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Post by smrfisher on Oct 9, 2020 5:54:02 GMT -6
A thought as to make expanding your shipbuilding capability more flavourful and historical.
Countries have a limited number of slipways available for use, each with there own size. When you choose to build/expand a dockyard, you can choose a size to build x1000t or if your expanding it takes that slip out of use until the expansion is completed Countries would have private industry, so private industry expands/world recession would increase or decrease the number of private yards. Private yards would be slightly cheaper but take longer to build than navy yards - a might offer 'discounts' for certain equipment a la the Vickers 14" gun salesman. Regarding subs, there would be a limit on number of generic sub construction slots available.
I think this would add flavour re how your naval infrastructure shapes your fleet, and make overseas orders for larger vessels more viable for longer. It would also increase the challenge by limiting displacement/number of vessels of a class due to production capacity.
I hope this is a constructive suggestion, but do say if it is impractical/unworkable. Keep up the good work, and thank you for the great game!
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Post by Fredrik W on Oct 9, 2020 9:47:29 GMT -6
It is a reasonable suggestion, and realistic. The question is how much it would add to the game for the added coding work. But it will be considered. Thanks!
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