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Post by meteor2 on Sept 6, 2015 8:21:44 GMT -6
Hi all, I am about to jump onto this game, but I would like to know before doing it: Is there a difference in the battle mechanics between SAI and RTW? How abstract is RTW in regard to global behaviour? Is it possible to transfer small destroyers from the US eastcoast to Africa or is range correctly calculated? And if a ship is damaged in a colony, is it possible to repair in these locations? A repair of a BB in most african or asian locations should be very unlikely in the period, right? Thanks for any answer.
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Post by randomizer on Sept 6, 2015 11:09:17 GMT -6
The game manual is available here: ManualsAs for torpedo boat transfers, you should probably define "correctly". The facts are that everybody with the need to do so could and did transfer small torpedo craft to distant stations by 1900, when RTW begins although generally they were towed or escorted by auxiliaries during the transit. In RTW short-ranged ships may transfer to distant stations but not during a war. There are maintenance penalties for foreign stations but you can improve bases and even add fortifications. Global navies built significant naval infrastructure in their colonies during this period and this capability is reflected in the game. Thanks for the interest.
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Post by meteor2 on Sept 7, 2015 11:47:58 GMT -6
Thanks for the answer. I am definitively interested in this game. Me question was directed to the sim character of the game, because I thought, that a transfer of a small destroyer should not be possible easily. I just saw, that the USS Wickes class (1154ts in 1918) had a range of 2500 nm. So, not really plausible to transfer smaller ships than that to far foreign regions. Or had that happened in reality? By the way, the German torpedo boats G 132 - 136 had a max. range of 2000sm.
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Post by Fredrik W on Sept 7, 2015 13:10:41 GMT -6
The Russians managed to get relatively small destroyers to Tsushima around half the world, so it is allowed in the game. As stated above, the limitation is that short range ships may not move between areas in wartime. This is to give the player the option of constructing ships for worldwide service or ships for operations in the local area. This is to some extent a simplification, but calculating exact ranges would not necessarily have been more realistic, especially as area sizes differ. In peacetime of course ships could stop and refuel at any port along the way.
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Post by randomizer on Sept 7, 2015 13:33:38 GMT -6
Thanks for the answer. I am definitively interested in this game. Me question was directed to the sim character of the game, because I thought, that a transfer of a small destroyer should not be possible easily. I just saw, that the USS Wickes class (1154ts in 1918) had a range of 2500 nm. So, not really plausible to transfer smaller ships than that to far foreign regions. Or had that happened in reality? By the way, the German torpedo boats G 132 - 136 had a max. range of 2000sm. The USN based torpedo boats in Manila by 1899, Germany based torpedo boat S-90 in Tsingtao and it is really hard to get further from Kiel than that and the French navy had torpedo craft based in French Indochina and Polynesia long before WW1. The British had torpedo boat flotillas at Hong Kong, Singapore and Australia and of course the Russians had a large torpedo boat force at Vladivostok in 1904 that had been sent from the Baltic. Fredrik mentioned the voyage of the Baltic flotilla to the Far East (nine-boats with a couple turning back in-route) during the Russo-Japanese War. Many South American torpedo boats and destroyers were built in Europe and had to get to their new home ports somehow. So the transfer of small warships to distant stations was not only plausible but quite common. Theoretical coal endurance really does not significantly enter into the equation since immediate support by chartered auxiliaries would be possible during wartime (as in the Russian example) and in peace time it would be easy to negotiate port visits with refueling arrangements. For most of the RTW era, all warships seldom sailed on long transits without accompanying tenders and colliers and these were mostly chartered from civilian and even foreign commercial concerns.
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Post by hschuster44 on Sept 7, 2015 13:47:50 GMT -6
Thanks for the answer. I am definitively interested in this game. Me question was directed to the sim character of the game, because I thought, that a transfer of a small destroyer should not be possible easily. I just saw, that the USS Wickes class (1154ts in 1918) had a range of 2500 nm. So, not really plausible to transfer smaller ships than that to far foreign regions. Or had that happened in reality? ... Yes, see S 90, S 91 and S 92 for the KM (under type 1898, fate):
en.wikipedia.org/wiki/German_ocean-going_torpedo_boats_of_World_War_I
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