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Post by thereallygoodman on Sept 27, 2020 14:09:17 GMT -6
So all good game usually have an achievement list with silly names and silly goals, so why not imagine what a couple in game would be? A couple of us from Drachinifel's Discord got a list running, and here are a few samples I found more interesting. docs.google.com/document/d/1C-cjb30Auf0SlWQ9vjnQuifslza2AryfLavUaq762Uw/edit?usp=sharingLuck Sapper: In a class of 3 capital ships or greater, have all but one sink in combat and scrap the last survivor But You Have Heard of Me?: Have a ship of at least 3 battle stars escape an interception That's a Paddlin': Torpedo 3 or more BB or BC in a single engagement Did I Hear Oil?: As the USA, take over an oil producing territory during war or as a war prize The Rain in Spain: As Spain, occupy the territory of Maine Jeune Ecole: As France, beat a nation while having less than half the tonnage of capital ships and armored cruisers, but having at least twice the tonnage of Destroyers and light cruisers Any more achievements for this game?
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Deleted
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Post by Deleted on Sept 27, 2020 17:09:30 GMT -6
Somethings wrong with our ships: cause at least 3 fatal explosions during a battle or suffer 3 fatal explosions. Crippled beast: destroy a rudder or machinery of an enemy BB with more than 5 y/o airplanes. Betrayed the motherland: score a torpedo hit on your own ship. Fresh to the grave: sink enemy ship just a month after its commisioning. The old style never dies: sink an enemy ship after ramming it. Bang! And its gone!: sink an enemy ship with a single shell hit. Speedy speed boy: have a BB with more than 30kts top speed (30kts ship with +1kt bonus for easily reaching top speed) Slow, but steady: build a ship with less than 18kts top speed, but reliable engines. Slow means dead: lose such ship. Quadmaster: As France, never build a BB/BC without quad turrets. Turret syndrome: As any nation, build a BB/BC with more than 7 turrets. A gin court: As Great Britain, build a ship with at least 7 centreline turrets. Unforeseen consequences: As any nation, sink a B/BC/BB from enemy nation that has no AA only with your planes. I will find you!: Miss enemy fleet entirely for 3 battles in a row. Small you say?: Sink at least 4 capital ships during small engagement. Broke as(s) Weimar: Build no capital ship for 10 years. Hello there: As Japan, have a European nation as a colony. NANI?!: As Japan, suffer a major loss during a surprise attack. Torpedobeat: During battle, your ship must evade at least 3 torpedo attacks and survive the battle with 0 torpedo hits. I know my way: As any nation, control both Panama and Suez canal. Overgunned, not overpowered: Sink enemy BC or BB without having BB or BC. I want the world: Conquer or get in a peace deal at least 25 possessions before 1950. Overconfidence: Push for the continuation of the war and lose in the end. Half-man: Before 1950, everytime you get ordered to build some ships, choose to build just a half of that number. We dont need an enemy: Before 1950, do at least 10 fleet exercises and fight in less than 5 wars. Between the timelines: HMS Hood or RM Roma gets blown up. Broadsider: Have a ship with no guns on position A, B, V, X, Y, 1, 2, 3 or 4. Killers killer: Use the AMC raider to sink a CA or CL that tries to intercept it. No land for old: Scrap all your legacy shore batteries.
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euchrejack
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Don't feed the Trolls. They just get bigger and more numerous.
