01:07 GMT -6
When we consider real history, the Japanese government and military were focused on Korea, Manchuria and China for natural resources. The movement south was only offered up by the IJN to gain financing for their fleet. This move would gain them oil, rubber and copper which were needed to make them self-sufficient in industrial products. It would seem to me that the game aims toward this geostrategic reality. The war against the US was not really wanted, it was just a product of the Southern Operation.
I think the game has it correct in that vain.
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Post by dizzy on Mar 6, 2020 0:06:08 GMT -6
Try my Empire of the Rising Sun mod. USA will stomp all over Japan if you’re not really careful. You’ll get a lot of fleet battles in my mod for sure because it’s setup differently.
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Post by davedave on Mar 9, 2020 17:07:21 GMT -6
Not starting or anything, but in my very first campaign as Japan, 1920 start, I was merrily at war with the US by late 1923... Several major battles were fought, & if I had proper bases in the Pacific I might've been able to engage them there, but instead I rather sensibly chose to engage them locally by threatening their colonies in SE Asia, where I had extensive air cover & bases for my battle-line. I was really lucky that everything was still Washington Treaty-ised, as I rapidly discovered on the signing of a peace deal I had not a snowball's chance in hell to build the new cruisers I needed (let alone new capital ships!) I needed to replace my legacy 1905/1910-ish starting ships. I have CTRL-C/CTRL-V'd the savegame if anyone wants it, as I had to resign to get this screenshot (I couldn't remember how long ago the war started): i.imgur.com/dnjBMMF.pngEDIT: So, basically, if I'd baited & switched by focussing my heavy forces on South Asia (threatening, say, the Philippines) then switching them to the likely route the US fleet took to cross the Pacific, I could've probably had a fleet battle going off in the middle of the Pacific. But I realise that I only have this one example & it may be statistically insignificant.
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Post by cabusha on Mar 11, 2020 16:18:50 GMT -6
When we consider real history, the Japanese government and military were focused on Korea, Manchuria and China for natural resources. The movement south was only offered up by the IJN to gain financing for their fleet. This move would gain them oil, rubber and copper which were needed to make them self-sufficient in industrial products. It would seem to me that the game aims toward this geostrategic reality. The war against the US was not really wanted, it was just a product of the Southern Operation. I think the game has it correct in that vain. Nah, the US fleet just doesn't like to leave its home ports. Unless it can get in range of a naval invasion, it doesn't care and happily sits in home waters. Recent games as both Japan and Germany, and USA wouldn't leave its coast. Wasn't an issue in RTW1. Perhaps USA behavior has changed to more short ranged ships so it just can't?
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Post by oldpop2000 on Mar 11, 2020 17:18:54 GMT -6
When we consider real history, the Japanese government and military were focused on Korea, Manchuria and China for natural resources. The movement south was only offered up by the IJN to gain financing for their fleet. This move would gain them oil, rubber and copper which were needed to make them self-sufficient in industrial products. It would seem to me that the game aims toward this geostrategic reality. The war against the US was not really wanted, it was just a product of the Southern Operation. I think the game has it correct in that vain. Nah, the US fleet just doesn't like to leave its home ports. Unless it can get in range of a naval invasion, it doesn't care and happily sits in home waters. Recent games as both Japan and Germany, and USA wouldn't leave its coast. Wasn't an issue in RTW1. Perhaps USA behavior has changed to more short ranged ships so it just can't? Well, I have had one war with the US and I won that easily. Actually, I've never lost a war as Japan. Just lucky I guess. I am surprised that Japan and the US get along so well. But this is virtual history not actual history
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