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Post by Emma de Normandie on Aug 23, 2020 18:59:44 GMT -6
I understand that there is an option to make the game automatically pause on torpedo hits, either fired from a ship or a torpedo-carrying aircraft. Is there a way for me to make the game pause on bomb hits, especially dive bomb hits from diver bombers? This would make it a lot easier to track the bomb hits other than having to dig them out from logs. If I, as the player, can be notified instantly after an aerial torpedo hits an enemy ship, identified or unidentified, I believe that the game will still be very much balanced if I may have the same option for bomb hits. Maybe I am just too stupid to find it but I have looked at this very hard and found no corresponding buttons in settings. Can someone help me? Thanks.
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Post by garrisonchisholm on Aug 24, 2020 9:40:39 GMT -6
You are correct, at present there is no 'pause on Bomb hit' button. You can make the game pause after an aerial attack however, which should permit the extended notation you desire. The 'air attack on ships' pause should give you what you wish, though is does not differentiate between hits and attacks.
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Post by fleet5 on Aug 25, 2020 7:53:27 GMT -6
I would like a message, torpedo style for this. I've lost too many ships to an unnoticed bomb hit.
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Post by Emma de Normandie on Jan 9, 2022 13:29:44 GMT -6
I would like a message, torpedo style for this. I've lost too many ships to an unnoticed bomb hit. I agree. Would the Devs consider adding this feature in the upcoming DLC?
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