Posts: 139
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Post by euchrejack on Oct 2, 2020 14:14:30 GMT -6
The Mighty Hood: Own the largest warship in the world for 20 years after her commissioning. Dreadnought Have Not: Own no dreadnought ships throughout the game By the Skin of My Teeth: Finish the last game year with less than 10 prestige Speedster: Have no ships slower than 20 knots with a 1900 start
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Post by Adseria on Oct 8, 2020 15:45:59 GMT -6
We Don't Need No Stinkin' Ships: Have no ships or submarines in active service for 12 months during wartime. Victor: Play to 1955 from a 1900 start without winning any battles or losing any territory. All Shall Fall: Play a battle in which no ships survive, on either side. Damn The Torpedoes, Full Speed Ahead: Strike ten mines in a single battle. Waking The Tiger: As Japan, have an enemy nation with at least twice your income join an existing war. Zulus, Thousands of 'em!: As Great Britain, own all territories in Africa. Wolf Pack: Have a thousand submarines. Better Late Than Never: Build a 4" coastal battery after 1950. Infamous: Have 1 prestige. Touché: Blockade an enemy that is blockading you. Rich: Have -1,000,000 funds or less. Speed Demon: Build a ship with a top speed of one knot. Firing Blind: Build a ship with no fire control, and have that ship kill an unspotted enemy with radar. Rawalpindi: Have a convoy escorted by a single AMC, and lose no merchant ships. Pool Deck: Have a ship take 90% flotation damage and survive the battle. Olden But Golden: Sink a ship after 1950 with a ship built before 1910. Warning Shots: Have a ship fire all it's ammunition without scoring a hit. Landlubber: After a bug or glitch, find yourself sailing across over land. Abandon Ship: In a single battle, have a ship rescue 500 sailors before being sunk herself. Warmonger: Be at war with every other nation simultaneously. Ships In The Night: Fail to find the enemy fleet in a night battle.
Rule The Waves: Complete all above objectives (Except Waking The tiger and Zulus, Thousands of 'em) in a single run.
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Post by captaintrek on Oct 9, 2020 1:01:39 GMT -6
Some comments:
- Quadmaster: I like the idea, but waiting until at least 1914 to lay down your first dreadnought doesn't seem like it'd be possible. Would we let players get it via the 1920 start? Alternatively, maybe make it so you get the achievement providing you never build a BB/BC with bigger than 12-inch guns without quad turrets (so essentially the achievement would be for no super-dreadnoughts without quad turrets). - A Gin Court: It doesn't need to say "at least," because 7 is the most centreline turrets you can have. Incidentally, if I'm going to make a turret farm I prefer six centrelines with cross-deck wing turrets in order to avoid the RoF penalty the 7th centreline turret gives you, so I'd probably just build another one of those for Turret Syndrome (already built some in previous campaigns). - Overgunned, Not Overpowered: Does this mean you have no BBs/BCs in that particular battle, or in your entire fleet? - Broadsider: Heh. An achievement for building a badnought. I like it. - No Land For Old: I always scrap my legacy shore batteries anyway. :V - The Mighty Hood would be really easy to get in the vanilla game because the AI is essentially hard-capped on how big its ships can be. Might be tougher with dizzy's AI ship design mod installed - Dreadnought Have Not and We Don't Need No Stinkin' Ships: Again, I just don't see how either of these achievements would even be possible. - By the Skin of My Teeth and Infamous: Don't you always get removed immediately if you hit 10 prestige? - Speedster wouldn't even require you to actually play the campaign. I could just build one destroyer, start the campaign, and immediately quit out. - Victor: This achievement could be renamed "Submarine Cheese". - Rich: What even happens if you go deep into debt? Does your prestige just keep tanking? If so this one might be possible... - Rawalpindi: Since the game has a bad habit of spawning in ships that don't actually exist, this one might not be possible. - Rule The Waves: Rawalpindi and Victor are mutually incompatible.
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Deleted
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Post by Deleted on Oct 9, 2020 8:41:40 GMT -6
Some comments: - Quadmaster: I like the idea, but waiting until at least 1914 to lay down your first dreadnought doesn't seem like it'd be possible. Would we let players get it via the 1920 start? Alternatively, maybe make it so you get the achievement providing you never build a BB/BC with bigger than 12-inch guns without quad turrets (so essentially the achievement would be for no super-dreadnoughts without quad turrets). - A Gin Court: It doesn't need to say "at least," because 7 is the most centreline turrets you can have. Incidentally, if I'm going to make a turret farm I prefer six centrelines with cross-deck wing turrets in order to avoid the RoF penalty the 7th centreline turret gives you, so I'd probably just build another one of those for Turret Syndrome (already built some in previous campaigns). - Overgunned, Not Overpowered: Does this mean you have no BBs/BCs in that particular battle, or in your entire fleet? - Broadsider: Heh. An achievement for building a badnought. I like it. - No Land For Old: I always scrap my legacy shore batteries anyway. :V - The Mighty Hood would be really easy to get in the vanilla game because the AI is essentially hard-capped on how big its ships can be. Might be tougher with dizzy's AI ship design mod installed - Dreadnought Have Not and We Don't Need No Stinkin' Ships: Again, I just don't see how either of these achievements would even be possible. - By the Skin of My Teeth and Infamous: Don't you always get removed immediately if you hit 10 prestige? - Speedster wouldn't even require you to actually play the campaign. I could just build one destroyer, start the campaign, and immediately quit out. - Victor: This achievement could be renamed "Submarine Cheese". - Rich: What even happens if you go deep into debt? Does your prestige just keep tanking? If so this one might be possible... - Rawalpindi: Since the game has a bad habit of spawning in ships that don't actually exist, this one might not be possible. - Rule The Waves: Rawalpindi and Victor are mutually incompatible. RE- Quadmaster: Its not an achievement meant to be easily achievable. RE- A Gin Court: Well, I have just now found out that I cannot place 8 turrets with 2x13in guns on my 90 000 ton monster... Seems like a unnecessary rule. RE- Overgunned, not Overpowered: In particular battle. RE- Broadsider: Yes, that is precisely the point of this achievement. RE- No land for old: I almost never scrap my legacy batteries, since their maintenance cost almost the sime money as maintaining 3 or 4 DDs.
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Post by Adseria on Oct 9, 2020 14:04:01 GMT -6
- Rich: What even happens if you go deep into debt? Does your prestige just keep tanking? If so this one might be possible... No idea; maybe the objective requires you spend a huge amount of money at once, go below -1,000,000 and then immediately lose? Alternatively, you could just change the amount to be above the minimum, but low enough to be an achievement? - Rawalpindi: Since the game has a bad habit of spawning in ships that don't actually exist, this one might not be possible. - Rule The Waves: Rawalpindi and Victor are mutually incompatible. Seems to me that the first of these comments solves the other; if Rawalpindi is impossible, remove it, if not, exclude it from the Rule The Waves achievement. - Dreadnought Have Not and We Don't Need No Stinkin' Ships: Again, I just don't see how either of these achievements would even be possible. Dreadnought Have Not would absolutely be possible; just use pre-dreads the entire game. It's been done before, many times. I'm pretty sure We Don't Need No Stinkin' Ships would also be possible; obviously, you'd lose a lot of warscore and prestige, but it's only for 12 months, so you could probably recover. The only question would be whether it would be compatible with Victor, and I think it would if you got really lucky (and let's face it, a lot of these other achievements would take a lot of luck, too). - By the Skin of My Teeth and Infamous: Don't you always get removed immediately if you hit 10 prestige? I assumed the limit was 0; if it is ten, just put the limit for Infamous to 11 (or 1 higher than whatever the limit actually is). Also, while I'm here, I just came up with another one: Soggy Bottom: Scrap all legacy shore batteries, and never build any shore batteries, airship bases, or airbases. Incidentally, whenever I suggest another achievement, just assume it's included in the requirements for Rule The Waves, unless it's mutually exclusive with an existing one.
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Post by kotori87 on Oct 10, 2020 17:32:40 GMT -6
Misnomer: Lose a ship in a way that completely contradicts its name, ie HMS Invincible getting blown up, or HMS Agile getting rammed Ironic: Lose a ship in a way that perfectly matches its name, ie HMS Inflammable lost to fires raging out of control, or the USS Superfluous getting scrapped
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Post by cv10 on Oct 10, 2020 23:37:48 GMT -6
Removed: achievement for Japan losing a surprise attack was already suggested
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